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Thread: New Mega Drive game by 1985alternativo... Project ANTAREX - a shooter!!!

  1. #181
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    Yeah the art style from it so far seems to have that awesome sci-fi 90s feel to it. Here's hoping it comes out fine in the gameplay and music department too.

  2. #182
    Hedgehog-in-Training Hedgehog-in-TrainingWCPO Agent avlon's Avatar
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    Quote Originally Posted by Thief View Post
    Yeah the art style from it so far seems to have that awesome sci-fi 90s feel to it. Here's hoping it comes out fine in the gameplay and music department too.

    You hit the nail on the head.

  3. #183
    Hedgehog-in-Training Hedgehog-in-Training kusfo's Avatar
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    A bit more of info
    Zashel Animations

    Remember to have a look at #FridayAntarexNews

  4. #184
    WCPO Agent Mad Moham's Avatar
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    This game looks cool, the whole art style is so well thought out. I just might have to buy it when it's released.

  5. #185
    Hedgehog-in-Training Hedgehog-in-TrainingWCPO Agent avlon's Avatar
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    Quote Originally Posted by kusfo View Post
    A bit more of info
    Zashel Animations

    Remember to have a look at #FridayAntarexNews
    Wow! Thanks for sharing.

  6. #186
    Raging in the Streets SEGA.GENESIS1989's Avatar
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    Well this was a pleasant surprise. My initial impressions is that the character design looks great:


    I'm glad to see that the developers are taking their time to deliver a polished product. The artist has clearly taken the time to add refined details to the main sprite. It's something that I've been longing to see in new homebrew games.

    I look forward to seeing a few more animations featuring how the main sprite (character or ship) interacts with enemies and bosses. Thanks for posting the link to the Twitter image kusfo!
    "There's nothing to fear, except fear itself"
    http://i1054.photobucket.com/albums/s486/link2link2link/YUZOKOSHIROISAGODNEOSEEDEDITION.gif

  7. #187
    WCPO Agent EPSYLON EAGLE's Avatar
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    The sprite animation is very good, keep up the good work guys. I don't like 1985 Alternativo rush the game, but you already have some release window in mind?

  8. #188
    Mega Driven Raging in the Streets cleeg's Avatar
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    Yep, looking nice. Lots of cool homebrew coming up, 2017 should be interesting...

  9. #189
    Raging in the Streets Sik's Avatar
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    Quote Originally Posted by cleeg View Post
    Yep, looking nice. Lots of cool homebrew coming up, 2017 should be interesting...
    Plot twist: Tectoy's lineup will consist mostly on homebrew *runs* (j/k but that could happen...)

  10. #190
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    Homebrew runs? How many infinite runners are there on the Gen? :P

    (yes yes, I know)

  11. #191
    Hedgehog-in-Training Hedgehog-in-Training kusfo's Avatar
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    Not really, as we have already spent some years on this game, and although the engine is quite polished, lots of things are still pending.....

    Apart from that, today is Friday, so it's time for some #FridayAntarexNews !!

    https://twitter.com/PaspallasDev/sta...03074537336832

  12. #192
    VA1LT CHIP ENABLED Master of Shinobi OverDrone's Avatar
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    Holy hot damn, now I want this game.

    I just watched this:

    https://youtu.be/xRImytQrqGA

    Hadn't seen this video yet for some reason. (EDIT: I might have seen it with the sound off) The music for the boss fight at 2:30 is amazing! Is that 100% actual MD?

  13. #193
    Hedgehog-in-Training Hedgehog-in-Training kusfo's Avatar
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    Well, it has been recorded from a kega Fusion emulator, but it sounds amazing in the real machine :-)

    You can see the real thing in the real machine in the video of the previous page:


  14. #194
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
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    Megadrive

    That space ship is still too big. Make it 1/3rd smaller. Also the regular enemies need to take fewer hits.

    /complaining since 2011
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  15. #195
    VA1LT CHIP ENABLED Master of Shinobi OverDrone's Avatar
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    Awesome

    And yeah, 100% what Retrospiel said.

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