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Type: Posts; User: turboxray

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    You do realize that culling is happening because...

    You do realize that culling is happening because of performance (transforms, rendering, etc) and not directly related to streaming???

    Also, who is the douche in the video?
  2. If it's a life bar, maybe the bar part would be...

    If it's a life bar, maybe the bar part would be shifted one pixel in X position every frame. You'd only need a sprite on the end to clipped/overlap the edge. Seems a little bit extreme though haha.
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    Yeah they're realtime. I think Conan might too? ...

    Yeah they're realtime. I think Conan might too?



    @EPSYLON EAGLE
    Probably cart like Kamahl said. But Genesis has a nice amount of system card. They could render effects like that, pre-stage,...
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    It's like the mosiac effect on the snes. It just...

    It's like the mosiac effect on the snes. It just brute force. It's pretty easy to do (it's even done on the PCE). Just that SNES made it popular (and of course does it faster since it's done in...
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    I mean the balls are probably just frames, but it...

    I mean the balls are probably just frames, but it is 'scaling' the them via 3D transforms (which is just overall more impressive haha). But I don't know of any other parts in the game that does that....
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    I mean I guess that's better than nothing....

    I mean I guess that's better than nothing. Playstation transparencies definitely have a 'pop' to them. And Jag transparencies are completely missing for all games.
  7. Turbo Duo, Turbo Express, Turbo gamepads, Turbo....

    Turbo Duo, Turbo Express, Turbo gamepads, Turbo. Turbo, Turbo, Turbo!


    Anecdotal; One of my best friends bought a Sega-CD and I bought the Duo with in the week they came out. After he played GoT...
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    It's just simply brute force scaling the planar...

    It's just simply brute force scaling the planar graphics. It can't do it all in one frame, so that's why it has a 'wave' to it (partial updates per frame).
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    I just looked at a video of it with 8 players....

    I just looked at a video of it with 8 players. It's not VDP2. It's all VDP1 stuffs.

    Edit: Nevermind.. the video I saw was PS1.. :/
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    If you block off the first 2/3rds of the video in...

    If you block off the first 2/3rds of the video in that part, it looks like the titling isn't actually affecting the mode 7 part. I'm guessing the upper color 'band' of the horizon is sprites. Given...
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    Yeah, keeping two copies of the image in memory,...

    Yeah, keeping two copies of the image in memory, and deciding which one to display line by line. I'm pretty sure that was explained here at sega-16 (I remember discussing it years ago).
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    Because it's the real system doing something...

    Because it's the real system doing something similar to the snes but without hardware mode 7 support. The sprite limit was a huge characteristic of this and previous generations; the next gen didn't...
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    It's 80x45 resolution but full screen. You think...

    It's 80x45 resolution but full screen. You think more objects would distract from it? I dunno.. I think it's too pronounced part of the screen to not see it.

    But the Apple Macintosh version...
  14. Thread: Coronavirus

    by turboxray
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    Why??? Wtf do you think that is going to do? The...

    Why??? Wtf do you think that is going to do? The rate of infection far exceeds the rate of recovery, especially considering it takes weeks to recover. That number is going to look just as bad, and it...
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    There's already a video out there explain this....

    There's already a video out there explain this. Also, because it's not actually 3D so no mode 7 chip required.

    Anyway: https://www.youtube.com/watch?v=nt-AxAqlrOo
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    They're not 2x2 blocks. They're 4x4. You can see...

    They're not 2x2 blocks. They're 4x4. You can see the checkerboard pattern has 4 pixels across and 4 pixels down. 2x2 would probably be halfway decent - hopefully they can get there (even if it takes...
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    Bullshit! haha Are we even watching the same...

    Bullshit! haha Are we even watching the same video??! It looks like atari lynx blown up to a full screen TV, but actually worse. We're talking less than 1/4 the normal resolution. This isn't quibbing...
  18. In general, yes. I totally agree. But that's what...

    In general, yes. I totally agree. But that's what I'm saying.. simply shrinking and reverse shrinking (aka Neo Geo scaling), is easy to do in general. You don't need anything more than intro to...
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    Yo it's just voxel rendering. Bitd? That...

    Yo it's just voxel rendering. Bitd? That resolution would have been laughable if that was the whole game. Maybe as a bonus stage, or such, for game. But definitely not as a game.

    Was wondering...
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    Yeah, I had to check but Doom doesn't use the...

    Yeah, I had to check but Doom doesn't use the FPU. But that clock doubled 486SLC is more than just a 386SX (the extra instructions on the 486 are for parallel processing setups - atomic...
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    Yeah but you're comparing mips between risc and...

    Yeah but you're comparing mips between risc and cisc chips. Plus, the devil is in the details; cache (internal and secondary cache.. yes 486 supports secondary cache, but not all motherboards came...
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    Then why even target the megadrive platform???...

    Then why even target the megadrive platform??? I.e. making a mode that targets systems that don't have sprite limit.
  23. Thread: Coronavirus

    by turboxray
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    What? And re-enforce people's ideas like...

    What? And re-enforce people's ideas like MrMatthews and the like, that this isn't a problem? I'm sure that's totally what we need.

    I'm confused as how this some how surprises you that the fact...
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    And that's my whole point; a PC is more than just...

    And that's my whole point; a PC is more than just its processor. And the processor type also matters; 486 'SX' chips are missing the math co-processor, while all DX chips have it. Say '486 PC' means...
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    SX or DX? VLB or ISA video card? How fast was the...

    SX or DX? VLB or ISA video card? How fast was the vram? Was main ram wait states set to 0? Simply saying 33mhz 486 doesn't mean much. I had built a custom pimp'd out 33mhz 486 that ran the game just...
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