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Thread: Shenmue: Worth playing? (No spoilers!)

  1. #1
    The Gentleman Thief Baloo's Avatar
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    Default Shenmue: Worth playing? (No spoilers!)

    With all of the hub-bub surrounding the announcement of Shenmue III, I decided to start playing the first Shenmue game. It seems to be a really "love-it-or-hate-it" kind of game. What do you guys think? I'm only one day in. Is the story good enough for me to keep playing? Or should I just quit wasting my time on the capsule machines and play something else? For what it's worth, I don't mind it so far. But what am I in for?

    Please don't spoil the game for me by the way.
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  2. #2
    Master of Shinobi
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    It had a nice atmosphere but didn't leave a big impression on me enough to try the sequel or even follow the whole Shenmue III thing. Worth playing once, at least.

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    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    It is the best game experience you will ever have. Then onto part II on the Xbox.

    It's a must.

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    Raging in the Streets EclecticGroove's Avatar
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    You are spot on with the love it or hate it thing. I loved it, but it's not for everyone, and much of what was groundbreaking at the time is far less so now.
    The story is laid out in the beginning, it's just a matter of finding the pieces and advancing in the game. The story, in terms of the greater plot, doesn't really advance much until part II.

    The game had a pretty ambitious setup with lots of games planned out. Shenmue 1 and much of part 2 really show how long term the game was really aiming to be, so it was a slow burn.

    I assume part 3 will be much more condensed. That slow pace is something some people will be frustrated with, but others enjoyed it.

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    Old School Sega 4 Ever! Master of Shinobi Lan Di's Avatar
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    Baloo, I highly recommend you play both Shenmue 1 & 2. The mainstream gamer wants to shoot stuff up and see nonstop blood. Games like GTA and Yakuza have that covered. Shenmue is nothing like that. Shenmue is a story-based cinematic fighting RPG. No game in the history of mankind can claim that.

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    I DON'T LIKE POKEMON Hero of Algol j_factor's Avatar
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    Shenmue is an absolute must play IMO.

    By the way, you don't have to ever buy anything from a capsule machine if you don't want to.


    You just can't handle my jawusumness responces.

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    Nameless One Chakan's Avatar
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    RYU'S FATHER DIES BY THE TIME THE GAME IS OVER!

    Shenmue is worth playing. There's a lot of skippable content if you don't enjoy the small talk, collecting items, playing arcade games, or other things. That's up to you, I guess.

    Shenmue II is an even better game, imo. The climax section of the game is more exhilarating and the epilogue chapter leaves you wanting more. I remember finishing both games with an audience of people that were enthralled with it.

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    Raging in the Streets bultje112's Avatar
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    Quote Originally Posted by QuickSciFi View Post
    It is the best game experience you will ever have. Then onto part II on the Xbox.

    It's a must.
    yes except play shenmue 2 on the dreamcast, which looks better, has japanese voices and above all you can use your shenmue 1 savefile. otherwise I agree. best gaming experience ever. although shenmue 2 has aged better perhaps in terms of gameplay

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    Raging in the Streets
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    I find it to be an okay game, but Shenmue II is far superior.

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    Antiquing Hedgehog Lord QuickSciFi's Avatar
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    Quote Originally Posted by bultje112 View Post
    yes except play shenmue 2 on the dreamcast, which looks better, has japanese voices and above all you can use your shenmue 1 savefile. otherwise I agree. best gaming experience ever. although shenmue 2 has aged better perhaps in terms of gameplay
    Yes. Except play it on the Xbox. Which is the definitive version.

  11. #11
    Raging in the Streets EclecticGroove's Avatar
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    Quote Originally Posted by QuickSciFi View Post
    Yes. Except play it on the Xbox. Which is the definitive version.
    Eh, I see no real reason to play it on one vs the other in terms of what's presented. The port was kind of half assed, so there's more than a few places where the DC version actually outshines the oXbox version.

    And you also have the potential to import the part 1 save file on the DC as well.

    the Xbox port SHOULD have been the definitive in every way... but they just didn't put enough time and effort into it to make it that way.

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    The Gentleman Thief Baloo's Avatar
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    I'm disappointed: This might be the first time Sega-16 really let me down on a game recommendation. I got up to Disc 3 and looking for a job in the harbor district before I finally gave up on the game. Shenmue, while the world is really fun to explore and there is an obscene amount of things to do, amazing graphics for the time, and a lot of people to talk to and detail to nuance, has seemingly forgot the gameplay. I thought the game would pick up, the story would get more interesting, or there would be more focus on the fighting aspect of the game. But Ryo Hazuki simply wasn't a likeable character, his reactions to his family and the people in town were stilted and awkward. He's just not an interesting hero to me. Great design with the jacket and blue jeans, but there's just so much time wasting in the game. Nozomi is the weirdest love interest for a character ever as Ryo just blankly stares at her when she says anything.

    And they simply forgot the game. There's too much of doing stuff that's not fun, the plot doesn't advance. Some of the stuff I didn't mind early on, but as it got more cryptic to figure out what to do next and just exploring random crap in a hidden basement in your house, or talking to the same people over and over again to attempt to advance the plot. Why not focus more on the fighting aspect while developing the plot?

    What broke the camel's back in terms of story was when Ryo loses the money to go to Hong Kong to the scam Asia Travel Company, and doesn't even bother to tell Fuku-San. What a jerk. How come the Police are really never mentioned at all in this game?

    Watched the rest of the cutscenes in the movie and sad to say, I won't be bothering with Part II. The last part of the game I didn't play didn't advance the plot at all as I watched Ryu waste time fighting through endless amounts of lowlifes and punks. I really liked the concept and the open world they designed, but Shenmue just wasn't fun. Yu Suzuki has great vision, but Shenmue plays like a game half-finished.
    Quote Originally Posted by j_factor View Post
    The Sega Saturn was God's gift to humanity. This is inarguable fact!



    Feedback Thread: http://www.sega-16.com/forum/showthr...ack&highlight=

  13. #13
    Raging in the Streets EclecticGroove's Avatar
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    Quote Originally Posted by Baloo View Post
    I'm disappointed: This might be the first time Sega-16 really let me down on a game recommendation. I got up to Disc 3 and looking for a job in the harbor district before I finally gave up on the game. Shenmue, while the world is really fun to explore and there is an obscene amount of things to do, amazing graphics for the time, and a lot of people to talk to and detail to nuance, has seemingly forgot the gameplay. I thought the game would pick up, the story would get more interesting, or there would be more focus on the fighting aspect of the game. But Ryo Hazuki simply wasn't a likeable character, his reactions to his family and the people in town were stilted and awkward. He's just not an interesting hero to me. Great design with the jacket and blue jeans, but there's just so much time wasting in the game. Nozomi is the weirdest love interest for a character ever as Ryo just blankly stares at her when she says anything.

    And they simply forgot the game. There's too much of doing stuff that's not fun, the plot doesn't advance. Some of the stuff I didn't mind early on, but as it got more cryptic to figure out what to do next and just exploring random crap in a hidden basement in your house, or talking to the same people over and over again to attempt to advance the plot. Why not focus more on the fighting aspect while developing the plot?

    What broke the camel's back in terms of story was when Ryo loses the money to go to Hong Kong to the scam Asia Travel Company, and doesn't even bother to tell Fuku-San. What a jerk. How come the Police are really never mentioned at all in this game?

    Watched the rest of the cutscenes in the movie and sad to say, I won't be bothering with Part II. The last part of the game I didn't play didn't advance the plot at all as I watched Ryu waste time fighting through endless amounts of lowlifes and punks. I really liked the concept and the open world they designed, but Shenmue just wasn't fun. Yu Suzuki has great vision, but Shenmue plays like a game half-finished.
    Part of the issue with the game is that it was initially set to be a pretty long episodic story. It's far more like Myst than Virtua fighter or Golden Axe.

    It's a very slow moving story for part 1 and much of part 2. I don't even remember how many games were initially outlined... but it was quite a few. I doubt we will ever get more than this part 3 to finish it up.

    Although if they still leave it unfinished after this part 3 they are just asking for trouble.

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    Benjamin's Avatar
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    Quote Originally Posted by Baloo View Post
    shenmue sux
    We haters are out there. I did a "Shenmue sucks" post in the Shenmue III thread and, yeah, everything you say is spot on. It's amazing how dull and devoid of action "Virtua Fighter RPG" is, and the hokey Hong Kong plot and dialogue are just not interesting enough to carry the game through its many, many faults. Suzuki's biggest mistake was a misguided aim for realism, and that simply does not work in what is to be a story-based game. When fans of the game fondly remember the point where you get a job working as a forklift operator, you know something's wrong.

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    Raging in the Streets EclecticGroove's Avatar
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    Quote Originally Posted by Benjamin View Post
    We haters are out there. I did a "Shenmue sucks" post in the Shenmue III thread and, yeah, everything you say is spot on. It's amazing how dull and devoid of action "Virtua Fighter RPG" is, and the hokey Hong Kong plot and dialogue are just not interesting enough to carry the game through its many, many faults. Suzuki's biggest mistake was a misguided aim for realism, and that simply does not work in what is to be a story-based game. When fans of the game fondly remember the point where you get a job working as a forklift operator, you know something's wrong.
    To be fair, the realism at the time was simply amazing.

    Since the later years of the 360/PS3, let alone more powerful PC's, the "realism" in the game is pretty much silly. But back when it first came out it was pretty groundbreaking. Especially in terms of some of the specific details.

    It's absolutely a slow paced game however. The story won't jump out at you, you're not going to have action packed chases through bustling streets, or even fights very often. The second game is where more of the action picks up, but it's still a slow pace.

    The games are much more about taking your time, living your life day by day to explore around you, learn a bit... or just goof off, and then repeat. The time limit before you get the bad end is pretty lenient so you'd have to spend a lot of time goofing off before you'd need to worry about it.

    Really they are games that don't hold up very well for replay sadly. The gameplay is slow, the control is more than a little awkward, the animations are stiff, the US voice acting is terrible, and when compared to many of the newer open world games, the "realism" presented in the game is incredibly limited.

    But still, at the time, I remember being in awe of just how good the game looked, and how much there was to it. I can still play them now, but they are certainly not the epitome of awesome anymore. I can only hope that part 3 takes good advantage of all that's been done since part 2 was released. Although I still don't mind the slower pace.

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