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  1. Not on a MD, but yes on a Sega CD, no?

    Not on a MD, but yes on a Sega CD, no?
  2. You didn't ask if it was sensible lol. Fonzie is...

    You didn't ask if it was sensible lol. Fonzie is not known for making good financial decisions.
  3. Lots? Also more piracy proof. Less power usage,...

    Lots? Also more piracy proof. Less power usage, more computing power, cheaper in volume.
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    The game can break that way, that's why it's not...

    The game can break that way, that's why it's not done. If you accidentally remove some bytes that are actual data, but happen to be 0/0xff/etc, it may crash the game or cause hard to find bugs.
  5. I was thinking about this wrt the Crash...

    I was thinking about this wrt the Crash precalculated poly ordering. Most of the Crash Bandicoot cd is taken by that data, which is completely unnecessary on N64. So it'd fit on a cart, and google...
  6. That horrible warping and flickering... FPS won't...

    That horrible warping and flickering... FPS won't be so high when they subdivide all the meshes enough to remove the texture and mesh failures.
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    Such an adapter would have cost as much as a Gen...

    Such an adapter would have cost as much as a Gen console, as it would have had to include a Gen-on-chip. Even DC cannot emulate Gen at full speed, so a hw solution would certainly be required for...
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    Was that the dolphin one? What about project N? ...

    Was that the dolphin one? What about project N?

    Oh, would be interesting to know the status for the subcontracted mini-Paprium for Game Gear.
  9. Or if your emulator lets you enable wireframe...

    Or if your emulator lets you enable wireframe mode, that will show it too.
  10. It's misleading to throw around a fillrate of "6...

    It's misleading to throw around a fillrate of "6 screenfuls" and say that it's enough unless there's bad optimization. The lack of a Z-buffer means you're always going to have significantly more...
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    Not defending Fonzie in any way, things will...

    Not defending Fonzie in any way, things will probably never be delivered or at least years late, but there are some points to consider.

    Nintendo's normal, cheaper (indie) license only gives you...
  12. Licensing and hw requirements. Most emulators...

    Licensing and hw requirements. Most emulators can't be licensed for any amount of money (multiple authors holding copyrights, or it uses a non-commercial license), and the hw requirements are often...
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    Game bug or dirty contacts. Small chance of a...

    Game bug or dirty contacts. Small chance of a failing cart. Very small chance of a failing console.
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    I probably have more NES experience than your...

    I probably have more NES experience than your entire team, but ok ;)
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    ^ bad font: "Jul ia".

    ^ bad font: "Jul ia".
  16. It's a real person, but all moomins aren't in the...

    It's a real person, but all moomins aren't in the valley.
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    It's a blob you drop on a FPGA. Like other...

    It's a blob you drop on a FPGA.

    Like other FPGA NESes, yes, it's an emulator.
  18. Thread: Resident Evil 2

    by roce
    Replies
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    Just a note, 128 colors is not useful at all. 7...

    Just a note, 128 colors is not useful at all. 7 bits is not an even value nor does it pack well. Halving the colors does not halve the storage requirements, you need to square root the colors for...
  19. Thread: Resident Evil 2

    by roce
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    9,950

    https://tcrf.net/Resident_Evil_2_(Nintendo_64) ...

    https://tcrf.net/Resident_Evil_2_(Nintendo_64)


    Yes, I have an expansion pak and played the high-res mode.
  20. Thread: Resident Evil 2

    by roce
    Replies
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    9,950

    I was comparing to the RE2 I know, which is the...

    I was comparing to the RE2 I know, which is the N64 version. The models here are a significant downgrade. I would have had the same reaction to the PS1 version, just wasn't aware it too was that ugly.
  21. Thread: Resident Evil 2

    by roce
    Replies
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    9,950

    I mean both the start and in-between loading...

    I mean both the start and in-between loading times. Even the loading times between two scenes (after entering a door) were unacceptably long in that video.

    About the 3d models, yeah, seems you're...
  22. Thread: Resident Evil 2

    by roce
    Replies
    135
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    9,950

    Gigantic loading times and horrible-looking 3d...

    Gigantic loading times and horrible-looking 3d models?

    Not that I've ever played a Saturn, that may be expected of it, I wouldn't know.
  23. Wiimote would have been possible and almost as...

    Wiimote would have been possible and almost as cheap back then. Remember that Nintendo is cheap - normal AA batteries, some infrared, a basic gyro, a cheap speaker. BT may have been replaced with...
  24. Besides heat, laptop drives are quieter and use...

    Besides heat, laptop drives are quieter and use less watts.

    edit: About the purpose, it was probably intended as a cheaper internet terminal. Browser + email + gaming, for less than computers were...
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    It's an annoying habit of companies to use custom...

    It's an annoying habit of companies to use custom screw sizes sometimes, as a lock-in thing. Nothing in the most common categories seems to match, maybe you have the time to check every category:...
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