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  1. Sega CD/Mega CD attach-rate to the main console...

    Sega CD/Mega CD attach-rate to the main console was small, so I'd say being an add-on was problematic but even more so was the lack of appeal of its offering and the high price.
    The add-on...
  2. Without a shadow of doubt, it's indicative of the...

    Without a shadow of doubt, it's indicative of the public perception of SNES and MD nowadays and not how the two were perceived at the time they were running the show (especially in North America and...
  3. In the retrospective on the Mega Drive in Japan...

    In the retrospective on the Mega Drive in Japan that Okunari penned, he claimed the popularity of the SFC version during the SFC's launch window helped make the Genesis version a super-hot import...
  4. By the way the first Sega Genesis/Mega Drive Mini...

    By the way the first Sega Genesis/Mega Drive Mini has sold over 300K units by March 2020.
    If the Mega Drive Mini 2's stock availability is really around 1/10th of the first outing then in the launch...
  5. It's really incredible to believe that no one...

    It's really incredible to believe that no one high enough in the management chain never blocked the decision to go on with the 32X project.
    The gist with the 32X is that wasn't just a product that...
  6. The most stunning nugget of information from the...

    The most stunning nugget of information from the article, if true, is that Sega of America had around 600 employees dedicated to game development which is quite appalling knowing the the actual...
  7. I have your same impression. That would be a...

    I have your same impression.


    That would be a mentality I expect from the old SoA, that is believing brandname trumps the product quality.

    The reason Mario is so beloved from multiple...
  8. Enjoyable listening. I was taken aback when...

    Enjoyable listening.

    I was taken aback when that guy said that it's apparent now that if Sega followed Kalinske's advices Saturn could have succeded.
    Adults can't be that naive, right?
    Sega was...
  9. Kalinske, just like Reggie for Nintendo, are...

    Kalinske, just like Reggie for Nintendo, are marketers.
    They sell the products but don't understand the production side of it and tend to deflect criticism with bullshits, hoping people believe...
  10. Japanese press had early details about all the...

    Japanese press had early details about all the next-gen consoles since late '93.
    Here an example from a December issue of The Super Famicom:
    https://i.imgur.com/0CWM7i8.jpg...
  11. Oh interesting, Kalinske gave a point of...

    Oh interesting, Kalinske gave a point of reference about 32X sales, saying that he forecast to sell in total around 700K by the end of 1995.

    So based on statements from SoA managers:
    SoA bought...
  12. The impact of the Saturn surprise launch in US...

    The impact of the Saturn surprise launch in US was always overblown by the supposed "historians".
    If your console is in high demand and thus is a source of big profits for retailers and software...
  13. Ah, I missed the exclusivity part. PS3/XB360 was...

    Ah, I missed the exclusivity part.
    PS3/XB360 was when happened a strong shift in the concept of multiplatform development.
    In the distant past multi-platform games were developed as different SKUs...
  14. BUMP OF A OLD THREAD Since 1995 more often...

    BUMP OF A OLD THREAD


    Since 1995 more often than not the best selling game on a platform tends to be from a third-party publisher, with the exception of Nintendo platforms which are heavily...
  15. NPD have various kind of numbers. In 1995 the...

    NPD have various kind of numbers.
    In 1995 the average price of SNES and GEN software sold was closer to $50 than $20.
  16. You probably misunderstood why I posted that pie...

    You probably misunderstood why I posted that pie chart.
    It was just a single snapshot that clearly show that thinking that Nintendo's bottomline relied only on the Game Boy is silly.
    The reason why...
  17. SNES software sell-in peaked in the fiscal year...

    SNES software sell-in peaked in the fiscal year ending March 1994.
    In the fiscal year ending March 1995 Nintendo cut their inventory in half to be more efficient (read: to be more profitable).
    ...
  18. It's ironic that you tried to correct a...

    It's ironic that you tried to correct a misinformation (and rightly so I'd add!) but at the same time perpetrated another common misinformation.
    It's especially funny for someone who knows the...
  19. The perception that SNES software support...

    The perception that SNES software support finished stronger than Mega Drive is likely compounded by the quantity of mega-hit software Nintendo published between 1995 and 1996.
    One third of the...
  20. Sega overall may have been profitable before the...

    Sega overall may have been profitable before the fiscal year ending March 1998 but that was due to the Arcade Operations and Arcade Equipment division offsetting the losses from the console segment....
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    Well, it's slightly after PS2 (but still for a SD...

    Well, it's slightly after PS2 (but still for a SD console) but I would encourage anyone that like arcade racing games to check out Excite Truck for Wii.
    It has a risk vs reward system in which...
  22. It's a worldwide sales figure though note that by...

    It's a worldwide sales figure though note that by March 1998 5.60M Saturn consoles were shipped in Japan so the far majority of the Saturn worldwide sales.
    ...
  23. The other massive flaw is that they set low...

    The other massive flaw is that they set low royalty fees to attract support from software publishers/developers, not understanding that the royalty fee is just one part of the equation, the other...
  24. The math worked in the case of N64 games because...

    The math worked in the case of N64 games because the average selling price was higher than PS1 games.
    However as Gryson pointed out the real problem was the risk connected to doing business with...
  25. No, the moment Sega dropped the Saturn as it was,...

    No, the moment Sega dropped the Saturn as it was, was the moment the Saturn was bound to be heavily outsold by the PS1 and Sega to lose a lot of money in the next following years.
    Sony bested...
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