Quantcast

Page 46 of 151 FirstFirst ... 364243444546474849505696146 ... LastLast
Results 676 to 690 of 2262

Thread: Official New Game Genie Code Thread

  1. #676
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Hook (E) Mega Drive

    AJPA-AA6N
    Infinite Fly time (once you have it).

    EDIT:

    HB1T-BEXC
    Start each life with Fly time. Combine with Infinite Fly time code to always
    have flying ability.
    Last edited by Tony H; 08-15-2013 at 02:49 PM.

  2. #677
    Raging in the Streets goldenband's Avatar
    Join Date
    Dec 2009
    Posts
    4,662
    Rep Power
    102

    Default

    In Junction, you unlock Stages 51-60 from the configuration menu after you beat Stage 50 with 100k points in hand. It'd be great to have a Game Genie code to access those levels from the start, without having to beat the very difficult Stage 50 (let alone contrive to score 100k points in doing so).

    I don't think there are more unlockable levels after Stage 60, since you get kicked back to the title screen after beating any single one of Stages 51-60. But after I beat Stage 60 (which is hard as hell) I foolishly forgot to double-check the config menu before turning the game off.

    BTW Tony H, thanks again for the Warrior of Rome II codes. For a variety of reasons I haven't tried them out yet, but I will at some point and they're very much appreciated.

  3. #678
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Junction (Genesis)

    HRCT-BJ3E
    Unlock stages 51 to 60 in the Configuration menu.

    ----------------

    That is the proper code, but here is a code that lets you test stages well above 60. I tried stages 61 and 62 and they were glitched somewhat, so not sure if they're playable.

    K4CT-BJ3E
    Try stages up to 79.

    Also, since I'm working on the game, I'm going to go ahead and make some more codes.

  4. #679
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Junction (Genesis)

    CWCT-AAB8
    Can choose up to 20 stock in the Configuration menu.

  5. #680
    Raging in the Streets goldenband's Avatar
    Join Date
    Dec 2009
    Posts
    4,662
    Rep Power
    102

    Default

    Awesome, thanks, Tony! I haven't tried them on real hardware yet but they work perfectly in Fusion.

    I tried Stages 61-79 and all of them seem hopelessly glitched out, but that's actually a relief -- I'm glad the game doesn't go on endlessly, it's demanding enough as it is.

  6. #681
    Master of Shinobi GelmiR's Avatar
    Join Date
    Oct 2005
    Posts
    1,092
    Rep Power
    34

    Default

    Thanks for all the Hook codes, Tony! I'll try them asap (probably tomorrow) and will get back to you afterwards

  7. #682
    Master of Shinobi GelmiR's Avatar
    Join Date
    Oct 2005
    Posts
    1,092
    Rep Power
    34

    Default

    About this Hook (E) code:
    AJZA-AA5W
    Infinite energy

    It works great, but you'll need to turn the GG off if you fall into a pit, as that won't kill you either. Unless you can fly out, of course.
    Will test the others this evening or tomorrow

  8. #683
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Golden Axe II (Genesis)


    RYMT-A6XY
    Invincibility against all physical attacks (can walk thru enemies). Also
    works when you're riding the dinosaur. Can still attack enemies like normal.


    BHCT-AABG
    Start with 9 credits.


    AAJA-BYV8
    Start each life with more energy.


    AAJA-BAV8
    Start each life with much more energy.

  9. #684
    Raging in the Streets KnightWarrior's Avatar
    Join Date
    Feb 2007
    Location
    California
    Age
    48
    Posts
    3,674
    Rep Power
    36

    Default

    Tony

    Can you do a Code for Super SF2 for a Sound Test

    Like if I was to Record Cammy's Stage Music

  10. #685
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    I've never really gotten into making "Music" codes, but will take a look at it and see if I can figure anything out.

  11. #686
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Quote Originally Posted by KnightWarrior View Post
    Tony

    Can you do a Code for Super SF2 for a Sound Test

    Like if I was to Record Cammy's Stage Music
    It already exists. You'll find it here... http://tcrf.net/Super_Street_Fighter...gers_(Genesis)

  12. #687
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Double Dragon 3 (Genesis)


    RGRT-A6W2
    Can enter a shop anywhere in the level by walking up. Just walk up into a
    wall, alley, etc and you will enter a shop. Only works on levels that have
    shops. However, on levels that don't have shops, you'll start that level in
    a shop.


    AF9T-AAAC
    Only have to fight 1 enemy at a time (instead of 3) in the 1st fight scene.


    AB9T-AABE
    No motorcycles in the 2nd level.


    RGMT-A6Z2
    Can go thru exit doors without having to kill any enemies.


    RGNT-A608
    Instantly finish some levels (1st motorcycle level, mission 2, etc). Can turn
    code on or off at any time.

  13. #688
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    This is actually a pretty good game with hardly any Game Genie codes out there. Will be making more codes for this one.

    Radical Rex (Genesis)


    JS2T-2AAW
    Select "Options" to go to a Level Select screen.


    JS2T-2ABL
    Select "2 Players" to go to a Level Select screen. Must be a 1 player game.

  14. #689
    Raging in the Streets KnightWarrior's Avatar
    Join Date
    Feb 2007
    Location
    California
    Age
    48
    Posts
    3,674
    Rep Power
    36

    Default

    I forgot about the Debug Code ...

  15. #690
    Master of Shinobi Tony H's Avatar
    Join Date
    Jun 2009
    Posts
    1,659
    Rep Power
    61

    Default

    Radical Rex (Genesis)

    AAMA-5V9C
    Jump higher.


    AAMA-5P9C
    Jump much higher. May want to use the "Auto Warp" code (RE7A-46T0) with this
    one. Keeps you from bumping into ledges above you.


    RE7A-46T0
    Auto warp to higher ledges when walking into walls, jumping, or skateboarding.
    When jumping (especially with the high jump codes), you will sometimes hit a
    ledge above you and be knocked back down. This code warps you to the top of
    that ledge. When skateboarding, you will be warped to the top of some half
    loops.
    Last edited by Tony H; 08-25-2013 at 05:28 PM. Reason: Changed "Auto Warp" code description.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Similar Threads

  1. 32X: Yay or nay?
    By 16bitter in forum 32X Power!
    Replies: 46
    Last Post: 04-11-2013, 02:27 AM
  2. Game Boy appreciation thread
    By Drixxel in forum Insert Coin
    Replies: 118
    Last Post: 12-26-2012, 11:55 AM
  3. Game Genie Codes: Should we have them?
    By Melf in forum Contributor's Corner
    Replies: 11
    Last Post: 03-30-2008, 05:15 PM
  4. Game Genie Problems
    By Chris Marsh in forum Tech Aid
    Replies: 6
    Last Post: 06-20-2006, 11:12 PM
  5. how to make your own game genie codes
    By daminmancejin2 in forum Genesis Does!
    Replies: 0
    Last Post: 11-22-2005, 06:01 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •