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Thread: Official New Game Genie Code Thread

  1. #1636
    Master of Shinobi GelmiR's Avatar
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    Quote Originally Posted by Tony H View Post
    The sole purpose of that code was to allow the quickest way of testing the different values to see if there were any unused screens or levels. I'll post the correct codes for "start on level xx" soon. Will be much easier now that you've found all of the values. I'll make codes for the USA and European games. Since that game is on your "list", I'll see if I can come up with anymore codes. :-)
    Cool Well, succeeded on the values, then! Though I am not very familiar with PAR codes, values, and the creation of Game Genie codes. I know for a fact that there has to be at least one more value for the Pound part 3 (it features a wrestling ring with the Lout brothers as mini-boss), so there could be more? It was fun trying out for the values so far, though. Yeah I really like this game, thanks in advance for any codes I don't think there's any codes for the EU version at Gamehacking yet.

    Edit: Doh, all Zoo and City levels are also missing from my values. Haven't found those yet, either.

    Edit 2: the rest of the levels:

    0036 - Start at the City (Part 1)
    G3KT-AACG

    0037 - Start at the City (Part 2)
    G7KT-AACG

    0031 - Start at the Pound (Part 3)
    GFKT-AACG

    0032 - Start at the Zoo (Part 3)
    GKKT-AACG

    0034 - Start at the Zoo (Part 1)
    GVKT-AACG

    0035 - Start at the Zoo (Part 2)
    GZKT-AACG

    Edit 3: Some weird/not useful ones:

    Weird sounds/music, I think it's slowed/distorted the City music (black screen)
    LFKT-AACG

    Stimpy hairball sound (black screen)
    L7KT-AACG
    Last edited by GelmiR; 12-10-2018 at 09:28 AM.

  2. #1637
    Master of Shinobi Tony H's Avatar
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    Here is the complete list of codes for the US version. These should work correctly and take you to the next level when you finish the one you're on. Will do the European codes next. One small issue with these codes is that if you start on a level other than The Neighborhood, it will still show The Neighborhood transition screen. Doesn't seem to cause any problems. I can fix it so that it shows the correct transition screen, but that would take another code and doesn't really seem like that much of an issue. And again GelmiR, thanks sooo much for the level values, saved me a ton of work!

    Ren & Stimpy - Stimpy's Invention (U) (Genesis) Game Genie

    HPLT-BTB6
    Start at the Neighborhood (part 2, the Kitchen)

    FPLT-BTB6
    Start at the Neighborhood (part 3, the Freezer)

    GVLT-BTB6
    Start at the Zoo (Part 1)

    GZLT-BTB6
    Start at the Zoo (Part 2)

    GKLT-BTB6
    Start at the Zoo (Part 3)

    G3LT-BTB6
    Start at the City (Part 1)

    G7LT-BTB6
    Start at the City (Part 2)

    F3LT-BTB6
    Start at the Pound (part 1)

    F7LT-BTB6
    Start at the Pound (part 2)

    GFLT-BTB6
    Start at the Pound (Part 3)

    FVLT-BTB6
    Start at the Outdoors (part 1)

    FZLT-BTB6
    Start at the Outdoors (part 2)

    HKLT-BTB6
    Start at The Mutate-O-Matic

  3. #1638
    Master of Shinobi GelmiR's Avatar
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    You're welcome Tony! I enjoyed doing it I was kinda hoping we'd find the test level, but oh well :P Maybe next time, or next game. I tested all the codes, they all worked for me. They all start with the Neighborhood transition as you said, but this is fixed after getting to the next level, which will then show the correct transition screen. Also, all levels continue to the next/correct level as they normally would.

  4. #1639
    Master of Shinobi Tony H's Avatar
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    European version...

    Ren & Stimpy - Stimpy's Invention (E)

    HPLT-BTCN
    Start at the Neighborhood (part 2, the Kitchen)

    FPLT-BTCN
    Start at the Neighborhood (part 3, the Freezer)

    GVLT-BTCN
    Start at the Zoo (Part 1)

    GZLT-BTCN
    Start at the Zoo (Part 2)

    GKLT-BTCN
    Start at the Zoo (Part 3)

    G3LT-BTCN
    Start at the City (Part 1)

    G7LT-BTCN
    Start at the City (Part 2)

    F3LT-BTCN
    Start at the Pound (part 1)

    F7LT-BTCN
    Start at the Pound (part 2)

    GFLT-BTCN
    Start at the Pound (Part 3)

    FVLT-BTCN
    Start at the Outdoors (part 1)

    FZLT-BTCN
    Start at the Outdoors (part 2)

    HKLT-BTCN
    Start at The Mutate-O-Matic

  5. #1640
    Master of Shinobi GelmiR's Avatar
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    Quote Originally Posted by Tony H View Post
    European version...
    Thanks Tony, will do another run tomorrow and test all of them

  6. #1641
    Master of Shinobi Tony H's Avatar
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    Ren & Stimpy - Stimpy's Invention (E) Game Genie

    GAGA-GAGC
    Jump higher (when standing still)

    ------------------------

    Ren & Stimpy - Stimpy's Invention (U) Game Genie

    GAGA-GAD2
    Jump higher (when standing still)

    =====================

    EDIT:

    I noticed that the time that you're invincible after getting hit is noticeably longer in the European version. I compensated for this in the codes below. Codes for the USA and European versions both give you about 4 seconds of invincibility time. Staying invincible too long was problematic because if you fall down a crack or hole, you'll get stuck until it wears off.

    Ren & Stimpy - Stimpy's Invention (E) Game Genie

    H22T-GAC0
    Stay invincible longer after getting hit

    ----------

    Ren & Stimpy - Stimpy's Invention (U) Game Genie

    T22T-GAAN
    Stay invincible longer after getting hit
    Last edited by Tony H; 12-11-2018 at 10:37 PM.

  7. #1642
    Master of Shinobi GelmiR's Avatar
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    Thanks for the codes, everything has been tested

    Quote Originally Posted by GelmiR View Post
    I tested all the codes, they all worked for me. They all start with the Neighborhood transition as you said, but this is fixed after getting to the next level, which will then show the correct transition screen. Also, all levels continue to the next/correct level as they normally would.
    They worked out exactly the same for the EU version.

    Jumping higher - works great on both versions (was especially handy in the last level during testing)

    Staying invincible longer after getting hit - works great on both versions, except when controlling a vehicle;
    - the bicycle in the City (part 2)
    - the flying thingy in the Outdoors (part 2)

    Would it be possible to make an invincibility code for the EU version?

    Edit: What I meant to say is that the staying invincible longer doesn't work when on a vehicle. No adverse side-effects or anything

  8. #1643
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by GelmiR View Post
    Would it be possible to make an invincibility code for the EU version?
    I think you'll like this code. Very satisfying. lol.

    Ren & Stimpy - Stimpy's Invention (E) Game Genie

    R1LT-E612
    Invincibility. Most enemies will explode when they touch you.

    -----------------------------

    Ren & Stimpy - Stimpy's Invention (U) Game Genie

    R1LT-E6ZR
    Invincibility. Most enemies will explode when they touch you.

  9. #1644
    Master of Shinobi GelmiR's Avatar
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    Works on all the enemies you can defeat, nice! It also works on some enemies that you "freeze" by normally hitting them, like the birds on top of the hippos. But it doesn't work on the other Zoo animals, and most other things like spikes and falling in cracks. Still fun, though!

  10. #1645
    Raging in the Streets KnightWarrior's Avatar
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    Anyword of the Streers of Rage Codes, I ask for?

  11. #1646
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by KnightWarrior View Post
    Anyword of the Streers of Rage Codes, I ask for?
    Which ones?

  12. #1647
    Raging in the Streets KnightWarrior's Avatar
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    Quote Originally Posted by Tony H View Post
    Which ones?
    Streets of Rage/Bare Knuckle
    Streets of Rage 2

    Start with 1 Continue insted of 3

  13. #1648
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by KnightWarrior View Post
    Streets of Rage/Bare Knuckle
    Streets of Rage 2

    Start with 1 Continue insted of 3
    Did you check the database at Gamehacking dot org?

  14. #1649
    The Coop's Avatar
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    This is going to be an odd request given what game it's for, but could we get a Genesis Game Genie code for Revolution-X to have an infinite Super Gun? I know there are codes for infinite CDs and infinite life, but having infinite Super Gun would be rather handy.


    Currently Reviewing: Desert Strike (SMS), Galaxy Force (SMS)
    Coming Up:TF3 Side by Side
    Done: Jim Power: The Lost Dimension

  15. #1650
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by The Coop View Post
    This is going to be an odd request given what game it's for, but could we get a Genesis Game Genie code for Revolution-X to have an infinite Super Gun? I know there are codes for infinite CDs and infinite life, but having infinite Super Gun would be rather handy.
    How/where can I get the Super Gun?

    EDIT: Nevermind Coop, got it figured out. Will have some codes soon.

    This game is sorely lacking in the Game Genie code department. I'm a big Aerosmith fan, so will make some extra codes in the name of Rock and Roll. lol.
    Last edited by Tony H; 12-18-2018 at 12:20 PM.

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