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Type: Posts; User: Gryson

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    Just pointing out that the arcade scene is still...

    Just pointing out that the arcade scene is still alive in Japan and has evolved beyond whatever people have nostalgia for. You seem to be under the impression that arcades are closing because they...
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    None of that really applies to Japanese arcades,...

    None of that really applies to Japanese arcades, which evolved long ago to not be appealing to most foreigners. Most of the current arcade games are not really accessible to casual play. You have to...
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    Thanks. OK, there's no way I have the time to...

    Thanks. OK, there's no way I have the time to read all of that, but already on the second page (er, I guess page 56) it's hilarious.

    Forum user Tanooki posts that he sold a sealed game to WATA...
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    A lot of people seem to be conflating the two,...

    A lot of people seem to be conflating the two, but this topic only directly affects sealed games (and most specifically, the most recognizable games - Zelda, Mario, etc.).

    Yes, there are some...
  5. A lot of people keep saying this, but as Karl...

    A lot of people keep saying this, but as Karl Jobst says in the first comment to that video above, it doesn't make sense. Money laundering doesn't cause bubbles - it takes advantage of bubbles that...
  6. This should be watched by everyone with even a...

    This should be watched by everyone with even a passing interest in the topic (don't be put off by the click-baity title - it's well-researched).

    I've thought it was suspicious from day one when...
  7. Not that I know of.

    Not that I know of.
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    Could you give examples of why not to trust...

    Could you give examples of why not to trust SegaRetro for publisher/developer info? I typically find it to be much more accurate than Wikipedia (which should definitely not be trusted).

    Of course,...
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    I think you've already got a good list of genres...

    I think you've already got a good list of genres (missing a few, though). This kind of database is best served by broad categories. That's much easier for users to sort. As you say, if you separate...
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    This looks great! Excellent work. I especially...

    This looks great! Excellent work.

    I especially like the layout for the box art. It's nice to be able to browse through the covers like you would do back in the day at a store.

    I assume you're...
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    oops - misread your post as 'versus stages'...

    oops - misread your post as 'versus stages' rather than 'bonus stages'
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    It's 'just' a series of mid-frame palette...

    It's 'just' a series of mid-frame palette swaps--changing the color palettes during active display. This will create CRAM dots on the screen if too many colors are changed at once, which is...
  13. That's a good point. It's interesting to consider...

    That's a good point. It's interesting to consider the motivations of the producers, some of whom were also involved in developing games.

    As I understand it from that Senour interview, each...
  14. Herzog Zwei was a very early release, though. In...

    Herzog Zwei was a very early release, though. In 1989/1990 almost everything was being localized aside from the really inaccessible titles since SOA hadn't yet established a strong development arm.
  15. An aside, but if anyone's interested in why these...

    An aside, but if anyone's interested in why these games might not have been released in the US, this recent interview from Nov 2020 with former SOA associate producer Mac Senour is worth listening...
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    Wow - it's interesting how this story continues...

    Wow - it's interesting how this story continues to grow ('derailed the entire company'? seriously?).

    He didn't let the Sonic X-Treme team use a level editor. If the completion of your game (after...
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    The biggest problem with palette swaps are the...

    The biggest problem with palette swaps are the CRAM dots that show up if you're changing beyond a few colors per line. In those examples from Sub-Terrania, only a few colors are swapped, and only 1-2...
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    It's been a while, but I think he gives some hint...

    It's been a while, but I think he gives some hint about one of the game's secrets (probably the monster race?). I can't listen to it now to verify, but I'll try to later.

    By the way, this message...
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    I don't mean the shadows simplify it -- I mean...

    I don't mean the shadows simplify it -- I mean the platforming in Light Crusader is just generally not as complex as Landstalker (regardless of shadows). Landstalker has a lot of rather complex...
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    Kan Naito, the game's programmer, said recently...

    Kan Naito, the game's programmer, said recently on his Youtube channel that they did implement shadows at one point but they just didn't work well. Most of the more difficult platforming sections are...
  21. I've posted an update on the KickStarter page for...

    I've posted an update on the KickStarter page for Legends of 16-Bit Game Development about this Easter egg, including some translated content from Kazuhiko Ishida, who created the 3D engine:
    ...
  22. The password secret has been discovered! ...

    The password secret has been discovered!

    Credit goes to Twitter user Unlisted Cheats (website here).

    Here are the steps to unlocking it: https://cah4e3.shedevr.org.ru/smd_cheats.php#510

    ...
  23. Sudden_Desu (http://sudden-desu.net/) dug into...

    Sudden_Desu dug into the ROMs and checked out both of these, but he couldn't find any traces of either. He documented it in the replies to this tweet:
    ...
  24. Easter Eggs / Secret Codes in Treasure's McDonald's Treasure Land Adventure (?)

    Treasure founder Masato Maegawa has made reference to two possible easter eggs in McDonald's Treasure Land Adventure that I've been unable to find.

    Anybody know how to search for these?

    The...
  25. That's true - I mean, Sega had to market more all...

    That's true - I mean, Sega had to market more all around in 1994 given the 32X's release. But they were still advertising most of their big Genesis games (I doubt they were ever going to do TV...
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