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  1. Yeah. I'm curious what the actual breakdown was....

    Yeah. I'm curious what the actual breakdown was. I know SOA employed many play testers (like, dozens and dozens).

    I wonder if the 600 included all of the development divisions: STI, Sega...
  2. Don't try to draw conclusions about hardware...

    Don't try to draw conclusions about hardware capabilities from cross platform ports. It's too confounded by the time / ability of the developers.
  3. I wouldn't overthink it. "cut it into parts" is...

    I wouldn't overthink it. "cut it into parts" is most likely a reference to Sonic 3. The memories are jumbled together.

    I don't know why people ask Kalinske specific questions about games. He...
  4. That's not accurate. Remember, Kalinske wasn't...

    That's not accurate. Remember, Kalinske wasn't really involved much with software. I all but guarantee you he's confusing Sonic X-Treme with Knuckles Chaotix. It doesn't help that the question was a...
  5. This was standard practice. If you had the...

    This was standard practice. If you had the capabilities to do development in-house, it always made sense to do your big titles that way to avoid having to pay second-party developer royalties. It...
  6. No link - it's only available in Nikkei's online...

    No link - it's only available in Nikkei's online database via library.
  7. The worst thing about the whole situation is that...

    The worst thing about the whole situation is that Bug! isn't even a Sega-developed game.

    That article I translated said by the start of 1995, SOA employed 600 people involved in game development,...
  8. "just reskin" is probably a bit of an...

    "just reskin" is probably a bit of an understatement, since Bug! uses all of those pre-rendered sprites that would have to be completely re-designed and re-rendered.

    But yeah, probably the only...
  9. Isn't this already well documented? Sonic...

    Isn't this already well documented?

    Sonic X-Treme at one point was called Sonic Mars for the 32X. Chris Senn has talked about it a lot.
    ...
  10. A Cloud Appears Over Sega of America's Rapid Progress (new article translation)

    This article is from March 1995 and looks at Sega of America through the eyes of Nakayama and Japan.

    A Cloud Appears Over Sega of America's Rapid Progress

    Cliffs:

    The 16-bit market decline...
  11. People are easily persuaded by smooth talkers who...

    People are easily persuaded by smooth talkers who offer all the answers with certainty.

    At this point, I'm mostly convinced that Kalinske just didn't know what was going on with the software...
  12. Sega produced it - they didn't develop it. That...

    Sega produced it - they didn't develop it. That means Sega paid EA and told them specifically what to add to the game. Production refers to managing the project. SOA didn't do much in-house...
  13. Sega Sports NFL 97 wasn't even a Saturn exclusive...

    Sega Sports NFL 97 wasn't even a Saturn exclusive as I recall. It got released on the PS1 as Jimmy Johnson's VR Football 98.

    I think SOA just purchased the publishing rights to a game that was...
  14. I'm enjoying this recent interview...

    I'm enjoying this recent interview with Tom Kalinske.

    He was asked what his plan would have been if he weren't forced to release the Saturn in May but could instead release it in September.
    ...
  15. zyrobs, you've been tricked by internet...

    zyrobs, you've been tricked by internet misinformation ;)

    That fake "Treasure 30th Anniversary Collection" is posted on a website for "fanon": "This is a fanon wiki, meaning that its contents are...
  16. I recall reading Shigeo Maruyama also imply the...

    I recall reading Shigeo Maruyama also imply the PS1's CPU cost something like $150 per. I don't know enough to know if he was referring to the LSI chip or something else. He said it in the context of...
  17. Am I missing something? It's talking about a...

    Am I missing something? It's talking about a Sakura Wars screensaver that sold 50,000 copies - hardly what I'd call a big hit...

    And Virtual On PC did not really sell 600,000 copies. It was...
  18. Several of the second-party developers that Sega...

    Several of the second-party developers that Sega worked with were European. I'm not too knowledgeable about this. One was Zyrinx (Sub-Terrania, Red Zone).



    He's talking about the consumer...
  19. Yuji Naka Interview - 32X

    Here's some great new 32X info from a recent Yuji Naka interview just published in Beep21 (Japanese, paywall).

    Summary:

    Sega of America had no interest in the next console generation and...
  20. Did you see Virtua Fighter in motion? I guess I...

    Did you see Virtua Fighter in motion? I guess I could see someone not thinking it's an improvement if you just see it in a magazine, but seriously:


    https://youtu.be/I5qQCdkHJFE

    The animation...
  21. Here's another earlier source for the Saturn -...

    Here's another earlier source for the Saturn - Beep! MD, November 1993:

    https://retrocdn.net/index.php?title=File%3ABeepMD_JP_1993-11.pdf&page=34

    Beep! MD and The Super Famicom were published...
  22. The software lineup basically wouldn't have...

    The software lineup basically wouldn't have changed much if Sega had released in September instead of May. I mean, unless you think Bug! and Ghen War would have changed things.

    Also, I don't...
  23. It sounds like you're referring to the initial...

    It sounds like you're referring to the initial shipment of consoles. In North America, Sony reportedly sold out the initial shipment of 100,000 consoles immediately. But they keep restocking as more...
  24. You're saying the PlayStation sold 800,000 units...

    You're saying the PlayStation sold 800,000 units in 1995 in North America? Or something else?
  25. Yeah, in hindsight we can think: What if STI /...

    Yeah, in hindsight we can think: What if STI / Sonic Team had not messed around with Sonic 3 and the Genesis but had instead started working on a killer Saturn game for the US from 1993? Sonic 3 did...
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