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Type: Posts; User: Vludi

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  1. Replies
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    Very impressive!, good to see he's doing it from...

    Very impressive!, good to see he's doing it from scratch too, so no WW jankiness.
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    The music sounds even better now. Hope Hide finds...

    The music sounds even better now. Hope Hide finds a way to release that amazing Fantasy Zone port too.
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    lmao at least share the supposed email.

    lmao at least share the supposed email.
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    At least these guys are open about the project...

    At least these guys are open about the project and seem to accept feedback, if backers don't care much for quality gameplay that's just on them. Tšnzer dude's shmup is definitely looking a lot cooler...
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    Gave the demo a try, the presentation is fine...

    Gave the demo a try, the presentation is fine although limited, the gameplay is mediocre, stage drags (try cutting 2-3 mins), enemy variety gets old fast, overly basic bullet patterns (most enemies...
  6. Each loop has a diffferent ending and after loop...

    Each loop has a diffferent ending and after loop 5 you get the credits and a game over. Tool assisted run for reference:

    https://www.youtube.com/watch?v=6iIG_ufZUzc
  7. Cleared all 5 loops of Truxton years ago....

    Cleared all 5 loops of Truxton years ago. Tatsujin seems to be quite harder though, Tatsujin's "Easy" is harder than Truxton's "Hard"
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    That's exactly how people beat Paprium's hardest...

    That's exactly how people beat Paprium's hardest difficulty though lol.
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    https://www.youtube.com/watch?v=d7J50bty-Ws ...

    https://www.youtube.com/watch?v=d7J50bty-Ws

    Too much clueless pretentious talk, not enough proof Paprium shill :')
  10. Replies
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    Do you even know what the running jump attack...

    Do you even know what the running jump attack does? It's not a jump kick but the flamethrower, which is good but can't be mindlessly abused as it requires precise timng, distance and minding the mook...
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    ok this is fun ...

    ok this is fun

    https://www.youtube.com/watch?v=DNPLrLaLxNY
  12. Pretty cool, games like Biometal, EDF, Area 88,...

    Pretty cool, games like Biometal, EDF, Area 88, Phalanx, Return of Double Dragon + Kunio and other early stuff would benefit a lot from this. Also Konami games like Parodius, Axelay and Turtles in...
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    There are easy-ish beat 'em ups appreciated by...

    There are easy-ish beat 'em ups appreciated by skilled players such as King of Dragons or Punisher, problem with Paprium isn't that it's easy but just plain mediocre.
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    He's not puting more sprites on screen than CPS-1...

    He's not puting more sprites on screen than CPS-1 beat 'em ups, I doubt the poor enemies are a performance problem especially when the gameplay is ridden with other issues as well, but even if there...
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    Sorry I don't speak clown

    Sorry I don't speak clown
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    Neither me? I'm just saying he was clueless about...

    Neither me? I'm just saying he was clueless about it, his only motivation for putting that many enemies on screen was pushing the MD/Datenmeister or whatever. And I'd say the poorly balanced moveset...
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    Or maybe Fonzie should've played good games with...

    Or maybe Fonzie should've played good games with that amount of enemies for reference? A game with ~8 enemies on screen shouldn't have enemy behavior/movement that's dumb, messy and exploitable, it...
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    Finishing Final Fight SNES is still much harder...

    Finishing Final Fight SNES is still much harder than the Capcom D&D ports that allow infinite credits, for the simple reason that you can lose in SNES FF lol.

    Already replied to this: it doesn't...
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    The arcade one, the SNES one is still decently...

    The arcade one, the SNES one is still decently challenging though.
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    Why not? If you wanted to learn how to play the...

    Why not? If you wanted to learn how to play the games I'd say Shadow over mystara is actually easier than Final Fight, either way casual players will still enjoy a good beat 'em up on a surface level...
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    People who don't actually play beat 'em ups love...

    People who don't actually play beat 'em ups love to make cross-genre comparisons for some reason.
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    If you can't even tell a good game from a bad one...

    If you can't even tell a good game from a bad one then I doubt you can realize the replay value of these games either. Maybe some of your views on replay value apply to some genres that focus more on...
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    SoR2 has better replayability than Paprium for...

    SoR2 has better replayability than Paprium for the simple reason that it takes a lot more time to learn its mechanics, has way more challenging difficulty settings and the character variety is...
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    They are easy to pick up but also need good...

    They are easy to pick up but also need good gameplay mechanics and challenge for the players to keep playing the game, that's what Paprium lacks, instead it tricks you into thinking it has...
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    I'd be fine to discuss things like criteria and...

    I'd be fine to discuss things like criteria and such, with actual players that is.

    How so? I'm just giving some decent arguments and your rebuttal is "i-it's your o-opinion so it doesn't c-count!"...
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