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  1. The KickStarter is off to a good start, but it...

    The KickStarter is off to a good start, but it still needs your help!

    I will be posting some cool Treasure related info on Twitter but will cross-post some here:


    What was it like on the...
  2. Yes, someone else asked me about this, and it's...

    Yes, someone else asked me about this, and it's certainly possible there was an influence there. But the Nadia villains are homages to the Time Bokan villains, so it's all connected. Maegawa...
  3. Thanks! If it's half as fun to read as it is to...

    Thanks! If it's half as fun to read as it is to write, then I think everybody's going to enjoy it!
  4. Legends of 16-Bit Game Development [new book!]

    I'm writing a book that might interest some people here:

    Legends of 16-Bit Game Development: A History of Treasure and the Sega Mega Drive / Genesis
    ...
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    Thanks! I think I get what you're saying.

    Thanks! I think I get what you're saying.
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    Here's what I'm talking about in Shinobi 3. ...

    Here's what I'm talking about in Shinobi 3.

    The vertical scroll here contains two columns. The horizontal scroll one 8px row.

    https://mdshock.com/wp-content/uploads/Shinobi-3-scroll-check.gif
    ...
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    Do you know how the priority works when using...

    Do you know how the priority works when using both scrolls? By that, I mean is one scroll calculated based on the output of the other? Is that determined by the hardware or is it set by the code?
    ...
  8. They're still developing arcade games. This is...

    They're still developing arcade games. This is just about the management of their physical stores (as I understand it).
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    The problem in Hard Corps is that the black...

    The problem in Hard Corps is that the black border moves in really quickly, and it's possible/likely that the player character is standing there, so it's really noticeable.

    Gunstar Heroes handles...
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    Yeah, the input lag issue with software emulation...

    Yeah, the input lag issue with software emulation has partially been solved with run-ahead. Here's a demonstration for BSNES and the explanation of it:

    ...
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    Did they really believe it, though? Or was it...

    Did they really believe it, though? Or was it just about marketability? The concept looks so good on paper, and the magazine screenshots look so amazing that it's a marketing department's wet dream.
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    Adding to this, software emulators are just going...

    Adding to this, software emulators are just going to give the average/advanced user a much more customizable experience.

    Want to use the new Sinden Lightgun? Good luck waiting for that to be...
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    Probably someone making threatening demands along...

    Probably someone making threatening demands along the lines of "Why haven't you translated such and such game yet?"
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    Software Etc. was a large chain (they merged with...

    Software Etc. was a large chain (they merged with Babbages and eventually became GameStop). I really doubt they were selling pirated discs, unless some rogue employees took the risk and hoped...
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    Some interesting details in those pictures. ...

    Some interesting details in those pictures.

    The book on the desk in the 2nd pic is Thomas Skinner's Assembly Language Programming for the 68000 Family. PDF:...
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    There wasn't an article accompanying it - it was...

    There wasn't an article accompanying it - it was just the illustration in Treasure's monthly spread in Beep MD.

    I think it is a ZAX ERX318. I had seen this page listing the ZAX ERX318 which Sega...
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    I was hoping someone might recognize the design...

    I was hoping someone might recognize the design of the ICE - it might be an exposed circuit board on top of casing? I couldn't find anything like this documented online, though.

    The illustration...
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    Mega Drive Development Hardware Question

    Can anyone recognize what development hardware might be represented in the center of this illustration?

    This is from late 1993 in Japan. It was drawn by Treasure programmer NAMI and shows his...
  19. But the entertainment is derived from the content...

    But the entertainment is derived from the content supposedly being based on fact.

    If they started with the disclaimer "We just made up all of this" then they wouldn't get many viewers.
  20. He had several people help him translate the...

    He had several people help him translate the cover/manual, but I guess they missed the "For All Ages" text or he just ignored it because it didn't go with the narrative. Also, he never really...
  21. Well, if you have a cover that weird, I guess you...

    Well, if you have a cover that weird, I guess you better have a weird manual too!

    But it seems obvious to me that it was just the designer having fun and doing something off-the-wall creative.
  22. Wow, that video is way off the mark. Takayuki...

    Wow, that video is way off the mark.

    Takayuki Kawagoe, the product manager at Sega who decided to release The Ooze in Japan, was interviewed in the book Sega Consumer History. Here is a...
  23. Keep in mind the context of this speech - it was...

    Keep in mind the context of this speech - it was a networking event intended to build partnerships with other companies in the industry. Nakayama's goal was to promote Sega as a successful...
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    Grinding in Shining Force? As in retreating from...

    Grinding in Shining Force? As in retreating from battles to re-do them for more experience? Certainly not required... I think it's one of the easiest SRPGs of the era. I played through it recently...
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    Wasn't the whole project designed to milk people...

    Wasn't the whole project designed to milk people for a lot more than $60?
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