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  1. Thread: First 3D RPG

    by Sik
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    20
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    603

    Oh right, technically Virtual Hydlide would...

    Oh right, technically Virtual Hydlide would qualify too (released within a month of the Japanese Saturn launch). And yes, it's 3rd person (it uses sprites for objects but the map is fully 3D), as...
  2. Thread: First 3D RPG

    by Sik
    Replies
    20
    Views
    603

    Oh yeah, from a storytelling viewpoint Star...

    Oh yeah, from a storytelling viewpoint Star Cruiser very definitely falls into the RPG category (the way the plot is handled is very much like how JRPGs do it, NPCs and dungeons included, even if the...
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    Soon.

    Soon.
  4. Thread: First 3D RPG

    by Sik
    Replies
    20
    Views
    603

    Well, there's Super Drakkhen on SNES where the...

    Well, there's Super Drakkhen on SNES where the overworld is very definitely polygonal… but I'm not sure if it qualifies :​P (and also only the floor is polygonal for some reason and the scenery and...
  5. Why is this in Tech Aid?

    Why is this in Tech Aid?
  6. I think the main difference is that originally it...

    I think the main difference is that originally it was just the "rarer" games in good condition that went for inflated prices, but nowadays even loose copies of common games are starting to get...
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    Oh whoops good call, the big sprites of the arms...

    Oh whoops good call, the big sprites of the arms are asymmetrical (though the other parts do seem to be symmetrical enough to get away with it, and the round ones outright don't rotate at all). Mixed...
  8. Incidentally I just come from reading an old...

    Incidentally I just come from reading an old thread about this elsewhere.

    Something to be said about using Everdrives or whatever nowadays, but what about the consoles themselves? Because I...
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    Not like forums are any better, just look at the...

    Not like forums are any better, just look at the drama that pops up here every so often.

    The problem isn't forums or Discord or Twitter or whatever, it's the fandoms themselves.
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    OK but it seems people are claiming that having...

    OK but it seems people are claiming that having half-assed NES support somehow makes it even worse than the Mega SD which has nothing like it altogether. Also people are whining to krikzz about not...
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    Yeah, and that's considering that there are...

    Yeah, and that's considering that there are people who find the Mega Everdrive Pro itself to be expensive as well… heck, even the older Mega Everdrives (and those were already retired to make room...
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    They're all handdrawn sprites in 11.25° steps...

    They're all handdrawn sprites in 11.25° steps (which actually sticks out a lot in places with slow motion). Though because of symmetry it means it only needs 5 sprites per rotating piece instead of...
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    Games with heavy bank switching are gonna break...

    Games with heavy bank switching are gonna break too (because there's a limit to how many tiles can be transferred). He did say to treat the NES support as just a bonus and not as a serious feature.
  14. Eh, I get the impression that it's the other way...

    Eh, I get the impression that it's the other way (seeing that Shin Butoden is so early that it was probably already in development before the Saturn launched, and the 3D in Ultimate Battle feels...
  15. Hey now, Shin Butoden on Saturn is actually good...

    Hey now, Shin Butoden on Saturn is actually good (・・) (incidentally, it's a purely 2D game, unlike Ultimate Battle 22 which is its PS1 counterpart and a way more questionable game). People also...
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    You can't do that even on a Mega CD, the FM sound...

    You can't do that even on a Mega CD, the FM sound is coming directly from the console. The only exception maybe is if you have a model 1 MD (with volume slider) and model 1 MCD, and even then it...
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    To be fair, it's just a mid-stage miniboss, it...

    To be fair, it's just a mid-stage miniboss, it was never meant to be a big deal (・<・) Probably it gets brought up regularly only because it's the first one you ever run into in the whole game. They...
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    It's just a bunch of sprites, the "3D" effect is...

    It's just a bunch of sprites, the "3D" effect is the cube being drawn in multiple perspectives and the code picking the appropriate one for each joint (actually I think it picks the same one for all...
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    Uh no, I should probably record it, only reason...

    Uh no, I should probably record it, only reason why I know that it does that is that I wrote a stub to fake the keypad input using a normal controller and Mega Anser did that. From a video...
  20. I think the point is that basic attacks (even the...

    I think the point is that basic attacks (even the "strong" ones) are generally considered too weak to give a knockback, at least when performed only once. Especially punches.

    For context, look at...
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    Yeah, the big problem is that real Mega CD...

    Yeah, the big problem is that real Mega CD hardware is unreliable. Eventually the disc drive dies (mechanical parts wear much faster, also the components feeding the laser tend to wear faster as...
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    And PCs will be still ridden with a shitton of...

    And PCs will be still ridden with a shitton of overhead and the issue that the hardware is unpredictable so you can't optimize for a particular situation (which is why consoles can get away with...
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    PS5 and XSX are using NVMe (hence the weird-ass...

    PS5 and XSX are using NVMe (hence the weird-ass requirements). If anything it's probably gonna help consoles if those drives are more widespread by launch.

    Which reminds me, I wonder if there will...
  24. That's why I was wondering if Microsoft was...

    That's why I was wondering if Microsoft was actually working on a framework rather than the OS itself. I know Sega themselves provided two frameworks (SBL and SGL, which are low-level and high-level...
  25. Windows 95 or NT? Remember it was NT the one that...

    Windows 95 or NT? Remember it was NT the one that ran on many architectures. In any case it's obvious that the idea was to be Windows-like (likely to help make porting easier, as many of the OS...
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