Agreed but this is the crux of the 32X proposition: had to differentiate itself from all the other options available in order to carve out a market, however, by promoting the 32X as a Doom...
Type: Posts; User: Barone
Agreed but this is the crux of the 32X proposition: had to differentiate itself from all the other options available in order to carve out a market, however, by promoting the 32X as a Doom...
I think we also need to explain to TA that:
- N64's GoldenEye 007 was, uh, having a sales boost by using a 007 movie license which, alone, had millions of dollars put into advertising.
- N64's...
Lol.
This. It was on more PCs than Windows 95 so MS released Doom 95 in 1996; still pretty relevant at the time.
Just notice that Doom 95 supported more complex WADs than the original 1993...
You're making a mistake by ignoring the 3DO's importance for small studios in US. This is what put companies like Naughty Dog on the map, to begin with. The 3DO had much cheaper licensing fees.
You...
That's not entirely true.
Virtua Racing once was #1 hit in US arcades but later on, already in 1993, it was dethroned by NBA Jam.
Those Midway machines running 2D games with digitized sprites...
Thanks a lot.
I'll try to reproduce it and I'll keep you posted.
https://www.syfy.com/sites/syfy/files/2021/03/gettyimages-81792246.jpg
Very interesting. Thank you very much for all this new info (I can't rep you again).
But now I can, to some extent, understand the 32X launch in 1994: with the 16-bit software sales in clear...
'Cause most of the game runs on the Jaguar's 68000. The 32X can do much better than that.
Please, which system/emulator you're running it on?
If you give a bit more info, I can try to reproduce it.
If you meant Atari Jaguar's AvP, for sure. Doom is far more complex than that on many aspects.
The transparent HUD and the coloring would be a pain though.
All of the game logic (including a...
The SH2s were/are awesome. One of the very few highlights of Saturn's design.
The sound system lacked fundamental decompression support and it was massively underused; I think it would have made a...
Daytona USA was a bad choice for an early port IMHO.
The scope and scale of the port were quite bigger and more complex than that of Sega Rally and Ridge Racer.
It's not a "one AI-controlled car...
https://www.youtube.com/watch?v=j3NWPoG2a2s
Captured with my cellphone, so, lots of screen-tearing.
https://twitter.com/vluchitz/status/1521239809947275270
https://www.romhacking.net/hacks/6269/
https://www.youtube.com/watch?v=tkW21Yx_VXM
Changes in v2.0:
- Network support via the Zero...
Lots of really cool stuff. *Really* cool.
Stay tuned, the release may be around the corner.
I think I read something about the sprites in an interview or something. I'll try to find it.
EDIT: Found it! It's in the lines of what you said but also more than Disney did for "The Lion King"...
Also, I just noticed another incorrect info on your list, Gryson:
- MD's World Heroes was atrociously developed by Sega Midwest Studio in US.
A few additional notes:
- MD's Dick Tracy was designed by a Japanese game designer and the animation (and sprites I suppose) were also done by a Japanese artist. I also believe the music, as the...
Thanks a lot for the answers.
Thanks a lot for the extra info and the clarification.
I have a few other questions, please:
1) Has Segaman worked on the Mega Drive release?
2) Does this new release Mega Drive improve the...
This section of the forum is for software, not hardware.
Tech Aid is the place to post about hardware.
Surely not. He promotes repros, so assume it's a pirate copy.
There's no legal way to get a cartridge of this version of the game right now.
A great achievement for this community!
Keep up the good work, folks. See you in the next Kickstarter campaign!
Excuse my sincerity, but you're not a "true Sega fan" by any stretch of the imagination.
I've never seen you actually discussing any Sega games you play in this forum.
All you do is talk nonsense,...