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Type: Posts; User: Silanda

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  1. I don't know about that. The twin SH-2s on the...

    I don't know about that. The twin SH-2s on the 32X are far faster than the 68000 in the Genesis, so using those for scaling was practical. It also had the advantage of using framebuffers for drawing...
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    The generally accepted reason is that Konami had...

    The generally accepted reason is that Konami had Arcade and home computer rights but not console rights. Acclaim had those.
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    I haven't yet, but I will give it a shot.

    I haven't yet, but I will give it a shot.
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    Been playing a few versions of the original PoP...

    Been playing a few versions of the original PoP lately, and I honestly think this version sucks. FWIW I've been playing the European Mega Drive version and there's a bunch of problems.

    The combat...
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    Awesome! It was annoying that this didn't get...

    Awesome! It was annoying that this didn't get ported to consoles back in the day, only to DOS and the C64 of all things. I guess Acclaim had the exclusive console rights and would rather have given...
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    Likely Tony Williams too. It apparently uses an...

    Likely Tony Williams too. It apparently uses an early version of his driver, so it's a fair assumption that he did the conversion. It matches the rather harsh sound of his other work.
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    I agree with the overall review score but not...

    I agree with the overall review score but not necessarily the review text. This is a mediocre game, but it's a port of a game that was mediocre to begin with. Quite a few of the criticisms sound as...
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    Oh, no. That's a bit worrying. Legal teams aren't...

    Oh, no. That's a bit worrying. Legal teams aren't known for just letting things slide when they've been explicitly bought to their attention.
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    To be honest I'll be surprised if they ever make...

    To be honest I'll be surprised if they ever make it to screen, and I'm really sceptical they'll pull them off well anyway. Why? Well, I'm not convinced that Space Channel 5 won't just be Space...
  10. Vic Ireland being a dick? That wouldn't be a...

    Vic Ireland being a dick? That wouldn't be a first IIRC; he was loathed by a significant portion of the fan community back in the day.



    He didn't develop the games, he only produced the (IMO...
  11. Not necessarily. Cheap PSU's with lots of...

    Not necessarily. Cheap PSU's with lots of ripple/noise on the output can introduce it for whatever reason. The cheap PSU that came with my Super Famicom introduced so much noise that I thought the...
  12. Thread: Disc Rot?

    by Silanda
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    Because in this case that's what it looks like?...

    Because in this case that's what it looks like? In those pictures it appears to be on the surface rather than on the metal layer due to what appear to be reflections of the marks beneath the surface...
  13. Thread: Disc Rot?

    by Silanda
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    2,014

    It's always really difficult to tell, but it does...

    It's always really difficult to tell, but it does look like something's either on the plastic or something's happened to the plastic at those points. The marks look to be above the metal layer as...
  14. Thread: Disc Rot?

    by Silanda
    Replies
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    2,014

    Not always though. There are cases where disc rot...

    Not always though. There are cases where disc rot can manifest as clouding. I think they're pretty rare but they can happen.
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    I'd be lying if I said that I didn't have any fun...

    I'd be lying if I said that I didn't have any fun with it, but this disappointed me as kid. The problem was that I'd played LHX before F-22 and expected F-22 to be more of a sim than it actually was.
  16. Yes. According to an interview with Michael...

    Yes. According to an interview with Michael Latham in Retro Gamer magazine an independent team in Japan were given the job of producing the port, but as the 32x needed some wins he and other SoA...
  17. Nice! More speech samples, generally better...

    Nice! More speech samples, generally better colour usage, and more animation!



    To be fair to Probe, they absolutely could have done some things better but I doubt they had the option of using a...
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    My absolute favourite 3DO game has to be Road...

    My absolute favourite 3DO game has to be Road Rash. The soundtrack was perfect, the game played great, it was the first 3DO game I had, and my memory of first playing it is one of the fondest gaming...
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    I like both soundtracks, but I was a bit...

    I like both soundtracks, but I was a bit disappointed back in the day that ECCD didn't have an arranged version of the original game's title theme.
  20. Thread: Alien 3

    by Silanda
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    Nice music, fitting graphics, but I would have...

    Nice music, fitting graphics, but I would have enjoyed the game a whole lot more without the timer.

    I know the timer is there so that you have to learn the level layouts before you stand a chance...
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    I've still got great fondness for this game...

    I've still got great fondness for this game despite it perhaps not having aged too gracefully. I'd also take it over its sequel any day of the week. The Knuckles and Rouge levels in that are between...
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    This gets an 8 while Revolution X gets a 3? Hmm....

    This gets an 8 while Revolution X gets a 3? Hmm. Personally I think Rev X is the better game (crappy music in the Genesis/MD version aside), but both would be around the 6 mark for me. I do like this...
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    To be fair, the Digital Pictures games use a...

    To be fair, the Digital Pictures games use a smaller video window than Fahrenheit. The 32x version of Slam City is quite a step down from the full screen PC version.

    Surgical Strike 32X managed...
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    Same. I assume that the audio bitrate had to be...

    Same. I assume that the audio bitrate had to be cut to basically nothing in order to accommodate the higher quality video.
  25. I'm curious about how Virtua Fighter Remix plays....

    I'm curious about how Virtua Fighter Remix plays. That one is just about fine on Mednafen now, and can be made to run relatively glitch free on SSF with significant settings tweaking, but generally...
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