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Thread: Wolfenstein 3D and Doom "clones"

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    Road Rasher
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    Default Wolfenstein 3D and Doom "clones"

    The game engines used in Wolfenstein 3D and Doom were sometimes used by other companies for their games. Here's a thread to discuss them (licensed games only).


    Examples of games that used the Wolfenstein 3D engine:

    Operation Body Count
    Developer: Capstone Software
    Publisher: Capstone Software
    Release date: 1994

    Corridor 7: Alien Invasion
    Developer: Capstone Software
    Publishers: Intracorp Entertainment, GameTek
    Release date: 1994


    Examples of games that used the Doom engine:

    Heretic
    Developer: Raven Software
    Publisher: id Software LLC
    Release date: 1994

    Hexen: Beyond Heretic
    Developer: Raven Software
    Publisher: id Software LLC
    Release date: 1995
    Last edited by Josh; 11-15-2014 at 06:06 PM.

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    Duke Nukem 3D ? (Licensed in Brazil)

    What is a WAD ?

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    The Cat in the Hat Shining Hero NeoVamp's Avatar
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    Quote Originally Posted by djvectorman View Post
    Duke Nukem 3D ?
    Duke Nukem 3D ran on Ken Silverman's Build Engine, not Doom or Wolf3D engine.

    And a WAD is a file that contains the art/maps/sounds of the game in Doom.


    http://en.wikipedia.org/wiki/Doom_WAD

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    Master of Shinobi GeckoYamori's Avatar
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    I had Blake Stone: Aliens of Gold which was another Apogee (I think) game based on the Wolf3D engine. One of the most popular Doom engine offshoots oddly enough was Chex Quest which was packed into an American cereal brand.

    Back in the 90's people seemed to grow tired of Doom clones rather quick (certainly a lot quicker than it's taken for fatigue to kick in for today's super-linear blockbuster shooters). But ironically most of these games have aged much more gracefully than their more modern counterparts. Was thinking about this thanks to Happy Video Game Nerd's recent review of Doom 64, which recieved less than a lukewarm reception in its heyday but is now quite appreciated among those who get a chance to play it, and time has proven it to be more refined and playable than its contemporary 3D competitors like Turok.

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    Road Rasher
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    I think my most favorite build engine games has to be

    Blood
    Shadow warrior
    Duke Nukem 3d

    After the above games I didn't play much Doom anymore.

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    Pity rep is still rep. Raging in the Streets Mr Smith's Avatar
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    Blood wins, close this thread.


    Quote Originally Posted by Kamahl
    You my lord, are a poet and a scholar. Of death.

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    The Cat in the Hat Shining Hero NeoVamp's Avatar
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    NAM is better then Blood.

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    Hero of Algol kool kitty89's Avatar
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    Quote Originally Posted by Mr Smith View Post
    Blood wins, close this thread.
    "I Live Again"
    6 days older than SEGA Genesis
    -------------
    Quote Originally Posted by evilevoix View Post
    Dude it’s the bios that marries the 16 bit and the 8 bit that makes it 24 bit. If SNK released their double speed bios revision SNK would have had the world’s first 48 bit machine, IDK how you keep ignoring this.
    Quote Originally Posted by evilevoix View Post
    the PCE, that system has no extra silicone for music, how many resources are used to make music and it has less sprites than the MD on screen at once but a larger sprite area?

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    Mega Driven Raging in the Streets cleeg's Avatar
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    This seems the best thread for this...

    I have developed a mild obsession with wanting to play AVP for the Jaguar. I don't (I sort of do) want to buy a Jag, but after some discussion on the excellent Wolfenstein for MD board I got to thinking that this could surely be made for the 32X in some fashion? Even the stock MD? It looks quite similar mechanics wise, though I appreciate this does not necessarily mean it is possible.

    What do you all reckon?

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    Twin Amazon Road Rasher miru's Avatar
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    I ha a few of them! Like Hacx.

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    Quote Originally Posted by NeoVamp View Post
    NAM is better then Blood.
    What about WWII?


    As for me, I never got to play Doom, Wolfenstien 3D or any of the Build Engine games until the early 2000s. Didn't have a PC until 2001, and I didn't get to own the real Doom games until the Collection was released. So yeah, I was a bit behind when it came to discovering the joys of those older FPS games. Sure, I played the half-assed version of Doom on the 32X, the broken port on the Saturn, and the good PS1 version, but they're not as good as the original PC version.

    Actually, I believe my first FPS game was Zero Tolerance, now that I think about it. And Quake was my first PC FPS game.


    Currently Reviewing: Galaxy Force (SMS)
    Coming Up:TF3 Side by Side
    Done:

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    The Cat in the Hat Shining Hero NeoVamp's Avatar
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    Quote Originally Posted by The Coop View Post
    What about WWII?
    I know you're joking, but WWIIGI was a great game.

    And I met a great friend via that game, had 13 years of laughs together.
    So yeah, it might look horribly outdated but I find that's part of the charm.
    and of course the Vietnam expansion pack called Platoon Leader was like a hundreds times awesome.

    Good times..

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    Quote Originally Posted by cleeg View Post
    This seems the best thread for this...

    I have developed a mild obsession with wanting to play AVP for the Jaguar. I don't (I sort of do) want to buy a Jag, but after some discussion on the excellent Wolfenstein for MD board I got to thinking that this could surely be made for the 32X in some fashion? Even the stock MD? It looks quite similar mechanics wise, though I appreciate this does not necessarily mean it is possible.

    What do you all reckon?

    I am no coder or tech guy, but i have read that the problem with Jaguar to 32X conversions would be the lack of RAM in the 32X. Still, with workarounds that issue, the 32X seems to have the horsepower for a decent conversion of AVP.

    I dont think the game could work at all in the good old Genny. One of the thing about AVP, is that the enemies had some interesting AI for its time, and i dont think the Genesis would be able to handle that very well,. And of course, the awesome graphics would suffer terribly in the Genesis.

    Maybe Chilly Willy can comment more on this, he is the 32X expert.

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    Master of Shinobi Soulis's Avatar
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    Alien VS Predator (Jaguar) is somewhere between Wolf3D and Doom. Its more advanced than Wolf 3D (better textures, textured ceilings/floors, superior sprites) but inferior to Doom (boxy corridors, basic architecture/level design) technically.

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    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    What kills AvP for me is the framerate. I'm sure the 32x could handle it. I wonder if you can overclock a Jaguar.


    You just can't handle my jawusumness responces.

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