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Thread: Official New Game Genie Code Thread

  1. #1186
    Bring on the noise! WCPO Agent Bones Justice's Avatar
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    Quote Originally Posted by Tony H View Post
    What is the name of the game?
    Oops, my bad.

    Lethal Enforcers II: Gunfighters
    Slayer-1: "Minus 210 degrees...minus 215...minus 220. Why are you still standing?"

    Bones: "My will...will not die."

    https://m.youtube.com/watch?v=AJ-iQfP3mFs

  2. #1187
    Master of Shinobi Tony H's Avatar
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    I can see why there aren't any level select codes for this game. Having trouble finding the RAM address for the level/stage. If I figure anything out, I'll post the codes.

    P.S. If anyone else figures out the RAM address, please post it.

    EDIT: Finally figured it out. Will have the codes shortly.
    Last edited by Tony H; 02-20-2016 at 09:56 AM.

  3. #1188
    Master of Shinobi Tony H's Avatar
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    Lethal Enforcers II: Gunfighters (Genesis)

    AJ8A-AAFT
    Start on Stage 2 (Stage Holdup).


    AN8A-AAFT
    Start on stage 3 (Saloon Showdown).


    AT8A-AAFT
    Start on stage 4 (The Train Robbery).


    AY8A-AAFT
    Start on stage 5 (The Hide Out).

    ==========

    I'll work on the section codes next.

    EDIT: Guess I should add the RAM codes too:

    FFB18A:000? = Stage select. 2 = Stage 2, 3 = stage 3, etc. Has only been tested on Gens.

    EDIT 2: Having trouble with the section codes. FFB18C:000? works, but causes problems (black screen when you advance to some sections). Very unusual method they use for sections. Hopefully I can figure it out.
    Last edited by Tony H; 02-20-2016 at 12:25 PM.

  4. #1189
    Bring on the noise! WCPO Agent Bones Justice's Avatar
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    Thanks for working on it!

    I will have to try them out as soon as I connect to shore power again.
    Slayer-1: "Minus 210 degrees...minus 215...minus 220. Why are you still standing?"

    Bones: "My will...will not die."

    https://m.youtube.com/watch?v=AJ-iQfP3mFs

  5. #1190
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by Bones Justice View Post
    I will have to try them out as soon as I connect to shore power again.
    Interesting. What kind of boat are you on? Work or pleasure?

  6. #1191
    Master of Shinobi Tony H's Avatar
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    Lethal Enforcers (Genesis)


    A61T-BE36
    Enable hidden level select. Go to the Option menu and scroll down one space below "Exit" for the Stage select, and one more space down for Section select. You won't be able to see them, but they're there. Press Right to increase the Stage or Section, then press Start to play.

    ==========

    I was hoping that Lethal Enforcers 2 had a hidden level select too, but haven't found one yet.

  7. #1192
    Bring on the noise! WCPO Agent Bones Justice's Avatar
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    Quote Originally Posted by Tony H View Post
    Interesting. What kind of boat are you on? Work or pleasure?
    Just my personal sailboat. All the luxuries of home: kitchen, bed, head, and Sega, of course.

    I like the whole game but my favorite part is the quick-draw. It's the only quick-draw in the whole game. It would be cool just to play that part any time. I really would like to play it repeatedly sometimes but once you beat it, the game just advances to the next regular level. Thanks again for the codes!

    "You must spread some reputation around..."
    Slayer-1: "Minus 210 degrees...minus 215...minus 220. Why are you still standing?"

    Bones: "My will...will not die."

    https://m.youtube.com/watch?v=AJ-iQfP3mFs

  8. #1193
    Master of Shinobi Tony H's Avatar
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    Finally got if figured out...

    Lethal Enforcers II

    SA8A-B2ZY +
    AN8A-AAFT
    Start on Quick-Draw section on stage 3.

    ============

    I can't beat that section yet, so not sure what happens when you get passed it. My guess is that you will probably move on to the next level, so you'll need to reset the game to play the Quick-Draw section again. I'll work on a code so that that section plays over and over without having to reset.

    EDIT: It looks like resetting the game is going to work the best. I came up with a set of 2 codes that causes you to go back to the level BEFORE the boss fight (AKA Quick-Draw) when you beat that section. This means you'd have to play through that level before you can play Quick-Draw again. I can post the codes if you'd like, but resetting the game sounds like it's your best bet.
    Last edited by Tony H; 02-25-2016 at 09:39 PM.

  9. #1194
    Bring on the noise! WCPO Agent Bones Justice's Avatar
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    Thanks! Your codes work totally great! I had a little trouble putting them in at first. I thought my Game Genie was broken. Turns out, it doesn't like having the Justifier plugged in. Once I got the code in, I was able to use both Justifiers okay, though. I could even switch between one gun (three bad guys) or two guns (six bad guys).

    I can outdraw all six bad guys with both guns. I want to see if I can get all six using only one gun. Best I can do so far is four or five of 'em. I seem to be more accurate with my left but I can shoot faster with my right.. Of course, to get all six guys with one gun will require both speed and accuracy -- definitely won't have time to reload!

    I love how the bad guys fade out after they have been killed rather than just disappearing.

    "You must spread some reputation around..."












    Slayer-1: "Minus 210 degrees...minus 215...minus 220. Why are you still standing?"

    Bones: "My will...will not die."

    https://m.youtube.com/watch?v=AJ-iQfP3mFs

  10. #1195
    Master of Shinobi Tony H's Avatar
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    Impressive. I was able to kill one. :-)

  11. #1196
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    Do you think you could take another shot at the dragons in Golden Axe ? (so that they do not run away after a player/enemy has been kicked off the third time)
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  12. #1197
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by retrospiel View Post
    Do you think you could take another shot at the dragons in Golden Axe ? (so that they do not run away after a player/enemy has been kicked off the third time)
    Which version of the game do you have? If you're not sure, just let me know which of my "Dragons don't run away when sitting alone" codes worked on your game (I made codes for both versions).

  13. #1198
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    Golden Axe (JUE) (REV 01) [!] is the ROM I use (with Pyron's Color Hack: www.romhacking.net/hacks/2082/ )
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  14. #1199
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by retrospiel View Post
    Do you think you could take another shot at the dragons in Golden Axe ? (so that they do not run away after a player/enemy has been kicked off the third time)
    Didn't have time to test it, but one of these codes should work. Let me know which one.

    Golden Axe (ver 1.1 aka REV01)

    AJXT-CA7T
    Dragon doesn't run away after player has been kicked off the third time.

    or

    AJ2A-CA5A

  15. #1200
    Master of Shinobi Tony H's Avatar
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    Double Dragon (Genesis)


    2AET-AAGE +
    2AET-AAHL
    Tighter camera. The camera starts to move when your character gets just past the halfway point.

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