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Type: Posts; User: chinitosoccer

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  1. The problem is not porting over the YM2151 tunes...

    The problem is not porting over the YM2151 tunes to the YM2612, that is just old/rudimentary FM sound, It's the arcade PCB that uses PCM samples played by the NEC uPD7759 PCM soundchip, hence a...
  2. Got it working on the megaeverdrive pro, although...

    Got it working on the megaeverdrive pro, although I had to use game genie region bypass codes to make it run on my JP Megadrive.
  3. It freezes while is booting up, red screen.

    It freezes while is booting up, red screen.
  4. My Mega Everdrive Pro doesn't like that romhack...

    My Mega Everdrive Pro doesn't like that romhack either.
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    No savestates , No SegaCD and no UMK Trilogy...

    No savestates , No SegaCD and no UMK Trilogy support+MD component cable uses an 8 pin mini din, without the 32X attached you need a MD2 to MD1 DIN cable adapter. if you want to use the MD on a TV...
  6. What is that black line between the water and the...

    What is that black line between the water and the background, is there a way to fix that??

    watching at this thread makes me appreciate the Supergrafx port even more, if this MD hack ends up...
  7. Those are the arcade? sprites, those are made to...

    Those are the arcade? sprites, those are made to fit a 412x256 screen resolution, they have to be resized to fit into the MD port, shouldn't be easier to port over from the SCD which runs at the same...
  8. Is this hack going to get updates?? If...

    Is this hack going to get updates??
    If affirmative here go some suggestions/bugs I have found.

    You can't do a sweep kick then grab like in the arcade, it seems that the fighters get up too...
  9. 1.0, didn't knew a 1,0a existed already, played...

    1.0, didn't knew a 1,0a existed already, played it to the end, 1cc'd it with Scorpion without any issues, Megdrive JP model 1 va1, original Kirkzz Mega Everdrive PRO fw ver. 4.13
  10. This suffers from constant crashes when playing...

    This suffers from constant crashes when playing from a Mega everdrive Pro, tested it on various sega Genesis models and JP model 1 Megadrives.
  11. Is it possible to add the extra animation frames...

    Is it possible to add the extra animation frames from the arcade? bonus stage improvements??? the MD game have missing frames, less background detail, missing sounds and voices and colors.
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    I hope for they to include any version of...

    I hope for they to include any version of Spikeout arcade, D.D Crew, Virtua Striker 3/4, Bay Route and the 2008 system 16 version of Fantasy Zone 2.
  13. Apparently not, their Big announcement is their...

    Apparently not, their Big announcement is their """"""""""""new""""""""""" arcade cloud service, similar to that from Taito NesicaXlive arcade, where you can play and download games, share scores,...
  14. Castlevania Bloodlines and Contra Hardcore look...

    Castlevania Bloodlines and Contra Hardcore look like MSX2 games, very simple backgrounds, tile repeating to the exhaustion, same for the TMNT Hyperstone game and Sunset Riders, they should have...
  15. well, they can announce that they WILL merge, not...

    well, they can announce that they WILL merge, not that they already merged.
  16. Sega Microsoft merge, the Xbox one X will be...

    Sega Microsoft merge, the Xbox one X will be released in JApan under the name of "Sega X".
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    MY corner for the old crap, mostly Sega, no...

    MY corner for the old crap, mostly Sega, no posters, no game swag, no comfy chairs, smoking not allowed, crappy phone picture.

    All my games are stored in boxes in another room, Pinballs, Driving...
  18. Judging from my experience with CRTs (specially...

    Judging from my experience with CRTs (specially arcade monitors) the problem with resolutions with 256 vertical lines start to appear when put them togheter with a vertical resolution under the...
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    Do you really think that if Capcom and/or Probe...

    Do you really think that if Capcom and/or Probe had used bigger rom cartridges for their SF2-SSF2 and MK ports they could have overcome the color limitations of the MD ??

    In my opinion, while you...
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    Yeah, but with the aid of the 32x it could have...

    Yeah, but with the aid of the 32x it could have better sprites (more color) as it was seen in MK2 and WWF arcade compared to the stock Megadrive versions, bigger rom size doesn't guarantee more...
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    It doesn't matter, even if they used a bigger...

    It doesn't matter, even if they used a bigger cartridge, the SNES wouldn't be able to put 4 wrestlers on screen at the same time without crawling at 5fps, even cutting the frame rate at a fixed 30fps...
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    Both MK2 and WWF arcade are crap on the 32X when...

    Both MK2 and WWF arcade are crap on the 32X when they run at 25-30fps while they do it aT 60fps on the MD and SNES versions.
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    So what does all of this gibblerish means? thats...

    So what does all of this gibblerish means? thats impossible to have a 32x port of Mortal Kombat and WWF arcade running at a fremerate higher than 24-30fps?
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    I have been looking for 2 years now and I still...

    I have been looking for 2 years now and I still have not been able to buy a copy.
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    So, I don't have time to read the whole thread, ...

    So, I don't have time to read the whole thread, is this going to be released or not?
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