Quantcast

Page 1 of 87 123451151 ... LastLast
Results 1 to 15 of 1295

Thread: Star Odyssey - Official Thread

  1. #1
    Zebbe's Avatar
    Join Date
    Feb 2006
    Location
    Täby, Kingdom of Sweden
    Age
    35
    Posts
    9,091
    Rep Power
    128

    Megadrive Star Odyssey - Official Thread

    It seems like the canned US version of Blue Almanac, Star Odyssey, is the next Super Fighter Team game, L@@K:

    Star Odyssey add
    Star Odyssey demonstration

    The soundtrack seems decent and it's an interesting theme of the game, but daaaamn. Look at these random encounters (4:38 onward):

    Last edited by Zebbe; 11-15-2010 at 05:06 PM.
    New user who wants access to the forum? PM Melf!

  2. #2
    Nameless One
    Join Date
    Jul 2005
    Location
    Mexico
    Posts
    80
    Rep Power
    0

    Default

    great to know, kudos to Super Fighter Team
    Sega Genesis Collector in Mexico.

  3. #3
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
    Join Date
    Mar 2008
    Location
    Cologne, FRG
    Posts
    7,816
    Rep Power
    92
    Last edited by retrospiel; 11-15-2010 at 05:19 PM.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  4. #4
    Zebbe's Avatar
    Join Date
    Feb 2006
    Location
    Täby, Kingdom of Sweden
    Age
    35
    Posts
    9,091
    Rep Power
    128

    Default

    I notice the lack of logos and even brand names owned by Sega ("Gen" and "MD" instead of "Genesis" and "Mega Drive"). This wasn't the case with LoW and BP. Perhaps SFT had a call from Sega's lawyers... or perhaps they are just playing it more on the safe side nowadays. Or something else.
    New user who wants access to the forum? PM Melf!

  5. #5
    There can be only one. WCPO Agent synbiosfan's Avatar
    Join Date
    Apr 2010
    Location
    Auburn Hills
    Posts
    962
    Rep Power
    28

    Default

    Quote Originally Posted by Zebbe View Post
    The soundtrack seems decent and it's an interesting theme of the game, but daaaamn. Look at these random encounters (4:38 onward):
    I'm actually quite pleased to here you say that

    Too many random encounters has effected my feelings about a few games.
    Diabetes sucks!

  6. #6
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
    Join Date
    Mar 2008
    Location
    Cologne, FRG
    Posts
    7,816
    Rep Power
    92

    Default

    I am amazed not only to see a Japanese Mega Drive game localized but also to see it using the original cover artwork!

    But yeah, no mention of "Mega Drive" or "Genesis". Maybe because it's only an ad to present at the show ? or maybe Hot-B / Starfish demanded it. Or it's like you said and they are just more careful now.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  7. #7
    The Coop's Avatar
    Join Date
    May 2009
    Location
    Outskirts of B.F.E.
    Posts
    4,080
    Rep Power
    82

    Default

    If this is for real, then I declare it to be awesome. I wanted that game back when it was bring advertised in Mega Play/EGM/whatever magazine it was, then it vanished. To finally get to play it, in English, would be great.


    Currently Reviewing: Galaxy Force (SMS)
    Coming Up:TF3 Side by Side
    Done:

  8. #8
    The Cat in the Hat Shining Hero NeoVamp's Avatar
    Join Date
    Nov 2008
    Posts
    10,338
    Rep Power
    190

    Default

    I wonder if Superfighter's licensing of th game is the "thing that came up"".

    I really hope they can fix the random encounter thing though,
    I just can't play games that consist of 95% grinding.

  9. #9
    Gromble of pirates...? Outrunner Bramsworth's Avatar
    Join Date
    May 2007
    Location
    US
    Posts
    685
    Rep Power
    18

    Default

    So I'm assuming this is what happened to the game when drx had gotten that translation in his proto release a couple years back, but said he couldn't release it for reasons he didn't want to get into.
    I'm Pro A'can

  10. #10
    Wildside Expert Furnessly's Avatar
    Join Date
    Sep 2010
    Posts
    175
    Rep Power
    11

    Default

    Even though I'm not into RPGs, I do wonder whether Super Fighter Team will base the translation on the unreleased Blue Almanac version or do a different translation that is possibly more faithful than what could have been.

    I'm not sure how involved they are with Hot-B/Starfish whether they would fix up the problems or something but to get permission from a Japanese company to translate an old game must be pretty big.

  11. #11
    Wildside Expert ReBirFh's Avatar
    Join Date
    May 2010
    Location
    Recife/PE - Brazil
    Posts
    163
    Rep Power
    13

  12. #12
    Master of Shinobi Smii's Avatar
    Join Date
    Nov 2007
    Location
    Englandia
    Posts
    2,320
    Rep Power
    40

    Default

    Looks sort of interesting. I'm only a little surprised though.

    OT, but why hasn't SFT hasn't released Magic Bubble yet, as they've owned the rights for some time? Great game, I'm sure people would want it, and I wouldn't think there's too much they could do with it (it's all in English, several different types of game mode, etc). Just curious.

  13. #13
    a.k.a. hombreimaginario Outrunner synapse's Avatar
    Join Date
    Aug 2010
    Location
    Málaga, Spain
    Age
    36
    Posts
    604
    Rep Power
    22

    Default

    Uh... I don't really like the look of this game... Both gameplay and graphics look quite dated. But anyway, is it really that interesting? I mean, an officially released game that gets translated and... that's pretty much it? Don't get me wrong, I'm always glad to see "new" MD releases but... isn't this the kind of thing that would (usually) get a free download as a rom patch?

  14. #14
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
    Join Date
    Mar 2008
    Location
    Cologne, FRG
    Posts
    7,816
    Rep Power
    92

    Default

    Quote Originally Posted by synapse View Post
    I mean, an officially released game that gets translated and... that's pretty much it?
    Um, no:
    You can buy it and put it in your shelf along with the rest of your collection.
    And you can play it on real hardware without the need of a flash cart.
    And it might have some improvements that the average fan translation would not have had.
    And it comes with a manual.
    And you don't need to pay someone a lot of money for a repro with amateurish cover artwork and inkjet printed insert.
    And it might help to bring over more of the Japanese games that were left behind back in the Mega Drive's heyday.
    Last edited by retrospiel; 11-17-2010 at 05:55 PM.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  15. #15
    Hedgehog Lord Jesse813's Avatar
    Join Date
    Aug 2008
    Location
    Pottstown, PA, USA
    Age
    37
    Posts
    16,614
    Rep Power
    148

    Default

    Quote Originally Posted by Christuserloeser View Post
    Um, no:
    You can buy it and put it in your shelf along with the rest of your collection.
    And you can play it on real hardware without the need of a flash cart.
    And it might have some improvements that the average fan translation would not have had.
    And it comes with a manual.
    And you don't need to pay someone a lot of money for a repro with amateurish cover artwork and inkjet printed insert.
    And it might help to bring over more of the Japanese games that were left behind back in the Mega Drive's heyday.
    I Agree now If only I could give you more rep.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •