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Type: Posts; User: Aleste

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  1. Thread: Hard Drivin'

    by Aleste
    Replies
    26
    Views
    9,603

    I don't get all this excitement over not saving...

    I don't get all this excitement over not saving highscores. Saving the on a cabinet was hardly "preserve for eternity". It was more likely just preserved for as long as the arcade owner did keep the...
  2. Thread: Race Drivin'

    by Aleste
    Replies
    11
    Views
    4,355

    It's incredibly shoddy on their part. Non...

    It's incredibly shoddy on their part. Non saveable hiscores were the default back then. A photo or a piece of paper solve that easily. But not being able to compete regularly because your scores are...
  3. Thread: Race Drivin'

    by Aleste
    Replies
    11
    Views
    4,355

    I feel the review might have mentioned the single...

    I feel the review might have mentioned the single greatest hiccup of this port: conflating the three separate High score tables of the coin-op into a single one...
  4. Replies
    73
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    11,916

    Poll: I contributed the notion that in all these years...

    I contributed the notion that in all these years people have come here just for a laugh, and no one thought, wait, why the guy is comparing a simulation to an arcade racer?
  5. Thread: Syndicate CD

    by Aleste
    Replies
    2
    Views
    212

    I was under the impression that Genesis supports...

    I was under the impression that Genesis supports two players action, while Snes offers 4 player control via multitap.
  6. Replies
    73
    Views
    11,916

    Poll: Why, this one gives you nightmares? I doubt a new...

    Why, this one gives you nightmares? I doubt a new poll would be taken more seriously than this one. :)
  7. Replies
    73
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    11,916

    Poll: Considering it's a "simulator" at its core, I...

    Considering it's a "simulator" at its core, I think a Hard Drivin' vs Pilotwings poll might have been of more interest.
  8. Thread: Hard Drivin'

    by Aleste
    Replies
    26
    Views
    9,603

    I think it's important to put things in...

    I think it's important to put things in perspective with these early 3D efforts. First of all, although Tengen was releasing lots of "classics" (nothing that back then would ever been called...
  9. Replies
    19
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    10,444

    I support the general view in your review, to the...

    I support the general view in your review, to the extent that the game became very old very quickly. It basically wanted to improve a formula, that of Dungeon Master, which aside for a couple of...
  10. Replies
    19
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    10,444

    I see the original 1990 Amiga release got a data...

    I see the original 1990 Amiga release got a data disk expansion the following year, bringing the stages to a total of 16? In 1991 the game was also release on DOS in what seems an improved version.
    ...
  11. I'm backing this. It looks nice so far....

    I'm backing this. It looks nice so far. Interesting sprite work.
  12. Replies
    3
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    1,337

    Undoubtedly the game can count on a striking...

    Undoubtedly the game can count on a striking visual appeal. I also think that the FM sound enhances the experience quite a bit. Sure, the difficulty spike right at the beginning and the limited...
  13. Replies
    3
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    1,337

    Lord of the Sword appreciation thread.

    Lord of the Sword. Sega's attempt at the side scrolling variant of the Action RPG. Discuss.
  14. None of these versions seem to share passwords,...

    None of these versions seem to share passwords, am I correct?

    How's the Microprose european concile password system with three difficulty levels? Different passwords for each difficulty setting?
  15. What's the deal with these three difficulty...

    What's the deal with these three difficulty settings anyway? Do they really affect gameplay? Why they were implemented in the Microprose european published version, and moreover why they were...
  16. Replies
    12
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    1,041

    You say it's hard to put into words but I'd say...

    You say it's hard to put into words but I'd say that a mighty fine attempt.
  17. Replies
    32
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    2,083

    Two things: I feel like an old geezer but I'm...

    Two things: I feel like an old geezer but I'm still surrounded by scores of CRT tvs. I have two multistandard, a Trinitron and a Samsung, which are still my preferred panels for Megadrive (and Light...
  18. Replies
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    1,041

    RKA is a great game. I feel that both sequels...

    RKA is a great game. I feel that both sequels diminish its greatness to such an extent as to quickly lose interest in the characters and world imagined. It's a shame.
  19. Replies
    109
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    5,893

    Exactly what I was asking for; no point in...

    Exactly what I was asking for; no point in listing all the other overlaps.



    I meant the respective hardwares of course.
  20. Replies
    109
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    5,893

    Thanks. It's a quite small overlap.. a dozen of...

    Thanks. It's a quite small overlap.. a dozen of titles, interesting. I'm curious as why redrawn Langrisser for 256...

    Anyway what Hudson picked up in terms of franchise from Sega is roughly half...
  21. Replies
    109
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    5,893

    You mean every title that happens to be on both?...

    You mean every title that happens to be on both? Or just titles specifically developed for Pce that got an Md port?
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    5,893

    Zombies is definitely one. There can't be...

    Zombies is definitely one. There can't be question it was developed around the Snes, and yes the side bar of course helped reusing 256 assets. Nice find! Not unlike Devil Crash MD.
  23. Replies
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    2,083

    Normally yes but here we have Mario climbing a...

    Normally yes but here we have Mario climbing a wall vertically, which means that he is horizontal on the screen... He's drawn bulkier so that the screen squashes him. Genius. :-)

    Edit: found it
  24. Replies
    32
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    2,083

    It's a misconception. These were programmed by...

    It's a misconception. These were programmed by professionists in the nineties. People that perfectly knew they were doing a console videogame, that would have been played on 4:3 TVs at home. The...
  25. Replies
    109
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    5,893

    Huh? Was that a bit uncalled for?

    Huh? Was that a bit uncalled for?
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