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Thread: Dreamcast Appreciation Thread

  1. #16
    HNNNNNNNNNNNNNNNNNNNNNNNG Raging in the Streets Moirai's Avatar
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    This thread makes me wonder how many 6th gen games would have ended up on dreamcast.I wonder how the lack of DVD would have effected the dreamcast later in it's life if it had lasted as long as the other consoles. I wonder if they would have also made a model 2 dreamcast later it's life... Seeing as the dreamcast was already significantly cheaper when it was released, later in it's life it could have been sold for a sub $100 price, making it the most affordable console on the market...

  2. #17
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Would've loved to see something like Shadow of the Colossus or ICO on the Dreamcast

  3. #18
    I remain nonsequitur Shining Hero sheath's Avatar
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    GDROMs weren't much smaller than Gamecube Disks, it wouldn't have been a big deal for the entire generation I'd say. Also, here is an old list of canceled Dreamcast games for your viewing displeasure:

    10six (SegaSoft / SEGA)
    3,000,000 RPG (Warp)
    3D Fighter Maker (ASCII)
    Agartha (No Cliché / SEGA)
    Age of Empires II: The Age of Kings (Ensemble Studios / Konami + SEGA)
    Aiken's Artifact see Sanity - Aiken's Artifact
    Akolyte (Publisher: TBA Developer: Ionos)
    ALEX ~ Virus Composer (Media Factory)
    Alexander: The Road to Percia (Media Factory / RocketStudio)
    Alien Resurrection (Argonaut / Fox Interactive)
    All-Star Baseball (Acclaim)
    Alugulate
    Anachronox (Ion Storm)
    Arcatera: The Dark Brotherhood (Westka Entertainment / Ubi Soft)
    Arena League Football: The 50 Yard Indoor War (Midway)
    Armada 2: Exodus (Metro3D)
    Austin Powers: Mojo Rally (Take 2 / Rockstar / Climax Studios)
    Baldur's Gate (BioWare / SEGA)
    Battle Zone II (Pandemic Studios)
    Beach Spikers (AM2 / SEGA)
    Black & White (Lionhead Studios / Krisalis)
    bleem! for Dreamcast - Final Fantasy IX (bleem!, LLC)
    bleem! for Dreamcast - Metal Gear Solid Integral (bleem!, LLC)
    bleem! for Dreamcast - WWF Smackdown (bleem!, LLC)
    bleem! for Dreamcast - WWF Smackdown 2 (bleem!, LLC)
    bleem! for Dreamcast: bleempak A (bleem!, LLC)
    bleem! for Dreamcast: bleempak B (bleem!, LLC)
    bleem! for Dreamcast: bleempak C (bleem!, LLC)
    bleem! for Dreamcast: bleempak D (bleem!, LLC)
    Boarder Zone (Housemarque / Infogrames)
    Braveknight: Lieveland Avenue (Panther)
    Buffy the Vampire Slayer
    Castlevania: Resurrection (Konami USA)
    Chakan: The Forever Man (AndNow)
    Chess 2000
    Chi-Q no Tomodachi (NexTech)
    Cho Hamaru Golf (SEGA)
    Colin McRae Rally 2.0 (Codemasters)
    Combat Flight Simulator see Microsoft Combat Flight Simulator
    Commandos 2: Men of Courage (Pyro Studios / Eidos)
    Crack 2 (Sieg)
    Crimson (Core)
    Croc 2 (Argonaut / Fox Interactive)
    Cut Away
    Dark Angel: Vampire Apocalypse (Metro3D)
    Dark Earth (Kalisto)
    Dark Eyes (NexTech)
    Daytona USA 3 (SEGA)
    Dee Dee Planet (Dori Dock / SEGA)
    Deer Avenger (Hypnotix / Berkeley + Simon & Schuster)
    Densha de Go! 3: Commuting (Taito)
    Derby Owners Club Online (Hitmaker / SEGA)
    D-Jump
    Dogs of War (Silicon Dreams / Take 2)
    Drak(k)an (Surreal Software / Psygnosis + GT Interactive)
    DroneZ (Zetha GameZ)
    Dynamic Golf (Wow Entertainment / SEGA)
    Dynamite Baseball (AM1 / SEGA)
    Dynamite Robo (Warashi)
    ESPN Baseball Tonight (Konami)
    ESPN Links Golf (Microsoft + Konami)
    European PGA
    Extreme-G X (Acclaim Studios London)
    F1 Grand Prix 4 see Geoff Crammond's Grand Prix 3 - 2000 Season
    Far Nation (SEGA)
    Felony Pursuit see The World's Scariest Police Chases: Deadly Pursuit
    Fighter Maker see 3D Fighter Maker
    Final Fight Revenge (Capcom)
    Flintstones: Viva Rock Vegas
    Flying Dragon see SD Legend of the Flying Dragon EX
    FOG Music Box (Warp)
    Fortress: The Evolution (Pipe Dream / Majesco)
    Fortris (Promethean Designs)
    Friend of Earth (NexTech)
    Frontier (Turbine Entertainment / SEGA)
    Galleon: Islands of Mystery (Confounding Factor / Interplay)
    Geist Force (SEGA of America + Netter Digital Entertainment / SEGA)
    Geoff Crammond's Grand Prix 3 - 2000 Season (Microprose / Infogrames + Hasbro)
    Gex 3: Deep Cover Gecko (Crystal Dynamics / Eidos)
    Giants: Citizen Kabuto (Planet Moon Studios / Interplay)
    Glover 2 (Interactive Studios / Hasbro)
    Gold and Glory: The Road to El Dorado (Ubisoft / Revolution Software Ltd.)
    Golf Shiyouyo Survival Hen (Bottom Up / SoftMax)
    GorkaMorka (Real Sports / Ripcord)
    Grand Prix 4 see Geoff Crammond's Grand Prix 3 - 2000 Season
    Gun Valkyrie (Smilebit / SEGA)
    Guru Guru Onsen 3 (SEGA)
    Gutherman (No Cliché / SEGA)
    Half-Life / Online (Gearbox + Captivation Digital Laboratories / Sierra)
    Hamster Tale/Story (Culture Brain)
    Hamunaptra see The Mummy
    Harukaze Sentai V Force 2 (Bing Kids)
    Heavy Metal F.A.K.K. 2 (Gathering of Developers, G.O.D. / Ritual Entertainment )
    Hellgate (Jester Interactive)
    Heroes of Might & Magic III (3DO / Ubi Soft)
    Hiryu-no Ken Retsuden (Culture Brain)
    Hot Spring Mahjong 2 (SEGA)
    Hype: The Time Quest (Ubi Soft)
    IHRA Drag Racing (Bethesda Softworks)
    Independence War 2: Edge of Chaos (Particle Systems / Infogrames)
    Innocent Tears (Kobi / Global A)
    Iris Angel see Nijiiro Tenshi
    Jambo Safari + Emergency Call Ambulance + Brave Fire Fighters (SEGA)
    Jarman 2 see Onsei Ninshiki Mahjong: Jarman 2
    Jet Set Radio 2 / Jet Set Radio Future (Smilebit / SEGA)
    Jump Runner (Glass Ghost)
    K1 Dream (Xing)
    Last Bronx 2 (SEGA)
    Legacy of Kain: Soul Reaver 2 (Crystal Dynamics / Eidos)
    Legend of the Blade Masters (Ronin / Ripcord)
    Let's Make a Monster see Monster wo Tsukurou!
    Links LS see ESPN Links Golf
    Littledream (Panther)
    Lost World: Jurassic Park (SEGA / AM3)
    Love Mahjong - Melty School (Culture Brain)
    M.O.U.T. 2025 see Military Operations on Urban Terrain 2025
    Major League Soccer (Konami)
    Max Payne (Remedy / Rockstar / Take 2 / Apogee)
    Messiah (Shiny / Interplay)
    Metal Max Overdrive (ASCII)
    Metal Max Wild Eyes (ASCII)
    Microsoft Combat Flight Simulator (Microsoft + Konami)
    Microsoft Links LS see ESPN Links Golf
    Midnight GT (Rage)
    Midway's Greatest Arcade Hits Volume 3 (Midway)
    Military Operations on Urban Terrain 2025 see Shrapnel: Urban Warfare 2025
    Missile Command 3D (Hasbro)
    Mojo Rally see Austin Powers: Mojo Rally
    Monster Breeder (NEC / UFO Interactive)
    Monster Racer (Microids)
    Monster Truck (Konami)
    Monster wo Tsukurou! (SEGA)
    New Worlds see Star Trek: New Worlds
    Nijiiro Tenshi (Japan Corporation)
    Ohzumo (Bottom Up)
    Onsei Ninshiki Mahjong: Jarman 2 (Visit / Bidget)
    Outcast (Appeal / Infogrames)
    Over the Top Soccer (SEGA)
    PBA Tour Bowling 2001 (Bethesda Softworks)
    Picassio (Promethean)
    Planet of the Apes (Fox Interactive / Visiware Studios)
    Playmobile Hype (Ubisoft)
    Princess Maker 4 (Gainax)
    Project Propeller Online / Propeller Head (see Propeller Arena Online)
    Propeller Arena Online: Aviation Battle Championship (AM2 / SEGA)
    Quark (Quantic Dream)
    Quest of the Blade Masters (Ripcord)
    Renegade Racers (Promethean / Interplay)
    Resurrection
    Rings (Konami)
    Roswell Conspiracy Theories (Crawfish / Red Storm)
    Rune (Gathering of Developers, G.O.D. / Human Head)
    S.W.A.T. 3 (Sierra)
    Sanity - Aiken's Artifact (Monolith / Fox Interactive)
    Scooby Doo
    SD Legend of Hiryu's Fist see Hiryu-no Ken Retsuden
    SD Legend of the Flying Dragon EX (Culture Brain)
    SEGA Worldwide Soccer 2001 (SEGA)
    Shadowman: 2econd Coming (Iguana / Acclaim)
    Shienryu 2 (Warashi)
    Shiken - Evenstar
    Shrapnel: Urban Warfare 2025 (Zombie / Ripcord)
    Sierra Game Room (Sierra)
    Sierra Sports: Game Room (Sierra)
    Sim City 3000 (Maxis)
    Skies (Paradigm / SegaSoft)
    Sonic & Knuckles RPG (SEGA)
    Soul Reaver 2: Legacy of Kain: Publisher: Eidos Interactive Developer:
    Crystal Dynamics
    South Park: Deeply Impacted (Iguana / Acclaim)
    Space Griffon (Panther Software)
    Space Invaders (Activision)
    Spec Ops 2 / Online (Zombie / Ripcord)
    Speed Devils 2 (Ubi Soft)
    Star Trek: New Worlds (Binary Asylum + RuneCraft / Interplay)
    Star Wars: Super Bombad Racing (Lucas Learning / LucasArts)
    Streets of Rage 4 (SEGA)
    Substance
    Super Monkey Ball (Amusement Vision / SEGA)
    Supreme Snowboarding see Boarder Zone
    SWAT 3: Close Quarters Battle (Sierra)
    System Shock 2 (Looking Glass Studios / Vatical Entertainment)
    Take the Bullet (Red Lemon / SEGA)
    Ten6 see 10six
    Test Drive Cycles
    Test Drive Off-Road 3
    The House of the Dead 3 (SEGA)
    The Legend of the Nibelungen see The Ring
    The Mummy (Rebellion + Konami / Fox Interactive)
    The New Batman Adventures (Ubisoft New York)
    The Planet of the Apes (Visiware / Fox Interactive)
    The Ring: The Legend of the Nibelungen (Cryo / Success)
    The Road to El Dorado see Gold and Glory: The Road to El Dorado
    The World's Scariest Police Chases: Deadly Pursuit (Teeny Weeny Games / Fox Interactive)
    Thunderboats (Perception)
    Time Crisis II (Namco)
    Title Defense (Climax UK)
    Toe Jam & Earl III
    Tokyo Bus Guide: From Today, You're Also the Driver (Fortyfive)
    ToonCar (Akaei / Revistronic)
    Top of the Formula Racing (Fujicom)
    Total Annihilation 2 (Cavedog / GT Interactive)
    Trespasser (DreamWorks)
    Trinity
    Tropico (PopTop / G.O.D., Gathering of Developers)
    Turok 2: Seeds of Evil (Iguana US / Acclaim)
    Type X: Spiral Nightmare (SEGA)
    UEFA Striker 2001 / Millennium (Rage)
    UFC: Tapout see Ultimate Fighting Championship: Tapout
    Ultimate Fighting Championship: Tapout (Crave / Anchor Inc.)
    Unreal (GT Interactive)
    V Force 2 see Harukaze Sentai V Force 2
    V.I.P. (Kalisto / Ubi Soft)
    Victory Goal 2001 (SEGA)
    Virtua Golf (Wow Entertainment / SEGA)
    Virtua Striker 3 (Amusement Vision / SEGA)
    Virtual Pool 3 featuring Jeanette Lee
    Viva Soccer (Interplay / Virgin)
    VR Baseball 2000
    VR Football
    VR Hockey
    Warmonkeys see Dogs of War
    Warzone 2100 (Pumpkin Studios / Eidos)
    Wave Runner (SEGA)
    Whiplash 2 (Interplay)
    Wild Water World Championships see Renegade Racers
    Wipeout (Psygnosis Liverpool Studio)
    Woody Woodpecker Racing (Konami / Universal Interactive)
    Worms Pinball (Team 17 / Infogrames)
    WWW Soccer (Clean Flight)
    Xena: Warrior Princess
    Zeman Mahjong (Naxat)

    I just took some quick pics of my current Dreamcast collection:






    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, but Saturn's high manufacturing cost would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

  4. #19
    Shake well before use Master of Shinobi Robotwo's Avatar
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    Quote Originally Posted by sheath View Post
    Trespasser (DreamWorks)
    OH MY GOOOOOD! D:

    Please tell me there's at least a prototype dump or something of it.
    I F*CKIN' love trespasser :x

  5. #20
    I remain nonsequitur Shining Hero sheath's Avatar
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    If there is a proto of Trespasser for Dreamcast I haven't seen it. Also, I don't think that list is nearly complete either. I basically consider any Naomi games that made it into third party titles are canceled Dreamcast games. Shinobi on PS2 looks like a Dreamcast game with the texture resolution cut in half. The Otogi games and pretty much anything else on Xbox seem like they started life on Dreamcast to me. I would pretty much like to claim that anything using CRI-ware is potentially a Dreamcast project that got moved over.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, but Saturn's high manufacturing cost would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

  6. #21
    Raging in the Streets
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    Quote Originally Posted by promking View Post
    I'm missing the point you're trying to make... So you like the same games coming out for three systems at a time following " game trends?" For example....COD on 360/PS3 and WII? You're talking about gaming trends? I'm not following what you're saying.
    Your whole argument sounds Playstation fan-boyish.... "The PS2 is better because iunno, and the dreamcasts controller sucks. Oh and the PS2 has superior games. "

    I personally love 2D games, and the dreamcast brought those games to the table for me. What games have you played for the Dreamcast? I'm not trying to convince you, but if you haven't played half of the library or some of the good games on the system, then how can you pass judgement?
    I said the PS2 has a superior library of games, okay fair enough, it's not hard when the PS2 had a shelf life of 1999-2012 (even if the releases following 2007ish are barely worthwhile).

    Games i've played on Dreamcast? The Sonic Adventure games, Shenmue 1 & 2, Jet Set Radio, Chu Chu Rocket (personal favourite on the system), Street Fighter 3, Sega Rally 2, Crazy Taxi, Powerstone, Resident Evil Code Veronica, and some others that i'm probably forgetting. If I honest and truthfully hated everything about the Dreamcast, I wouldn't post in this thread, and yeah there are a lot of games I haven't played (usually down to price and availability) that I could probably check out, but from what I have played verses what I played on later consoles my preference just lies on the PS2 really.

    Although I will be staying tuned to this thread to see if there are any gems on the Dreamcast waiting for me to pick them up.

  7. #22
    Outrunner promking's Avatar
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    Dc



    My local haul the other day for 60 bucks for the three of them.

    I love my Dreamcast

    Now tonight I have to show pictures of my personal DC collection.

  8. #23
    Stuck in the Past Shining Hero The Jackal's Avatar
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    Quote Originally Posted by sheath View Post
    Sonic & Knuckles RPG (SEGA)
    Wasn't that what Sonic Adventure became? I didn't think the two were two all-together different projects.

    Click image above for my Youtube channel.


  9. #24
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Sonic & Knuckles RPG became Sonic Heroes, I thought.


    You just can't handle my jawusumness responces.

  10. #25
    Raging in the Streets A Black Falcon's Avatar
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    Quote Originally Posted by bultje112 View Post
    worst post ever, even by your standards. I hope to god that this is just a troll attempt. dreamcast is absolute racinggame heaven. I've never even heard such ridiculous claims like yours before
    You do know that I only was referring to the systems' first-party racing games, right? Racing games have always been one of Sega's best genres, but the only Sega racing games on the Dreamcast are Sega Rally 2 (an okay game, but not as good as the first one on Saturn), Flag to Flag (boring and not that good), Sega GT (mediocre and in a subgenre I find boring anyway), Daytona USA 2001 (most content of any version of Daytona, but the controls are busted... the first Saturn version is MUCH more fun to play.), and F355 Challenge (super-realistic game I have never played and never will). Hang-On, Power Drift, and Outrun were also included in a few things (Shenmue games, Yu Suzuki Game Works). And that's it. Most of the better DC racing games are third party titles. It's also shameful that Sega didn't release one single DC racing game with a 3-4 player splitscreen mode, even though they put four controller ports on the system. What the heck? That's just stupid.

    Where were Daytona 2 and Scud Race? Where was a better port of Sega Rally 2? Where were ports of games like Indy 500 or Motor Raid (such an incredible game, it's tragic it never got a home port!)? Seriously, Sega's Dreamcast racing game lineup was thin and mediocre. Did we really need a fifth or sixth home release of Daytona USA, instead of something new or at least an arcade port (or two) we hadn't seen before, for instance? And where were the four player splitscreen racing games, like all of the ones the N64 had?

    Also, as I suggested in my last post, it's too bad that the DC died before Outrun 2 (and then 2006) came out... that game's my favorite Sega racing game of that generation, and Outrun 2006 for PS2 is my favorite racing game on that system.

    Quote Originally Posted by AdamL View Post
    The Dreamcast era was the best, most exciting time in gaming for me. The stuff Sega was putting out back then just seemed so new and different. Games like Sonic Adventure, Blue Stinger, Jet Grind Radio, Toy Commander, Crazy Taxi, Zombie Revenge, Sword of the Berserk, D2, etc. were absolutely amazing back in the day and are still some of my favorite games of all time. I was absolutely crushed when Sega pulled the plug and left the hardware business.

    After the Dreamcast I bought an Xbox but pretty much lost interest in video games soon after. It just wasn't the same for me anymore for some reason.

    I still play my Dreamcast more than any other system I own.
    I considered getting a Dreamcast when it came out, but much like the Game Gear before it, I ended up getting a Nintendo system instead (N64, in that case; I didn't have an N64 before Spetember 1999). I finally got a DC in summer '07... but yeah, it's a great console, I love it. My cousins had a DC in '00-'02, so I did play it some back then. Unfortunately they went through two of them, as both of their DCs' lasers died (the first one while the system was still alive so they got it replaced or repaired by Sega, but after the second died, they had to just give up on playing it again, but mine's still working fine... (Mine is a model 0 system)

    There's a lot more to graphical quality than just raw polygon counts. Just as an example, Test Drive Le Mans on the Dreamcast is pushing about the same amount of polygons as Sega GT does, but it looks much, much better. Same deal with Gran Turismo 4 on the PS2, which I've heard has about the same polygon count as Le Mans. Good art direction has a much bigger impact on the look of a game than the number of polygons does.

    I mean, Triggerheart Exelica apparently has the highest polygon count of any Dreamcast game by a large amount, but it probably wouldn't be very high on my list of best-looking DC games...
    It is true that polygon counts aren't everything, but it's not just about polygon counts and art design. It's also about the graphical features supported in each systems' hardware, and isn't the DC lacking in some important categories compared to the other systems of the generation? I forget the details though. It's certainly lacking in terms of what games actually use, anyway...

    But yes, had the DC lasted longer, I do imagine that we'd see many more DC games that look like the better ones, like Test Drive Le Mans or Dead or Alive 2, and fewer that look like PS1/N64 ports. But still, the system clearly is less powerful than any of the others, by a big margin in the cases of the Gamecube or Xbox. PS2 is closer, but still, when the PS2 is pushed, it can go way past the DC overall... could the DC get even halfway towards God of War 2? That'd be interesting...

    Huh? Are you seriously saying that the Dreamcast is sub-PSP in terms of graphics? I don't agree with that at all.
    Well, they are pretty close anyway. I'm not sure which one is more powerful, but the PSP has a faster CPU and can push more polygons... the DC probably has better image quality, but that's true for the DC vs. PS2 too.
    Last edited by A Black Falcon; 03-19-2013 at 02:35 PM.

  11. #26
    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Quote Originally Posted by A Black Falcon View Post
    It is true that polygon counts aren't everything, but it's not just about polygon counts and art design. It's also about the graphical features supported in each systems' hardware, and isn't the DC lacking in some important categories compared to the other systems of the generation?
    Not really. You're thinking of PS2.

    But yes, had the DC lasted longer, I do imagine that we'd see many more DC games that look like the better ones, like Test Drive Le Mans or Dead or Alive 2, and fewer that look like PS1/N64 ports. But still, the system clearly is less powerful than any of the others, by a big margin in the cases of the Gamecube or Xbox. PS2 is closer, but still, when the PS2 is pushed, it can go way past the DC overall... could the DC get even halfway towards God of War? That'd be interesting...
    I don't know of anything on PS2 that's "way past the DC overall". You're being rather hyperbolic.


    You just can't handle my jawusumness responces.

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    ESWAT Veteran DarkDragon's Avatar
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    Had a lot of fun the short time I had a Dreamcast. It got stolen and I never bought another one. I really enjoyed the fighting games on it. Marvel vs Capcom 2, Capcom vs SNK, Street Fighter III, Street Fighter Alpha 3, Project Justice, Mark of the Wolves, and on and on.

  13. #28
    I remain nonsequitur Shining Hero sheath's Avatar
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    On the PS2 versus Dreamcast polygon performance, this article came up in the 6th generation Comparison thread. On page 13 you can see that 60% of PS2 software was running at 25-30FPS at 52,000 polygons per frame by 2003, which amounts to only 1.5 million polygons per second. That plus 2005's port of RE4 only running at 900k polygons per second means that whatever technical throughput the PS2 is capable of in a vacuum was rarely if ever achieved in that generation.

    If the Dreamcast had lasted a full console generation its successor would have been coming out in 2003-04 anyway.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, but Saturn's high manufacturing cost would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

  14. #29
    not a real fan Raging in the Streets old man's Avatar
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    I don't know sheath. You're argument that everyone but Sega failed the Dreamcast seems pretty backwards to me. The PS2 may have been the favorite, but the DC wasn't a flop. I think it was at least as successful as the Gamecube in the two years it was released. I hear this "sega was out of money stuff", and everyone points to the dreamcast, but nobody ever mentions over budgeted, niche, pet projects like Shenmue. Maybe if Shenmue had never existed Sega wouldn't have canceled the Dreamcast?

  15. #30
    I remain nonsequitur Shining Hero sheath's Avatar
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    Quote Originally Posted by old man View Post
    I don't know sheath. You're argument that everyone but Sega failed the Dreamcast seems pretty backwards to me. The PS2 may have been the favorite, but the DC wasn't a flop. I think it was at least as successful as the Gamecube in the two years it was released. I hear this "sega was out of money stuff", and everyone points to the dreamcast, but nobody ever mentions over budgeted, niche, pet projects like Shenmue. Maybe if Shenmue had never existed Sega wouldn't have canceled the Dreamcast?
    It isn't that everybody but Sega failed the Dreamcast, that isn't my argument. It is that Megacorps and consumers actively caused the Dreamcast to fail. Sega had its shortcomings, principally in cash reserves to endure a generation of losses on the console front like Nintendo and Microsoft did. I am not discounting that. What the Dreamcast game library proves, though, is that the consumer didn't care about quality games and wasn't shopping around at the time.
    "... If Sony reduced the price of the Playstation, Sega would have to follow suit in order to stay competitive, but Saturn's high manufacturing cost would then translate into huge losses for the company." p170 Revolutionaries at Sony.

    "We ... put Sega out of the hardware business ..." Peter Dille senior vice president of marketing at Sony Computer Entertainment

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