Quantcast

Search:

Type: Posts; User: Melf

Page 1 of 20 1 2 3 4

Search: Search took 0.10 seconds; generated 40 minute(s) ago.

  1. Replies
    7
    Views
    486

    Classic Interview: Tom Kalinske

    Sega of America President Tom Kalinske did this interesting interview with the Spanish magazine TodoSega at the June '93 CES. In it, he talks about all aspects of Sega's business, including the Sonic...
  2. Replies
    0
    Views
    298

    Three Dirty Dwarves

    The heroes of SegaSoft's beat-'em-up were nothing like the dwarves you grew up with! Greg, Taconic, and Corthag starred in a wacky brawler that gave Saturn owners a different take on an established...
  3. Replies
    4
    Views
    1,128

    I'd need to know the games ahead of time to post...

    I'd need to know the games ahead of time to post them, so that we don't have repeat entries.



    Sure!
  4. Replies
    4
    Views
    1,128

    Community Article on a DC Mini?

    I was thinking of doing an article on what games I'd want on a Dreamcast mini console, but I felt it would perhaps be better to have the community chime in with their thoughts. So, if anyone would...
  5. Replies
    444
    Views
    162,495

    The confirmation email can take up to 48 hours to...

    The confirmation email can take up to 48 hours to arrive. If not, the person is supposed to contact me for confirmation. Everyone could use the contact form on the main site to contact me or simply...
  6. Replies
    14
    Views
    6,545

    Updated with a new review!

    Updated with a new review!
  7. Replies
    0
    Views
    343

    Flicky: Sega's First Blue Mascot

    Almost a decade before Sonic sped his way onto the Genesis, Sega had another blue mascot. Flicky hopped into the arcades in 1984 in a simple-yet-entertaining maze game. Eventually, the little blue...
  8. Thread: Deep Fear

    by Melf
    Replies
    6
    Views
    2,481

    Deep Fear

    Sega's answer to Resident Evil put more emphasis on action than survival horror, but it manages to mix things up enough to offer a fun undersea romp with some inspired monster designs. The voice...
  9. Thread: Spy vs. Spy

    by Melf
    Replies
    1
    Views
    1,399

    Spy vs. Spy

    MAD magazine's wacky pair of spies made an appearance on multiple formats in the '80s, including the Master System. While it does manage to retain the charm of the comics, the gameplay isn't very...
  10. Great video! A lot of people don't know that the...

    Great video! A lot of people don't know that the Popeye licensing story isn't true. Nintendo still had the Popeye license when DK was made. They were making other licensed Popeye products at the...
  11. Replies
    2
    Views
    1,645

    The House of the Dead (Saturn)

    Blasting zombies with a light gun never gets old! Sega's House of the Dead tore up arcades in 1996, and its Saturn port brought all the gory action home two years later. The visuals took a major hit,...
  12. Sticky: Oh man, I totally missed that Tetris review. Ah...

    Oh man, I totally missed that Tetris review. Ah well, then we can give Tetris 2019 one too.
  13. Replies
    11
    Views
    5,777

    I have close to a dozen packages "Arriving Late."

    I have close to a dozen packages "Arriving Late."
  14. Sticky: Are there any difference between it and the...

    Are there any difference between it and the original? We don't have a review for either, and I haven't played 2019.
  15. Sticky: Darius from the MD mini should be added. It runs...

    Darius from the MD mini should be added. It runs perfectly on a stock console.
  16. Replies
    1
    Views
    640

    Classic Interview: Stewart Kosoy (Sega VR)

    The Spanish video game magazine MegaForce ran this short interview with Kosoy at the 1993 summer Consumer Electronics Show (CES) in Chicago about the Sega VR helmet that was in development at the...
  17. Replies
    95
    Views
    27,195

    Updated.

    Updated.
  18. Interview: Tony Barnes (EA Designer & Producer)

    Tony Barnes has been involved with some of the most recognizable game franchises out there. From his work on EA's legendary Strike and Madden series to rebooting classics like Capcom's Strider, there...
  19. Replies
    3
    Views
    477

    We struggle to keep them at bay as it is. Imagine...

    We struggle to keep them at bay as it is. Imagine if I eliminated the anti-spam measures so many people complain about.
  20. Replies
    444
    Views
    162,495

    His account says he joined last week. Anyway, he...

    His account says he joined last week. Anyway, he should be good to go now.
  21. Replies
    444
    Views
    162,495

    You won't be able to create a thread until you've...

    You won't be able to create a thread until you've posted 50 times, but you should be able to reply to any thread.
  22. Thread: Shenmue

    by Melf
    Replies
    13
    Views
    3,984

    Shenmue

    Yu Suzuki's Dreamcast masterpiece was a revolutionary title that blew gamers away when it debuted in 2000. Decades later, it still holds up, with its intricate narrative, large world to explore, and...
  23. Thread: Dragon Wang

    by Melf
    Replies
    3
    Views
    2,381

    Dragon Wang

    Sega's SG-1000 tried to take on Irem's Kung Fu with a side-scrolling brawler that added some innovative mechanics to the gameplay. Unfortunately, a choppy framerate and sloppy execution hampered what...
  24. Replies
    0
    Views
    2,432

    Classic Interview: Acclaim Europe

    Vol. 3, issue 23 of the Spanish magazine Mega Force interviewed two of Acclaim's European executives, President Rod Cousens and Director of Marketing Larry Sparks. The duo discussed launching...
  25. Replies
    156
    Views
    10,974

    It's nice that there's another option out there,...

    It's nice that there's another option out there, but this doesn't differ enough from the MegaSD I already own for me to consider a purchase.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4