So do I. It's absolutely out of question to get rid of original art. I just leave the door open to alternate arts you can select in the Options menu, but I won't give up original. So many memories![]()
So do I. It's absolutely out of question to get rid of original art. I just leave the door open to alternate arts you can select in the Options menu, but I won't give up original. So many memories![]()
The original arcade game feels a lot more contemporay as a Mega Drive game rather than that J2ME remake with aesthetics based upon the Shinobi 2002 game for PlayStation 2, so I also prefer the conversion to keep resembling the original as much as possible.
As for the health meter, I would also add an option (an options screen would be perfect for this and other possible configurations) to play with one-hit life for those who prefer to stay closer to the arcade experience.
In fact, I intend to propose 2 different games (in the same cart) selectable at start menu :
* the arcade game (as close as possible)
* a console special, inspired by the SMS one (with a life bar, but also other differences)
Yes, the idea I had is change everything (enemies, stages and objects), not just Joe. The only thing weird for me in the remake is how they changed the hostage kids for a generic kunoichi. The stages would be a bit difficult to extract because some of them are using more than one layer, and I don't know if there's an emulator for java games which let me isolate each layer. But like you said, better improve more the engine so we can see if the hitboxes would compromise the gameplay.
Also, I was just going to ask about the MS improvements. Good to see your are planning to mix the versions, because the power ups are a welcome addition.
it's because at the time he wasn't known at all. Just like Daft Punk at their beginnings
I too don't understand this sprite replacement nonsense. We want original Shinobi on the MD, not an hybrid custom crazy morphed guy. We want gray, uncovered, genuine Musashi. And we don't need fancy easter eggs and lots of improvements: we'd like a faithful port (preferably faithful to the arcade instead of the SMS, but whatever you can achieve will do)
VISUAL SHOCK!
SPEED SHOCK!
SOUND SHOCK!
NOW IS TIME TO THE 68000 HEART ON FIRE!
Prince of Persia 2 - The Shadow and the Flame Remastered Edition v1.5
Please Tryphon, keep going with original rip off of the game, the arcde version is the one that must be folow,
sms version or another ports dosent have same quality of the original, belive me.
Lest go make the dream comes true, original shinobi to md is way to go..!
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Holy Jesus Heisenberg Christ, is this beautiful. Sega never porting the original Shinobi to MD never made sense to me, with some of the niceties from the SMS version this could easily be the definitive edition. Keep up the good work!
I can't wait to hear the music!!!
Like Midnight Resistance, it may sound even better on the MD than the Arcade version!!!
VISUAL SHOCK!
SPEED SHOCK!
SOUND SHOCK!
NOW IS TIME TO THE 68000 HEART ON FIRE!
Prince of Persia 2 - The Shadow and the Flame Remastered Edition v1.5
I've always worked on the presumption that SEGA figured that SEGA Genesis owners could always play the Master System version of Shinobi via the "Power Base Converter" (anyone remember what the release date was for the peripheral? There's no info online). After all, Master System games were being sold along side SEGA Genesis games (at least for a short period of time).
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"There's nothing to fear, except fear itself"
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