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Thread: Official New Game Genie Code Thread

  1. #1996
    Master of Shinobi Tony H's Avatar
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    Toe Jam & Earl (Genesis/MD) Game Genie

    There are 2 versions of this game. These codes are for the "World/REV00" version, and may not work on the "World Rev A" version.

    A5VA-AA5W
    Walk anywhere (allows you to walk on water or air). If you stop walking while over water, you'll fall in and have to swim.

    RGWT-A6TC
    All items in your inventory will show what the item is, instead of question marks.
    Last edited by Tony H; 02-08-2020 at 09:03 PM.

  2. #1997
    Master of Shinobi Tony H's Avatar
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    Toe Jam & Earl (Genesis/MD)

    EKKT-CA8G
    Collect presents from anywhere. You may not see the gifts when you collect them because they are slightly off screen, but you will hear the little beep and they will be in your inventory).

    E5RT-AA3W
    Invincibility (enemies walk right thru you).

    AEVT-DA7L
    Wake up on the first try (after you fall asleep from standing still too long).

    TTXA-CGAE
    Can stand still 3x longer before you fall asleep.

  3. #1998
    Master of Shinobi Pyron's Avatar
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    Quote Originally Posted by Pyron View Post
    Hi Tony,

    please if you can, it may improve the game alot:
    - Disable the enemys invencibility time after get hit (its make no sense and is anoying)
    - Make chankan invencibility time longer 2x more ( ithink thats already exists but is bugged )
    - Make chakan take half of damage from enemys
    - And if possible, active the double jump when you press again the jump button, this game had alot of performance problems and the jumps tends to fail when the action is intense.

    For me it gonna make the game much more enjoyable.
    Hi Tony if had more time on the future please take a look on it plz.

    Also thank you to create codes to sega cd games, if i can request.. please create infinite life to Shadow of the beast 2 CD

    thanks dude!

    Visit my youtube channel Pyron's Lair
    Take here all my hacks made with love for all of us here
    Want to help me? Here is my Patreon!

  4. #1999
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by Pyron View Post
    Hi Tony if had more time on the future please take a look on it plz.

    Also thank you to create codes to sega cd games, if i can request.. please create infinite life to Shadow of the beast 2 CD

    thanks dude!
    What is the name of the game?

    As for the Shadow of the Beast 2 codes, you'll find a ton of Sega CD codes at these two links. They are not organized, so you will have to go thru and check all the posts...

    https://gamehacking.org/vb/forum/vid...a-cd-iso-hacks

    https://gamehacking.org/vb/forum/vid...-hacks-patches

  5. #2000
    Master of Shinobi Tony H's Avatar
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    Toe Jam & Earl (Genesis/MD)

    ALRA-AA5R
    Don't get charged for mail orders (still have to have enough to cover the price).

    FLRA-AA4G
    Don't get charged for mail orders (works even if you don't have enough money).

    RGXA-A6ZT
    All items in the mail order shop will show what the item is, instead of question marks.

  6. #2001
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    Hello again mr. Tony Hedstrom,


    I would like to ask your opinion on the following subject:

    Some 2 years ago, Barone came up with a hack for Robocop vs Terminator which removed the top black border of the game, increasing the viewable area of the game.

    https://www.sega-16.com/forum/showth...l=1#post796533

    https://www.romhacking.net/hacks/3727/


    And according to him: "... Anyway, it always bothered me that the MD version had a black border and the SNES one didn't. So I was checking animated tiles in games the other day and I realized that the black border was pretty much a window mask over plane A.
    The discovery is much cooler than the hack itself, which is like changing three bytes in the ROM.
    "


    Would it be possible to achieve the same result of Barone's hack by entering a GameGenie code?

  7. #2002
    Master of Shinobi Tony H's Avatar
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    He mentions that he changed 3 bytes in the ROM. This can be done with Game Genie codes.

    EDIT: Game Genie codes modify ROM addresses. 3 bytes would take either 2 or 3 codes depending on if any of the bytes were sequential or not.
    Last edited by Tony H; 02-14-2020 at 11:10 PM.

  8. #2003
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    Quote Originally Posted by Tony H View Post
    He mentions that he changed 3 bytes in the ROM. This can be done with Game Genie codes.

    EDIT: Game Genie codes modify ROM addresses. 3 bytes would take either 2 or 3 codes depending on if any of the bytes were sequential or not.
    Just as I suspected. Thanks!

    I will try to find the bytes (or maybe I will have to ask for Barone's help on this).

  9. #2004
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    YAY!

    I made it!

    Thanks go to Tony for the tutorials and credits of the hack to Barone, of course.

    Here are the codes:

    Robocop vs Terminator (USA) - No black border on top

    KJAT-BLNS
    AC5V-RAAZ
    AC5V-TACK
    ADCV-TAGV

  10. #2005
    Master of Shinobi Tony H's Avatar
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    Nice work!

  11. #2006
    Master of Shinobi Tony H's Avatar
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    A couple new Sonic Spinball codes...

    Sonic Spinball (Genesis/MD)

    AGRA-4AA2
    Level 1 boss: Only takes 1 hit to destroy his tail.

    PCGT-9N06
    Level 1 bonus stage: Only takes 1 hit to free each of the animal friends.

    DJ2A-6A60
    Level 2 boss: Platforms at top of boss area won't drop (keeps you from falling).

    AJVA-6A6R
    Level 2 boss: No steam bursts at the top of the boss area. May affect other things in that level as well.

    AFKT-6AF6
    Level 2 boss: Only have to hit a head once to destroy it (destroy 4 heads to defeat the boss).

    AETA-8AH0
    Level 3 boss: Only takes 1 hit to break the tubes.

    PLFT-9TXJ
    Level 3 bonus stage: Only takes 1 hit to destroy each chicken.

    ALYT-6A5N
    Level 4 boss (Robotnik): Side windows never break (the windows that the socks throw you against).

    AGKA-8AEJ
    Multi-ball stages: Only have to hit the crab once to win.

    C8KA-8AEJ
    Multi-ball stages: Only have to hit the crab half as many times to win.

    A0XA-8AG4
    Multi-ball stages: Start with 5 balls at once instead of 3.

    FMBA-5N08
    Collecting one emerald opens up the boss room for levels 1 and 2. Make sure this code is turned off before starting levels 3 or 4 if you are using the other code that lets you collect 1 emerald to open the boss room in levels 3 and 4 (in other words, you can't use both codes at the same time). Code may stop working if you collect a second emerald.

    FMBA-5Y08
    Collecting one emerald opens up the boss room for levels 3 and 4. Make sure this code is turned off before starting levels 1 or 2 if you are using the other code that lets you collect 1 emerald to open the boss room in levels 1 and 2 (in other words, you can't use both codes at the same time). Code may stop working if you collect a second emerald.

  12. #2007
    Master of Shinobi Tony H's Avatar
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    GelmiR, 4 different types of jump codes for this game. Pretty sure you can use any combination of codes if you'd like. Just be careful not to jump too high above the top of the screen, or you may get stuck (although you can sometimes just walk Left or Right to drop back down).

    Also working on a code that lets Fred throw a bowling ball. No enemies around to hit, but still kind of neat to see that it works.

    Still haven't figured out how to advance to the second level.

    The Flintstones (Ocean)(Prototype) Genesis/MD

    These codes are for the prototype where Fred starts on top of the dinosaur. This is not the same game as the regular "Flintstones" game.

    RFLA-A6VJ
    Jump in mid-air (multi-jump). If you hold down the jump button, you will keep climbing until you release the button, or you can keep tapping the button to do multiple jumps in mid-air.

    6BKT-AAFE
    Moon jump (can jump as low or as high as you want by releasing the button).

    ABLA-B336
    Jump higher.

    ABLA-B136
    Jump much higher.

    CBBT-AAGJ
    Less gravity (you'll jump higher with slower movement and easier to control). Can be combined with the other jump codes to jump even higher.

    1WEA-AA92
    Don't fall when you walk off ledges (walk on air). Press jump to drop down.

  13. #2008
    Raging in the Streets KnightWarrior's Avatar
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    Tony,

    Can you help me on this code for Super Mario Bros. 2 (J)

    Replace Poison Mushrooms With a Coin

    Mezmorize did the original code on Gamehacking, But he didn't make one with a coin

    1ups - LEXAXPGA
    Power-Up - PEXAXPGA
    Star - ZEXAXPGA

  14. #2009
    WCPO Agent GelmiR's Avatar
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    Thanks for the Flintstones codes, Tony Tested them all, they all work for me as described. I haven't been able to reach that second level either, I'm not sure how people do it. I've seen a screenshot with a password to get there, but the password screen doesn't seem to work. Also don't remember reading about the second level in the Lost Flintstones / Super Star Wars topic.

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