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  1. Replies
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    Yup, first there was that SNES Jr in the Jaguar...

    Yup, first there was that SNES Jr in the Jaguar case at the toy fair, then a blurry photo of a video capture card in a clear shell that was supposed "proof" of the prototype!

    To give Fonzie credit...
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    This kind of drama is why I hang out on video...

    This kind of drama is why I hang out on video game forums in the first place. Paprium is like the gift that keeps on giving, it is now vying for the longest running soap opera in retrogaming, right...
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    Hah! Too bad this wasn't the minigame with...

    Hah! Too bad this wasn't the minigame with Paprium:


    https://www.youtube.com/watch?v=-rb9pyRdaH0

    Seriously WTF was he thinking... there is no universe where you can use someone else's...
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    Oh, man. I'm so sorry to hear that. I understand...

    Oh, man. I'm so sorry to hear that. I understand Sega's POV but I wish they could have embraced it and made it an official title.
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    I want people to get their games too. But it is...

    I want people to get their games too. But it is unrealistic to expect the entire Internet to stay quiet. Even someone who's never heard of Fonzie could easily tag Sega in a Tweet and ask why Galsia...
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    Considering that Sega sent a C&D re: Streets of...

    Considering that Sega sent a C&D re: Streets of Rage Remake they appear to be pretty strict about this stuff, and SoRR was a freeware title. Hey, wasn't SoRR also in development for about 8 years...
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    Correct, Cody was inspired by Tom Cody from the...

    Correct, Cody was inspired by Tom Cody from the film Streets of Fire, which is also where the name Streets of Rage comes from. Final Fight also borrows elements from Double Dragon.

    What Fonzie did...
  8. Thread: GG Aleste 3

    by axel
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    Any word if this will be on the Game Gear Micro...

    Any word if this will be on the Game Gear Micro or anything like it?
    Kind of bizarre to see this now but it does look good for a GG title.
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    Yup, I looked at it in a hex editor and it seems...

    Yup, I looked at it in a hex editor and it seems to loop every 64k, so I guess that is the size of the mini game.
    I wonder if the routine to detect if it's running on real hardware is somewhere in...
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    I agree there are people who can do it I would...

    I agree there are people who can do it I would just be surprised if it happens that quickly, it is like the situation with the SVP where it took years before emulators could support it.

    Unless.......
  11. Oh hey, I didn't realize that was your work! Very...

    Oh hey, I didn't realize that was your work! Very impressive. And wow I am surprised the SNES CPU is *that* bad.
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    I find that extremely unlikely. Even if you dump...

    I find that extremely unlikely. Even if you dump the ROM how does it emulate the FPGA and MCU? Unless it's running without the enhancements, then perhaps it would look like the version we saw in...
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    Just another slap in the face of the consumer....

    Just another slap in the face of the consumer. Answering emails is too much but producing crippleware took priority.
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    Even in 2010 I think it would have had a more...

    Even in 2010 I think it would have had a more difficult time than Pier Solar, because of the inevitable comparisons to SoR2.

    I agree a lot of games from back in the day would not hold up well...
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    But even with an advanced CPU doesn't it still...

    But even with an advanced CPU doesn't it still have to stay within the Mega Drive's limitations on DMA bandwidth, palettes etc? I can't tell from the video but I'd bet Doom is running in low detail...
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    The thing about the extra content is that back in...

    The thing about the extra content is that back in the day nobody was designing a beat 'em up to have 20 or more levels, if you had 6 or 7 that was plenty. The goal was not to make the longest game,...
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    I remember seeing this when it was in...

    I remember seeing this when it was in development, didn't realize the cart was already out. It looks a bit simplistic but it's well-executed, reminds me a bit of Giana Sisters on the DS with the gems.
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    To me comparing Paprium to a game like SoR2...

    To me comparing Paprium to a game like SoR2 doesn't make a lot of sense. Sega/Ancient had to work within the constraints of the era, including a shorter development cycle and a 16 mbit ROM with no...
  19. I was going to say "it's not that bad is it" and...

    I was going to say "it's not that bad is it" and then I realized I can still hear every note of the Sandopolis theme in my head even though I haven't played the game in ages, there is probably a...
  20. Wow, I had the opposite reaction as most of you....

    Wow, I had the opposite reaction as most of you. I thought S&K was just as good as S3, Mushroom Hill is my favorite "Level 1" of the series. Sandopolis Zone was tricky at first but I didn't find it...
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    This is encouraging!! It shows Fonzie did not...

    This is encouraging!! It shows Fonzie did not intentionally block it (why he couldn't have just said that, who knows). If the game already runs without crashing it seems like Kevtris ought to be able...
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    That is so cool. I wonder how many variations it...

    That is so cool. I wonder how many variations it has, will it show the JVC X'Eye for example? How about the Teradrive? Was this included because the game has to slightly adjust the timing for each...
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    Just wow.... after watching Joe's video all I can...

    Just wow.... after watching Joe's video all I can say is thank God I did not back this project. I have never seen any developer complain of money problems more than Fonzie and yet he throws money...
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    Yup... that was a valuable source of information....

    Yup... that was a valuable source of information. Potentially useful to other developers as well.
  25. Wow, you're right. Now it makes sense why Altered...

    Wow, you're right. Now it makes sense why Altered Beast fades the backgrounds during boss fights.
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