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  1. To be fair, at the time I don't think the genre...

    To be fair, at the time I don't think the genre wasn't well understood outside of Japan. I seem to recall Snatcher getting near universal praise in UK magazines of the time, but they categorised it...
  2. Here's something I've been pondering for a while...

    Here's something I've been pondering for a while now that I don't think there's been much research on: to what extent could price escalation be caused by trade between resellers alone?

    Could...
  3. The graphical conversion choices were weird in...

    The graphical conversion choices were weird in that one. I know they didn't have too many colours to work with, but surely they could have done better than turning everything green.
  4. Given the price it currently commands, I wish it...

    Given the price it currently commands, I wish it was disliked more! Anyway, IMO it's just not as good. Snatcher gives the illusion of freedom and has tons of Easter eggs, world building background...
  5. There was another retro museum scam artist not so...

    There was another retro museum scam artist not so long ago, wasn't there? Guy took game donations and claimed to be building a museum, then just went "yeah, I'm not doing that any more, and I'm...
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    Yeah, I opened the ROM with a Hex editor. The...

    Yeah, I opened the ROM with a Hex editor. The text is near the beginning of the ROM (or not).
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    Probably a minor bug fix. However, I downloaded...

    Probably a minor bug fix. However, I downloaded two ROMs, one listed as the Japanese and one listed as the Rev1 World release. While I have no idea about any code changes, there is obvious text at...
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    I tried playing Fighting Force again recently,...

    I tried playing Fighting Force again recently, but it's just so boring. IIRC I didn't like it back in the day either.
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    I just tested it emulated and it's mono (thought...

    I just tested it emulated and it's mono (thought I might have got confused with KoF '97, but no), but I think I first noticed it because when I played it on my Saturn sound was only coming from the...
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    I've noticed it with a few games too. IIRC King...

    I've noticed it with a few games too. IIRC King of Fighters '96, Advanced VG, Golden Axe - The Dual, and Night Striker S are all mono despite most having Stereo options. Night Striker might get a...
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    Basically, yeah. We had loads of fun and didn't...

    Basically, yeah. We had loads of fun and didn't really seem to notice back then. Played it two player recently with the same person I mainly played it with back then and although we still had fun, we...
  12. I think usage typically was different, and I...

    I think usage typically was different, and I think location played a part. For example, in the UK one on one fighters were commonly referred to as "beat 'em ups" through the '90s and probably into...
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    Don't let a few posters here fool you; it's not...

    Don't let a few posters here fool you; it's not particularly polarising. The game's not perfect and not beyond criticism, but the reception has been overwhelmingly positive despite the impression...
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    I've got to agree. Some people don't like SoR4?...

    I've got to agree. Some people don't like SoR4? That's fine; lots of people didn't like SoR3 either. The problem is that the constant bashing and asinine arguments being made by a few come across as...
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    An example from a completely unrelated game, from...

    An example from a completely unrelated game, from two hardware generations later, doesn't prove that Ancient weren't thanking the developers of the original SoR as courtesy, especially when the...
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    Evidence please.

    Evidence please.
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    Er, what is that supposed to prove? The...

    Er, what is that supposed to prove? The developers of the second game thanked the developers of the first. That's called professional courtesy; it doesn't imply in any way that the developers of the...
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    Allowing specials to break super armour would...

    Allowing specials to break super armour would really be a boon IMO. I'm actually on my third playthrough, increasing difficulty each time (currently on hardest), and I'm finding that as the...
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    Been playing this and having a blast. I do have a...

    Been playing this and having a blast. I do have a few small criticisms however:

    Why isn't there a remix of the classic Streets of Rage level complete theme? The new one sucks balls. While I...
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    I was surprised by how much it got used in...

    I was surprised by how much it got used in Shodown given how visible the CRAM dots are and how there's now way to hide them there.
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    That's what I was wondering too. Allegedly they...

    That's what I was wondering too. Allegedly they couldn't do this in the PC or Amiga versions (maybe both), because the engine wasn't capable of mirroring the sprites. Characters couldn't jump over...
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    Okay, this one isn't a question of what's going...

    Okay, this one isn't a question of what's going on, because I know that, but a question of why did they do that?

    Let's have a look at everyone's favourite 2D fighter, Rise of the Robots:

    15373...
  23. I'm pretty sure that the membrane in my first...

    I'm pretty sure that the membrane in my first Mega Drive pad is partially why the A button started sticking. It looks like it's started to split around the button edge and isn't pushing up hard...
  24. There are two problems that I'm aware of. The...

    There are two problems that I'm aware of.

    The first is that some early pads had components which were either too thin or made of weak plastic, and that caused the d-pad to break after a short...
  25. I haven't used the Saturn ones but I have got two...

    I haven't used the Saturn ones but I have got two of the Mega Drive USB pads and I assume the Saturn pads will be similar.

    They're pretty good. They feel good, with springy buttons that don't...
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