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  1. Replies
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    They have not been. I usually only extract when...

    They have not been. I usually only extract when it's a ninja chunk model because there are tools for that. That game doesn't make use of that.

    Not all emulators , seems zerogs for pcsx2 seem to...
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    Thanks for doing this one. Believe it or not Sims...

    Thanks for doing this one. Believe it or not Sims weren't obscure. They were owned Sega at that time. They have left Sega and still make fishing games, I own their latest on the switch.

    This...
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    Unfortunately it does that. Sometimes is minimal...

    Unfortunately it does that. Sometimes is minimal like 10% to 25% inflation on polygon count but usually it's 2x the amount and in one game it was around 3x the amount. Varies from game to game. Not...
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    I think disc space was a non issue considering...

    I think disc space was a non issue considering the gamecube was only slightly bigger in storage. If we step back and look at let's say the pa Vita who died in 2019, it's cartridges were 4 gigabytes...
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    Good to see you posting Huh, so separate vram...

    Good to see you posting

    Huh, so separate vram pools for each GPU containing exactly the same data? Seems like a waste. The naomi version already could drive twice the fill rate right? Why not...
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    Yes it's quite big . I forgot to mention that...

    Yes it's quite big . I forgot to mention that Naomi 2 had an added co processor specifically for generating polygons and lighting them. I guess it levels the playing field with the ps2/Xbox/GameCube....
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    Ill do something a little different. A quick...

    Ill do something a little different. A quick comparison between ps2 vs naomi 2. Its dreamcast related since naomi 2 is based on the dreamcast architecture. Its specs are incredibly increased from the...
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    Yes would have been interesting but you gotta...

    Yes would have been interesting but you gotta remember it's a split screen game. Single player graphics were never gonna be great. For most of the time nulldc shows it's below 1mpps (sometimes it...
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    I already said I can't do pen pen. It doesn't use...

    I already said I can't do pen pen. It doesn't use the ninja format for it's models. And running through the emulator will just distort the results by doubling it or more. Which will make it highly...
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    So i decided to continue running test on how...

    So i decided to continue running test on how unreliable nulldc is for this. Found a game who only had 1 3d model and its fully on screen. Also I was able to get this 3d model asset straight from the...
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    I find the most interesting part of the game to...

    I find the most interesting part of the game to be the gameplay. It kinda has a guitar hero thing going on every now and then. According to some reports this game was supposed to have some Sega based...
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    I am looking forward to ephemeral Fantasia...

    I am looking forward to ephemeral Fantasia because I already expect Konami to be lazy and barely upgrade a game once meant for dc ( zone of the enders says hi).
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    The ps2 version yes, dreamcast version a super...

    The ps2 version yes, dreamcast version a super solid extreme NO.
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    You say you understand but your point makes no...

    You say you understand but your point makes no sense . I edited my post with pictures above to show the stark differences. espn doesnt run better if its barely running on the same level. as shitty as...
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    The whole point is to compare what was done on a...

    The whole point is to compare what was done on a technical level. ESPN track and field on the DC runs a third of what Sydney 2000. Sydney is on par and in some cases seems to push more than the ps2...
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    Your argument falls apart in the fact that some...

    Your argument falls apart in the fact that some events on the Dreamcast version literally have no more than 3k to 4k per frame ( not using nulldc I got these figures, I extracted the models off the...
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    Good analysis. Shame Konami didn't put more...

    Good analysis. Shame Konami didn't put more effort on the DC version. Sydney 2000 shows what was possible detail wise per frame and even Virtua athlete.

    This reminds of konamis nba2night...
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    There's no golden rule sports game had to be...

    There's no golden rule sports game had to be 60fps. To be honest sports games and the Dreamcast are horrible fit due to the level detail required. I mean even driving games can 30fps and completely...
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    Did a quick comparison between Sega 90 minutes...

    Did a quick comparison between Sega 90 minutes soccer on dreamcast and J league spectacle soccer also on dreamcast. For the intro animation to before a soccer game seems j league spectacle soccer...
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    I am willing to bet that sydney 2000 DC despite...

    I am willing to bet that sydney 2000 DC despite of its crappy looks it should be able to go against this game toe to toe at least in the per frame count.
    https://i.ibb.co/1bXpgd1/s20001.jpg...
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    So I went to look further into Sydney 2000 for...

    So I went to look further into Sydney 2000 for dreamcast. Very interesting game. It has a great amount of detail but the artstyle / texturing is so bad it hides it big time. It also has variable...
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    Though now that I think about a third party did...

    Though now that I think about a third party did better than Sega themselves soccer wise and graphically. It's uefa dream soccer , it's smooth 60 fps and even more detailed.
    The celebrations or when...
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    Depends what you consider an upgrade . They...

    Depends what you consider an upgrade . They lowered the polygon count on the Japanese release due to 90 minutes frame rate being all over the place on real hardware( own both I know this from...
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    You know an interesting comparison is 90 minutes...

    You know an interesting comparison is 90 minutes for the DC and J league spectacle soccer also for dc. Both are actually the same game made by smile bit BUT the Japanese version has massive graphics...
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    Nope wrong.Normally cel shading isn't too...

    Nope wrong.Normally cel shading isn't too heavy... On modern hardware. On the Dreamcast it's a different story . Also it's nothing like gouraud shading.

    On the Dreamcast you have to draw cel...
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