Quantcast

Search:

Type: Posts; User: zyrobs

Page 1 of 20 1 2 3 4

Search: Search took 0.06 seconds.

  1. Replies
    5
    Views
    175

    I'd go for a modchip, more reliable. But if you...

    I'd go for a modchip, more reliable. But if you don't have the skill to install a Rhea / Phoebe (which requires only the skill to use a screwdriver) then installing a modchip would be nuclear physics...
  2. Replies
    439
    Views
    118,693

    Correction, you are seeing two Shrektacular...

    Correction, you are seeing two Shrektacular pictures.
  3. Replies
    439
    Views
    118,693

    C64 multicolour games use 160x200 and don't look...

    C64 multicolour games use 160x200 and don't look blurry at all, unless you use the built-in RF modulator.
  4. Replies
    439
    Views
    118,693

    If it was running 240i then it would have the...

    If it was running 240i then it would have the resolution of a C64 game.
  5. Megadrive VDP had native support for a 128 colour...

    Megadrive VDP had native support for a 128 colour mode, by using an external ram chip for the extra palettes. I'm not sure if any emulators support this mode.

    There's also a 128k VRAM mode, which...
  6. Replies
    3,327
    Views
    621,991

    If you spent $3000 on a TV in 2001 then you...

    If you spent $3000 on a TV in 2001 then you probably weren't using it for video games, but more likely a home movie theatre. In which case you could use it to drive your $500 DVD player that has a...
  7. Replies
    2,085
    Views
    182,959

    C64 PSU wasn't blobed, it was glued. As in it was...

    C64 PSU wasn't blobed, it was glued. As in it was a solid brick of glue in a stylish case with no vent holes or fuse replacements.

    https://wej.k.vu/images/c64pwrsup/004-small.jpg
  8. Replies
    18
    Views
    5,243

    Another emulator console, yawn.

    Another emulator console, yawn.
  9. Replies
    128
    Views
    33,839

    In the old games you could press x/y/z to move...

    In the old games you could press x/y/z to move the camera closer/further, can you not do that here?
  10. Replies
    439
    Views
    118,693

    Megadrive also had PCM audio and limited...

    Megadrive also had PCM audio and limited transparency.
    It could do more colour but they never used the extra CRAM slot, which is a pity.

    The lead designer also wanted to add sprite scaling logic,...
  11. Replies
    10
    Views
    2,178

    The game is a too odd combination to me, Lost...

    The game is a too odd combination to me, Lost Vikings turned into a beat'em up. I want to like it since it was done by a local team, but I just don't find it that much fun.



    US Saturn games all...
  12. Replies
    17
    Views
    3,367

    It's by the same devs as Ecco and it's not like...

    It's by the same devs as Ecco and it's not like that series is a pushover either.
  13. Replies
    5
    Views
    5,134

    That's putting it mildly.

    That's putting it mildly.
  14. Replies
    10
    Views
    1,587

    Weren't there racing wheel + pedal combinations...

    Weren't there racing wheel + pedal combinations available for PCs before the PS2? I recall gaming peripherals being really popular in the 90s, but I don't specifically recall pedals... lots of...
  15. Replies
    22
    Views
    1,268

    The Nomad board actually says VENUS on it if I...

    The Nomad board actually says VENUS on it if I remember right, so this isn't really news. The prototype is neat though.
  16. Replies
    439
    Views
    118,693

    If this was 2001, youtube would be powered by...

    If this was 2001, youtube would be powered by 10kbps 160x120 11 fps Realmedia files and most people would play on 24" CRTs with 480i composite signal, except for the Europeans who splurged and got...
  17. Replies
    12
    Views
    2,688

    It's not like they were releasing an overwhelming...

    It's not like they were releasing an overwhelming amount of memorable games lately.

    There's a new Metal Slug in development which looks really promising though, seems like they are remaking the...
  18. The CD player screen has small borders in PAL...

    The CD player screen has small borders in PAL consoles. The 60hz aspect is correct, and it is how the thing should look on NTSC consoles.
    Switching the resolution while the console is running will...
  19. You can either print your own PCB (google around...

    You can either print your own PCB (google around for schematics) or hack up an existing 6-button controller and connect it to individual buttons.

    I have a bunch of buttons lying around which I...
  20. Replies
    63
    Views
    9,822

    If PD1 had the same framerate and allowed for...

    If PD1 had the same framerate and allowed for berserk attacks like PD2, I'd perhaps prefer it over its sequel.
    There's a 60fps cheat but it doesn't just make the framerate higher, it speeds up the...
  21. Replies
    63
    Views
    9,822

    X-Men vs SF was very impressive back in its day...

    X-Men vs SF was very impressive back in its day due to having the full-screen giant super moves applied to the SF cast, plus you could do TWO of those at the same time, and of course the tag team...
  22. Replies
    63
    Views
    9,822

    I wouldn't agree with that, COTA plays quite a...

    I wouldn't agree with that, COTA plays quite a bit differently than all the later VS games. It is one of the few fighting games where your moves have momentum to them, affecting how far they reach....
  23. That dual analog Saturn pad is still not out, is...

    That dual analog Saturn pad is still not out, is it?
  24. Replies
    8
    Views
    824

    Aren't they just emulation boxes with a custom...

    Aren't they just emulation boxes with a custom shell? No reason they couldn't do that with the Sega CD or even 32x.
  25. Replies
    310
    Views
    60,169

    Well, Treasure are just better programmers. I...

    Well, Treasure are just better programmers.
    I think what makes that scene stand out more is that both backgrounds are using rotation, and in opposite directions. Not many games did that, the only...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4