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Thread: Beggar Prince: Official Thread

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    Blast processor Melf's Avatar
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    Default Beggar Prince: Official Thread

    We had a great discussion about this wonderful new Genesis RPG over at the old board, and it must continue!

    For those not in the know, Beggar Prince is a brand new RPG for the domestic Genesis. It was originally released in Taiwan, but the folks over at Super Fighter have localized it with the aid of the original publisher. It'll sport a true cart with label, as well as a manual and clamshell case-all for a cool $40. Oldergames.com will handle the publishing this time around.

    I can't wait for this new release!



    More pics can be seen at the game's website

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    Hmm graphics as good as chrono trigger... Yum.
    Mel (aka Tritium)
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    Blast processor Melf's Avatar
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    I'm hoping that it sells well so we can see more releases. Now that these guys have done a game, they've done the hard part, I would think. All the tools are done, all they have to work on for future releases would be the actual translations themselves, no?

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    I wonder if there were any non-rpg's that could be licensed and released. The one thing I hated about the Playstation generation is the death of the 2d platformer.

    <sigh>

    I miss sidescrollers so... They should have kept them around until now at least, so we could have 640x480 goodness like Guilty Gear X.
    Mel (aka Tritium)
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    Blast processor Melf's Avatar
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    Could you imagine a Ristar or Rocket Knight Adventure like that?

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    I have a 32x dev kit, and a sega genesis dev kit. The problem is that I'm NOT an experienced programmer. Intermediate student at best. And I can't draw if my life depended on it.

    If the community was bigger we'd have a greater chance of finding talent. So we must unite the Genny Addicts all over!!! =)

    Besides if this is a success we have a publisher =)
    Mel (aka Tritium)
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    Master of Shinobi Drixxel's Avatar
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    Does anyone have any idea as to how the game plays? Those screenshots don't reveal much about the battle system, but I would assume it's your standard turn-based combat. I'm curious to know how deep the character customization goes.. magic spells simply appearing as your character levels up, having to purchase magic as you would equipment, etc. etc.?

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    I think everyone is asking that question. You could download the original Taiwanese ROM and find out, you know.

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    I haven't gotten around to doing that and I should. I want to see if there are cut scenes and such.

    *Goes to find a download.

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    Tell us how it looks!

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    Master of Shinobi Drixxel's Avatar
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    I realized that I already had downloaded the Taiwanese original about a month ago and had never played it (the game was incorrectly titled Breath of Fire 3). I haven't yet figured out how to get out of the first town, seeing as it probably involves fetching a random item from one townsfolk to give to another townsfolk who then opens up a way for you. I spoke to everyone in town hoping something would happen, but.. nope. Saving, at least I think that's what I'm assuming is the desired action by selecting the open book in your menu, triggers a quaint little screen of a crescent moon in the night sky with a castle fading in below it. The problem is, I can't figure out how to get out of this screen.. it just keeps repeating. You can even open up your menu during this, with only the open book being selectable, and that just starts the cinema over again.

    The English translation will definately work wonders.

    Anyways... here are a few more complimentary screen captures that reveal nothing of the gameplay.









    I just now noticed the FPS monitor.. ehh, whatever.

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    Great screen shots, thanks!

    Do we have an estimated time for release?
    Mel (aka Tritium)
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    The Superfighter screens look better...did they amp up the graphics?

    These have those nasty black outlines around the sprites...

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    It was probably the way he took the shots, no biggie.

    I haven't heard exactly when this will be released. I assume it has to be sometime this month or the next, no?

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    I took those screenshots with Kega Fusion.. it's probably just the default graphic smoothing from the emulator that's making them look a bit wonky, that and the image resizing. I'll take some more once I figure out how to make my escape from the town.

    As for the release, as far as I know it's still uncomfirmed, but I wouldn't image it being any later than mid August. That's a complete guess, though.

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