Who do you think was more detrimental for SEGA and the Saturn:
Hayao Nakayama
or
Bernie Stolar?
Type: Posts; User: Heresy Dragon
Who do you think was more detrimental for SEGA and the Saturn:
Hayao Nakayama
or
Bernie Stolar?
For once I agree with you, bultje112 - Earthworm Jim is definitively better on the Mega CD.
I'm glad somebody here knows what they're talking about. :)
Apart from the extra levels in the Mega Drive version, Prince of Persia is better on the Mega CD because it it truer to the original, has a good CD soundtrack, save game feature, and controls and...
That just shows how arrogant Ken Kutaragi could be. Visionary he might have been at the time, but he sure knew how to piss people off. It's a small wonder Sony accepted his proposal for them to make...
The last PS1 game released was in 2005, not 2000. The PS3 came out in 2007, not 2014, when the last PS2 game was released. These consoles had much longer lifespans than you believe. Just because a...
As Tom Kalinske has said, the Genesis only really started taking off in the West in 1991, which meant that by 94/95 it still had some life and potential left in it. The system still had a strong user...
How do you know this? Have you developed for the Saturn yourself?
I only ask because there were many developers out there, such as AM2 and Lobotomy, who created games that were graphically...
That's not entirely true. I've read that the launch of the 32X and its run into the holiday season of 1994 was considered successful at the time. It was only after the holidays when there was a...
Great idea, axel. That was the kind of thing I thought SEGA were attempting to do during this period, but obviously it turned out differently. It wouldn't have been too hard to implement though,...
Given that SEGA was bleeding money by focusing on and supporting so many systems at once, Nakayama did cut off support for the Genesis and all other SEGA platforms in 1996 so that the company could...
I agree with all of your points except this one, Greg2600. The Saturn was not a horrid system to develop for. Developers were used to having to learn the hardware to create games for it, which is the...
Oops, posted this in the wrong forum...
Here's a level by level analysis of the soundtrack:
Theme
Both Toot Toot Sonic Warrior and Sonic Boom are catchy main themes, however, I feel the former is more suited to the game, while the...
1. Sonic Jam
Four of the best Sonic games ever made plus the impressive Sonic world museum and it's challenging missions. Apart from the absence of Sonic CD and a few minor differences in the...
I read somewhere that Time Warner Interactive's V.R. Virtua Racing on Saturn ran at 60fps. Having said that, I know it drops lower than that at times.
Sonic Adventure is probably the best 3D Sonic game created yet, and it was Sonic Team's first attempt at it. I don't understand why they don't go back to this template and refine it.
I loved this...
Wow, this game looks awesome. I'm keen to get my hands on a copy and play it.
Awesome idea, axel. The rubberband gimmick ruined the game for me. Make that an area specific puzzle you had to solve (i.e. to free each of the other characters) and it would have been a much more...
Thanks to whoever activated my account. I've been keen to join the community for several years now.
I can't create an avatar or post new topics though. Is this a new member safeguard?
Chu Chu Rocket
Crazy Taxi (with the original soundtrack)
Daytona USA 2001
Ecco the Dolphin: Defender of the Future
Grandia II
House of the Dead 2
Jet Set Radio
Marvel vs Capcom 2
Metropolis...
Great post, Lync. You've summed up my, and probably a lot of other SEGA fans', thoughts with your comments.
I also feel that the Dreamcast, along with the Gamecube, was the last true gamers...
Awesome documentary. Thanks for sharing both parts.
Thanks for sharing your Dreamcast launch stories. They're interesting.
The Dreamcast launch was a complete mess here in Australia. We didn't get the console until 30 November 1999 and we only had...
From the moment I saw the DC controller upon it's unveiling in mid 1998, I never liked it. Yes, it's modeled on the excellent Saturn 3D pad, and it was okay for most of SEGA's arcade conversions. But...