Quantcast

Search:

Type: Posts; User: Cloofoofoo

Page 1 of 18 1 2 3 4

Search: Search took 0.03 seconds.

  1. Replies
    3,552
    Views
    1,073,477

    Mazan : Flash of the blade - Naomi - Namco Was...

    Mazan : Flash of the blade - Naomi - Namco

    Was always impressed with this game, nice presentation wouldnt look out of place on ps2. The actual polygon counts are very low but namco made sure to...
  2. Replies
    3,552
    Views
    1,073,477

    Dynamite Cop : Asian Dynamite - Naomi ...

    Dynamite Cop : Asian Dynamite - Naomi

    Extremely well modeled despite the modest polygon counts. Wasnt able to pull the stages or enemies but its probably not too different from the player...
  3. Replies
    3,552
    Views
    1,073,477

    Sega Marine Fishing - Dreamcast/ Naomi Nice...

    Sega Marine Fishing - Dreamcast/ Naomi

    Nice looking game though slightly higher than i anticipated . The underwater part the meshes are probably duplicated and layered on top of each other because...
  4. Replies
    3,552
    Views
    1,073,477

    SlashOut - Naomi - Amusement Vision Nice...

    SlashOut - Naomi - Amusement Vision

    Nice detailed stages visible from end to end. Regular enemies sub 1,000 triangles. 4 player game. a pain , has alot of lod models.

    Slash ( player character...
  5. Replies
    3,552
    Views
    1,073,477

    World Series Baseball Naomi / Super Major League...

    World Series Baseball Naomi / Super Major League - Naomi
    Its based on Sega Wow entertainments World Series Baseball 2k1 on dreamcast, uses same models but slight differences. That game is then based...
  6. Replies
    3,552
    Views
    1,073,477

    Mobile Suit Gundam : Federation vs Zeon -...

    Mobile Suit Gundam : Federation vs Zeon - Naomi/Dreamcast

    Another naomi lib game. This one was easier to extract. In general the mobile suits range from 2,000 to 2,700 triangles. If they use...
  7. Replies
    3,552
    Views
    1,073,477

    RingOut 4x4 - Sega Naomi Very pretty game, a...

    RingOut 4x4 - Sega Naomi

    Very pretty game, a few stages uses render to texture reflection, rare to see on dc based hardware. In general the cars are 3,000 triangles (at highest low lod about 1.3k...
  8. Replies
    3,552
    Views
    1,073,477

    Ferrari F355 challenge ( more info) - dreamcast ...

    Ferrari F355 challenge ( more info) - dreamcast

    Last time I did the cars, player car was almost 2,500 triangles with out tires, highest lod cpu car was almost 1,900 triangles without tires. Now...
  9. Replies
    3,552
    Views
    1,073,477

    Youre probably right on that. The dc had the most...

    Youre probably right on that. The dc had the most accurate transparency method in the generation and was self sorted but it was really slow. You will probably chop your framerate if you cover your...
  10. Replies
    3,552
    Views
    1,073,477

    Demolish Fist - Atomiswave/Dreamcast - 2003 A...

    Demolish Fist - Atomiswave/Dreamcast - 2003
    A nice looking beat them up , well modeled even with the polycount. By dimps. Can have many enemies on screen. Reminds me alot of psp stuff ive...
  11. Replies
    3,552
    Views
    1,073,477

    Ranger Mission - Atomiswave/ Dreamcast Light gun...

    Ranger Mission - Atomiswave/ Dreamcast
    Light gun shooter with very detailed stages. 2004 atomiswave/dreamcast game

    Player/squad soldier - 1,346 triangles
    https://i.ibb.co/Prw107Z/ranger1.jpg
    ...
  12. Replies
    3,552
    Views
    1,073,477

    Vermilion Desert - Dreamcast Interesting slow...

    Vermilion Desert - Dreamcast
    Interesting slow strategy game. you seem to be able to keep large groups of armored soldiers, i saw 11 of them. They other soldiers, tanks and even big mechs( multiple...
  13. Replies
    3,552
    Views
    1,073,477

    Daytona 2001 - Dreamcast - Amusement Vision /...

    Daytona 2001 - Dreamcast - Amusement Vision / genki
    Game has alot of car body duplicates for lod and damage modeling, internal view. Very competent game, one of the view games that uses environment...
  14. Replies
    3,552
    Views
    1,073,477

    And I noticed when you dont like what I said you...

    And I noticed when you dont like what I said you try to manipuiate in very stupid ways by ignoring what I actually said. I brought up more than just polygons by letting you know i found that...
  15. Replies
    3,552
    Views
    1,073,477

    18 wheeler - Dreamcast version I knew the game...

    18 wheeler - Dreamcast version

    I knew the game looked pretty , I guess because it uses a decent amount of polygons. The trucks are about up close to 2,000 triangles. The trailers seem to range...
  16. Replies
    3,552
    Views
    1,073,477

    Virtua Tennis 2/ Tennis 2k2 - Dreamcast version ...

    Virtua Tennis 2/ Tennis 2k2 - Dreamcast version

    Tedious to extract, reminds of resident evil 4 or the mercenaries 3d in that it uses a ton of morph target for hands. Uses a lod on heads for...
  17. Replies
    3,552
    Views
    1,073,477

    Sometimes is hard because each game is so...

    Sometimes is hard because each game is so different. Even from platforms you think it would be faster. Check these polygon counts and bone counts on this humanoids . These are ps2, psp, dc. You...
  18. Replies
    3,552
    Views
    1,073,477

    Youre impressed with blue stinger but not with...

    Youre impressed with blue stinger but not with crazy taxi 2 stat? Taxi plus 4 pedestrians ( which is the limit if remember right) is 4k. 5k if you get the hi lod to trigger. At 60 fps. All this while...
  19. Replies
    3,552
    Views
    1,073,477

    I was very surprised too. Mgs2 is more demanding...

    I was very surprised too. Mgs2 is more demanding than twin snakes for sure. The cutscene stages can hit around 20k to30k but otherwise the actual gameplay stages are relatively low topping out at...
  20. Replies
    3,552
    Views
    1,073,477

    I actually just did pn03, vanessa has two models...

    I actually just did pn03, vanessa has two models one aBove 10k and one around 9k which is the gameplay model.

    Also that metal gear solid 2 number is wrong. I just did that one two if you check...
  21. Replies
    3,552
    Views
    1,073,477

    Resident Evil : the mercenaries 3d - nintendo 3ds...

    Resident Evil : the mercenaries 3d - nintendo 3ds
    This game assets were truely surprising. I guess the normal maps give a high level of detail because polygon count wise I would bet its far below 2...
  22. Replies
    3,552
    Views
    1,073,477

    Not your beck and call to just do random games....

    Not your beck and call to just do random games. Ill share with you off the top of my head from the games i extracted, not a complete list. I post this more because the info has been buried in trash...
  23. Replies
    3,552
    Views
    1,073,477

    Well iam looking at a few 3ds games. Specifically...

    Well iam looking at a few 3ds games. Specifically right now the resident evil mercenaries3d. Ill tell you right now its running below 3 million polygons per second at 30 fps judging by the assets. ...
  24. Replies
    3,552
    Views
    1,073,477

    Soul Reaver 2 - PC/windows - Revisited. Decided...

    Soul Reaver 2 - PC/windows - Revisited.
    Decided to revisit soul reaver 2 pc to compare if the earlier development shots that were from the dreamcast version show difference in the models of the...
  25. Replies
    3,552
    Views
    1,073,477

    Probably those extracted models you found for...

    Probably those extracted models you found for fzero are correct. The completed tracks do seem to be around 60 to almost 70k triangles. The driver models that are actually in the car are super low,...
Results 1 to 25 of 448
Page 1 of 18 1 2 3 4