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Thread: Official New Game Genie Code Thread

  1. #1366
    Master of Shinobi Tony H's Avatar
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    Dashin' Desperadoes (Genesis)

    ALEA-AA8R
    Jump in mid-air (multi-jump) along with moon jump. Allows you to jump as high as you want by holding down the jump button, or you can keep tapping the jump button to do multi-jumps in mid-air.


    ALKT-AA7A
    Infinite dash.


    R0NT-A60Y
    Don't fall when you walk off ledges ("walk on air"). Only works on boss levels. Press Jump to drop down. You can "walk on air" above the boss and throw bombs without getting hit by his bombs.


    ABST-CLCJ
    Speed shoes last twice as long.


    93ST-CACR
    As soon as you pick-up the speed shoes start running, and when you reach full speed (in 1 or 2 seconds), you will warp to the end of the level and win the race.


    AL6T-CA22
    Boss cars don't move. Makes it very easy to blow the car up.


    SX8A-DCGG +
    AH8A-CAGJ
    Only takes 7 hits to blow up boss cars (instead of 30 hits).

  2. #1367
    Hero of Algol
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    Hi, Tony!

    Please, allow me to request some codes:
    Mystical Fighter (U)
    - I would like to have a code which would make the Expert difficulty always enabled in the options menu (it only appears after you beat the game on Hard).
    - And, if possible, code(s) to make the enemies walk faster.

    Shui Hu Feng Yun Zhuan (Unl)
    - Some code to change the timer (go slower or have higher value).
    - Code for level select and/or invincibility.
    - Code to make the enemies walk faster.
    Last edited by Barone; 04-03-2018 at 08:22 PM.

  3. #1368
    Master of Shinobi Tony H's Avatar
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    Hi Barone, working on some N64 codes right now, but will take a look at your requests shortly.

  4. #1369
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by Barone View Post
    Hi, Tony!

    Please, allow me to request some codes:
    Mystical Fighter (U)
    - I would like to have a code which would make the Expert difficulty always enabled in the options menu (it only appears after you beat the game on Hard).
    - And, if possible, code(s) to make the enemies walk faster.
    This code makes the "Expert" mode available in the Option menu, but I don't know how to tell if it's actually in the expert mode during game play. Test it and let me know...

    Mystical Fighter (Genesis) Game Genie

    ABBA-CA5A
    Enables Expert mode in the Option menu.

  5. #1370
    Hero of Algol
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    You must spread some Reputation around before giving it to Tony H again.

    It worked! Thank you very much!

  6. #1371
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by Barone View Post
    Hi, Tony!

    Please, allow me to request some codes:
    Mystical Fighter (U)
    - And, if possible, code(s) to make the enemies walk faster.
    Mystical Fighter (Genesis)

    PCTA-BL0W
    Enemies walk faster.

    PCTA-BR0W
    Enemies walk much faster.


    Let me know which one is better (or maybe both are useful?). Haven't tested much, but the code may only work when the enemy is walking left. Also, has only been tested on the very first enemy, so not sure if it works on others.

    EDIT: Once you let me know which one(s) you like, I'll make a code(s) for walking right if necessary.

  7. #1372
    Master of Shinobi GelmiR's Avatar
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    Looking for 2 codes for Spirou:

    - Infinite lives
    - Infinite Yellow Helicopter Fuel/Air Tank (fuel for the Chase/Poursuite level and air tank for Cave/Grotte level)

    Rune has listed RAW codes for these on Gamehacking, but there are no actual Game Genie codes for them.

    Any help would be appreciated, thanks in advance


    Edit: Also interested in Infinite Time for Tintin in Tibet.

  8. #1373
    Master of Shinobi Tony H's Avatar
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    GelmiR, Spirou uses a shared routine for lives, fuel, air, etc, so it's difficult to make an "infinite" type Game Genie code for those items without affecting other things.

    Here are some alternate codes that should work almost as good...

    Spirou (E) Game Genie

    JB3T-4AFA
    Start each life with twice as much helicopter fuel (Chase/Poursuite level).

    NB3T-4AFA
    Start each life with 3x as much helicopter fuel (Chase/Poursuite level).

    JC8A-4ACC
    Start with 40 seconds of air every time you go in the water (Cave/Grotte level, Easy difficulty).

    NC8A-4ACC
    Start with 60 seconds of air every time you go in the water (Cave/Grotte level, Easy difficulty).

    JC8A-4ACE
    Start with 40 seconds of air every time you go in the water (Cave/Grotte level, Medium difficulty).

    NC8A-4ACE
    Start with 60 seconds of air every time you go in the water (Cave/Grotte level, Medium difficulty).


    You'll find existing codes on my website (The Code Hut) that let you start with more lives.

    ========

    Here's a code that you didn't request, but might be useful...

    RFPA-6608
    Turn code on at any time to automatically finish the level. You will get to see all the cut scenes and dialog and then go to the next level. Turn code off when you get to the level you want.

  9. #1374
    Raging in the Streets KnightWarrior's Avatar
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    Tony

    Can you look for some Batman: Revenge of the Joker (Genesis) Game Genie

    Keep your current Power-Up on Bosses when you die

  10. #1375
    Master of Shinobi Tony H's Avatar
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    GelmiR, here is the last of the codes you requested...

    Tintin in Tibet (E) Game Genie

    AVCV-GA92
    Infinite time.

    =========

    KnightWarrior, I'll work on your code tomorrow.

  11. #1376
    Master of Shinobi Tony H's Avatar
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    Here is an improved version of the "Enable debugger" code on my site. This code doesn't have to be turned on when the game first starts (can be activated at any time)...

    Spirou (E) Game Genie

    AJNA-4A8J
    Enable debugger (improved version). During game play, hold A and press Start. You will be able to select any level.

  12. #1377
    Master of Shinobi GelmiR's Avatar
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    Wow, thank you Tony! I have tested all the codes and can confirm they all work. Also, non-requested additional codes are always welcome

    Tintin in Tibet infinite time code: I have played the first two levels with this code, works like a charm. Also (unlike Smurfs), no need to turn it off to complete a level.

    Spirou:
    The "complete level" and "improved debug" codes are very welcome and work great.
    I extensively tested the air and gas codes, they all work great. Also cross-tested them on easy/medium, they work exactly as you stated. I noticed though that they stayed at 40 and 60. Turned off the code, it still stayed there.
    Turns out that an infinite energy code by VisitntX (RF2A-460C) I was also using, applies to lives, air, and gas as well. I thought I'd let you know in case you would be interested in checking it out. I'm sorry by the way, I hope you don't feel like you made the codes for nothing, I'm still saving them for future use when I need more of a challenge.

    These codes make these games a lot more fun and playable, thanks again!

    Looking for some more for Smurfs 1. I'm not sure if they are possible.

    Luge / the Descent level
    Infinite energy. I'm currently using several codes to achieve this in the game, and one of them (ATNA-TA66) means insta-kill at one hit in this level. You made this code, so I thought you'd like to know that this one is best turned off in this level.

    Falaise / the Cliff level
    A code to "freeze" the log in place and keep it from turning. If it turns with the player on it, it's insta-death. The log consists of 2-3 parts, I'm not sure if a code for each part would be needed.

    Mur / Gargamel's Manor House
    A code to keep the bubble from bursting. A little to the left in this level, the player enters a bubble. This must be moved between thorn branches and enemies, one hit and it will burst. It also bursts when touching the top of the screen. It has to auto-burst at the end of the level. But I guess if needed, the code can be turned off, then.

    These last two are mostly for fun, I wouldn't put too much time in it. Thanks in advance!

    Edit:
    I reached the area! I could reach the actual entrance after all, thanks to your "walk on air" code Don't think you can access it any other way... But I'm still interested in the no clip code though
    I'm also interested (if at all possible) in a no-clip code for Pirates of Dark Water (USA, Europe) (May 1994). There's an area in the Port of Pandawa level that I've never been able to reach. There are lots of pots there, which always contain powerups.
    The area I'm talking about can be accessed by using the Game Genie code for the level select (AJEA-AA7N) and selecting "PORT2". I'm mostly interested in such a code in hopes that it'll help me find out how to access this area. (Found it!)
    It's a short distance from where you start. To open the gate, find the key in a pot on the top left of the screen. After you open the gate, go up, to the right, and down. That's where on the right, you'll already see 2 unreachable pots. The bottom one can be smashed open from this side (contains a potion). But there's a lot more of them in that specific area. Your "walk on air" code (R1TT-A60R) gave me a great view of the area. Again, any help is appreciated
    Last edited by GelmiR; 05-13-2018 at 03:40 AM.

  13. #1378
    Master of Shinobi Tony H's Avatar
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    Quote Originally Posted by KnightWarrior View Post
    Tony

    Can you look for some Batman: Revenge of the Joker (Genesis) Game Genie

    Keep your current Power-Up on Bosses when you die
    Are the power-ups only for the bosses, or do you only lose them when you're fighting bosses?

    EDIT: GelmiR, will get the rest of your codes shortly.

  14. #1379
    Master of Shinobi GelmiR's Avatar
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    Quote Originally Posted by Tony H View Post
    EDIT: GelmiR, will get the rest of your codes shortly.
    Cool, thanks!

  15. #1380
    Master of Shinobi Tony H's Avatar
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    GelmiR, I've got your "No-Clip" code for Pirates of Dark Water (USA, Europe) (May 1994), but was having trouble figuring out how to progress through the level, so I haven't actually tested it in the location you were talking about, but the code should work.

    Pirates of Dark Water (USA, Europe) (May 1994) Game Genie

    AAYT-CA28 +
    AAYT-CA2N
    Walk thru doors.

    =======

    If you want to save code space, the first code is for walking Right, and the second code is for walking Left.

    EDIT: Changed code description to "Walk thru doors".
    Last edited by Tony H; 05-16-2018 at 08:50 PM.

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