Quantcast

Page 42 of 151 FirstFirst ... 323839404142434445465292142 ... LastLast
Results 616 to 630 of 2265

Thread: Official New Game Genie Code Thread

  1. #616
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    As I mentioned, we're going to have to compromise because of the 5 code limit of the Game Genie. It would look much better with 10 codes, so if you ever want to play on an emulator, or use a hacked ROM on real hardware (SD card, etc), let me know and I'll give you all 10 codes.

    I took a screen shot with the 5 codes active. Let me know if this will work. It looks kind of patchy, but that can't be helped because of the 5 code limit. Also note that the "Pause" text and part of the score use the same palette as the red beans, so their color is also changed a little bit, although I changed it around a little to minimize this side effect. Shouldn't be a problem.

    Attachment 6503

    Let me know if this will work.

    EDIT: Will try the attachment again...

    DrRobotnik.png
    Last edited by Tony H; 03-24-2013 at 02:03 PM.

  2. #617
    Wildside Expert HappehLemons's Avatar
    Join Date
    Sep 2009
    Posts
    180
    Rep Power
    19

    Default

    Attachment isn't working for me dude.

  3. #618
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    OK, I'll just post the codes.


    AAYA-AABJ +
    AAYA-AABL +
    AAYA-AABN +
    96XT-A8H6 +
    96XT-A8H8

    The first 3 codes are for the purple beans, the last 2 codes are for the red beans.

    EDIT: I re-did the attachment above. Should be OK now.

  4. #619
    Master of Shinobi evilevoix's Avatar
    Join Date
    Apr 2011
    Location
    Jerzy Shore
    Posts
    1,767
    Rep Power
    49

    Default

    I still can't beat dynamite headdy with invincibility. It glitches and then I get crushed by enemies. Still trying.

  5. #620
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    Quote Originally Posted by evilevoix View Post
    I still can't beat dynamite headdy with invincibility. It glitches and then I get crushed by enemies. Still trying.
    Maybe some of these codes will help: http://gamehacking.org/?game=15042

  6. #621
    Wildside Expert HappehLemons's Avatar
    Join Date
    Sep 2009
    Posts
    180
    Rep Power
    19

    Default

    Quote Originally Posted by Tony H View Post
    OK, I'll just post the codes.


    AAYA-AABJ +
    AAYA-AABL +
    AAYA-AABN +
    96XT-A8H6 +
    96XT-A8H8

    The first 3 codes are for the purple beans, the last 2 codes are for the red beans.

    EDIT: I re-did the attachment above. Should be OK now.
    That looks fantastic. Thank you so much for your hard work. This is prefect.

  7. #622
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    HappehLemons, Glad to hear the codes worked.

    ============

    Someone PM'd me with a master code request...

    Yu Yu Hakusho - Makyou Toitsusen (Japan)

    BVBT-AA3A
    Master code.

  8. #623
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    To pepodmc... your inbox is full so I can't send you any messages. Delete some of your messages.

    I figured out the problem with the ROM you sent me. I don't know if you made the changes yourself, but the values at ROM addresses $003BF4 and $003BF6 are causing the problem (the blank/red screen). Using these 2 Game Genie codes, together with the master code I made earlier, will solve the problem...

    Yu Yu Hakusho - Makyou Toitsusen (Japan)

    AA7T-AAHY +
    127T-B8S0
    Fixes the problem at ROM addresses $003BF4 and $003BF6.

    BVBT-AA3A
    Master code.


    Use all 3 codes.

    =================

    NOTE: Can an Admn let pepodmc know that his inbox is full? Thanks.

  9. #624
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    Mortal Kombat (Genesis)

    Note that these codes have not been tested on version 1.1.

    RFDT-C6WG
    Cheat menu is always enabled.

  10. #625
    Sports Talker
    Join Date
    Oct 2007
    Age
    45
    Posts
    34
    Rep Power
    0

    Default

    I'm looking for codes for the translated versions on Undealine, Battlemania 2, and Gleylancer. The codes I've found online just give me the red screen on my Mega Everdrive. Thanx in advance.

  11. #626
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    I'm not sure what you're asking for. Do you want codes to get rid of the red screen? If there is a "Master code" for the game, it will usually get rid of the red screen. Here's another trick you can use to get rid of the red screen: http://codehut.gshi.org/GGMasterCodesSega.txt

  12. #627
    urusei yatsura Master of Shinobi lumclaw's Avatar
    Join Date
    Jul 2010
    Posts
    1,363
    Rep Power
    20

    Default

    Wouldn't the translation patches remove region lock? Perhaps you're getting an error due to trying original Japanese codes, with hacked games.

  13. #628
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    I've never looked closely at any translation patches, but if I were making one, I would definitely remove any regional locks.

    A regional lockout will usually show up as a text message telling you it will only work with certain systems, whereas a blank/red screen is usually from a failed checksum check. A master code will kill the checksum check so the game will start successfully.

    If someone has made a translation patch, they can either include the master code as part of the patch, or they can change the checksum to match the newly hacked ROM. If they changed the checksum, then you would get a blank/red screen when using any Game Genie codes. A master code should fix that problem.

    Wizzard77, if you can, try using the method in the link of getting rid of the master code and see if it works. If you need a master code, let me know.

    EDIT: Generally, translation patches won't affect most Game Genie codes.

  14. #629
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    Risky Woods (Genesis)


    R1ST-26VY
    Master code (improved). Gets rid of the blank screen, and makes the game load
    faster.


    ACDT-3Z3Y
    Jump a little higher.


    ACDT-3V3Y
    Jump a lot higher.


    MCDT-2ADJ
    High moon jump with slow descent.


    JCDT-2ADJ
    Higher moon jump with slow descent.


    ECEA-2AFL
    Much less gravity when walking off ledges and touching enemies. This code makes
    you fall much slower when walking off ledges, and it sometimes knocks you much
    higher when touching enemies.

  15. #630
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,666
    Rep Power
    61

    Default

    Pulseman (J) (Genesis/MD)


    ADGT-AA6L
    Walk thru walls/blocks, etc.


    RHMA-C6VG
    Jump in mid-air (multi-jump). Rapidly tap the jump button.


    AAAA-EJPE
    High moon jump.


    AAAA-FJFE
    Super high moon jump.


    AJAA-EAFN
    Less gravity when falling (can use with jump codes for slower descent).


    AEAA-EAFN
    Much less gravity when falling (can use with jump codes for super slow descent).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. 32X: Yay or nay?
    By 16bitter in forum 32X Power!
    Replies: 46
    Last Post: 04-11-2013, 01:27 AM
  2. Game Boy appreciation thread
    By Drixxel in forum Insert Coin
    Replies: 118
    Last Post: 12-26-2012, 10:55 AM
  3. Game Genie Codes: Should we have them?
    By Melf in forum Contributor's Corner
    Replies: 11
    Last Post: 03-30-2008, 04:15 PM
  4. Game Genie Problems
    By Chris Marsh in forum Tech Aid
    Replies: 6
    Last Post: 06-20-2006, 10:12 PM
  5. how to make your own game genie codes
    By daminmancejin2 in forum Genesis Does!
    Replies: 0
    Last Post: 11-22-2005, 05:01 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •