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  1. I would not be surprised in the least if the Sega...

    I would not be surprised in the least if the Sega numbers were inflated - just a tiny bit. You've got to look good in front of shareholders after all.
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    The Censor C64 Picture Demo also uses it.

    The Censor C64 Picture Demo also uses it.
  3. Just to follow up on this, I counted the serials...

    Just to follow up on this, I counted the serials again and got around 6.7 million (this is combining normal consoles, Victor and Hitachi special units, and refurbished units too). This is NOT an...
  4. The 8.8 million could not have been true for...

    The 8.8 million could not have been true for japan only, last time I checked the serials, I got a way lower number.
  5. The recent-ish interview with Hideki Sato says...

    The recent-ish interview with Hideki Sato says that things were the other way around: Sega was losing so much money manufacturing the Saturn, that they had to lower the manufacturing numbers to curb...
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    I remember talking to the guy who had a backup of...

    I remember talking to the guy who had a backup of the cd image used in the Saturn devkits (the Virtual CD interface). I should try to ask him around again...
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    The small metal bracket is to reinforce the hole...

    The small metal bracket is to reinforce the hole in the back where you can attach the Modem. Incidentally it's also a great spot for a region switch, although it becomes more difficult to store the...
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    I recall Xebra being the most accurate but I...

    I recall Xebra being the most accurate but I don't know if that still holds up.



    No, that had nothing to do with it. Yabause was open source for a decade and fuck-all advancements were made in...
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    Yup, I remember Trident a lot too. The dizzy...

    Yup, I remember Trident a lot too. The dizzy projectile was a fireball, and he could spin his trident around to do 30% damage. He had these strange cartwheel kicks too.
    Xavier also had great moves,...
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    There were certain moves that required inner...

    There were certain moves that required inner strength and used up inner strength, but you seemed to be able to do them any time even if you had no IS left. Or at least that was the case with some of...
  11. Yeah I remember being impressed about that trick....

    Yeah I remember being impressed about that trick. Was there any other Saturn game to use that though? They could've made something like Virtua Fighter handle both the ring as well as the ground...
  12. Oh this is wonderful news. I was worried that the...

    Oh this is wonderful news. I was worried that the recent PD Remake would just be the umpteenth re-release of the first game while Zwei gets forgotten again.

    Remaking PD Saga is a tall order,...
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    Hilarious car names (Testosterando GT, hahaha)....

    Hilarious car names (Testosterando GT, hahaha). But I think the game is going too far in the synthwave pink n purple colour scheme. Outrun was far more colourful.
  14. https://i.postimg.cc/C5wfBfTR/klayman-pulls-the-sw...

    https://i.postimg.cc/C5wfBfTR/klayman-pulls-the-switch.gif
  15. No, they were mismanaged for 100s of other...

    No, they were mismanaged for 100s of other reasons, being slower to manufacture CDs was just the reality of the situation that they couldn't do anything about.
  16. Eh, no, Sony was the Apple of the hi-fi world in...

    Eh, no, Sony was the Apple of the hi-fi world in the 90s. It's one of the reasons why the Playstation was such a big deal.

    As for Sega being mismanaged, I thought that was established and widely...
  17. Sony also had connections to a certain huge...

    Sony also had connections to a certain huge Japanese company. You could say it was a pretty close connection. As if they were one and the same, in fact.
  18. Gouraud Shading doesn't work on palette modes "on...

    Gouraud Shading doesn't work on palette modes "on paper", but works in practice (it alters the palette code instead of the color value). That's why I'm wondering - does 8-bit or hi-res mode...
  19. Saturn could do a bowtie quad, had less texture...

    Saturn could do a bowtie quad, had less texture distortion for square textures (but more for triangles), and hi-res screen resolution did not affect the amount of textures you could use (however it...
  20. Actually the X360 vs PS3 is not unlike the...

    Actually the X360 vs PS3 is not unlike the comparison of PS1 and Saturn, performance wise. PS3 has theoretically more cpu grunt but it is very hard to max it out and it is arguable if it really is...
  21. It's kind of a different situation for the...

    It's kind of a different situation for the Playstation 3, many devs could get around simply using middleware software to get their games running on all consoles, or even ignore the PS3 completely and...
  22. The Wii was definitely a factor early on, it sold...

    The Wii was definitely a factor early on, it sold extremely well extremely fast and people just didn't bother getting the expensive nextgen consoles. Also you could get a Xbox 360 and a Wii at the...
  23. Yeah but that happened because the Wii wasn't a...

    Yeah but that happened because the Wii wasn't a factor anymore, Microsoft was too busy pissing away every advantage they had by forcing the Kinect down everyones throats, and after so many years the...
  24. I believe the support for certain features is...

    I believe the support for certain features is different depending on card, I had better compatibility in general with the last (1998) cards. And by that I mean they could at least play the audio and...
  25. Yes, but that's something that the devkits...

    Yes, but that's something that the devkits improved upon greatly over time, and could have improved even further had the platform stayed alive longer. But navigating the VDP1/2 for the most optimal...
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