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Thread: Gradius II genesis homebrew

  1. #1
    Outrunner Vludi's Avatar
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    Default Gradius II genesis homebrew





    Hope the project will be finished, this looks and sounds amazing.
    Last edited by Vludi; 01-27-2016 at 05:03 PM.

  2. #2
    Hero of Algol
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    OMG... OMG... OMG!

    If there's one shooter series that I really dig and which is a soft spot when you compare the Mega Drive's shooters library with other platforms is Gradius. Especially Gradius II.
    If this guy finishes it and releases the ROM it will be like Christmas time every day or something.

  3. #3
    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker vash999's Avatar
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    No words .. A work of art that is doing this programmer , an incredible shooter that deserves the mega drive and unfortunately Konami in his time could not make a port to our beloved Genny . hopefully finish it

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    Hero of Algol Kamahl's Avatar
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    I so hope this gets completed.

  5. #5
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Wow, already looks and sounds better than Konami would have done bitd and seems to be heading towards about as good as you could do on Mega Drive.

    The PC Engine version will be a good reference for how to balance out the color in 9-bit. This version already has more detail and variety in the tiles.
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

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    Outrunner Wesker's Avatar
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    He's also doing a Mega Drive version of the first Darius game it seems.



    I love these conversion projects done from scratch, they are my favourite kind of homebrew even if it's less creative that attempting to do a new game. Hoping both of these will be completed/released and then see what he's planning to do next.
    http://www.sega-16.com/forum/image.php?type=sigpic&userid=154&dateline=15683853  53

  7. #7
    Death Bringer ESWAT Veteran Black_Tiger's Avatar
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    Even if these never get completed, they already have some nice bgm covers.
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

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    Wow. A Gradius to the Genesis. Finally. Along with another Darius game too.

  9. #9
    Master of Shinobi LinkueiBR's Avatar
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    I follow this guy and i was really impressed with their projects. I hope that he finish it and release these 2 ports someday!

    What i see is that exist a LOT of japanese developers that made Arcade ports, but look like they never answer the comments or don't have interest in release their homebrews like this guy that made port of MUSHA and Twin Bee for the SMS:


    VISUAL SHOCK!
    SPEED SHOCK!
    SOUND SHOCK!
    NOW IS TIME TO THE 68000 HEART ON FIRE!


    Prince of Persia 2 - The Shadow and the Flame Remastered Edition v1.5

  10. #10
    Master of Shinobi LinkueiBR's Avatar
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    Quote Originally Posted by Black_Tiger View Post
    Even if these never get completed, they already have some nice bgm covers.
    Agreed!
    We can hear more in his Soundcloud:
    https://soundcloud.com/rael16x
    VISUAL SHOCK!
    SPEED SHOCK!
    SOUND SHOCK!
    NOW IS TIME TO THE 68000 HEART ON FIRE!


    Prince of Persia 2 - The Shadow and the Flame Remastered Edition v1.5

  11. #11
    Road Rasher Raijin's Avatar
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    The music could use some work, and the sound effects sound pretty low quality. The drums being interrupted for sound effects is weird, because in the original game, it's all FM, besides the voices. Guess he didn't feel like remaking the sound effects. That leaves the one PCM channel to do all the work, which isn't such a good idea.

  12. #12
    Outrunner Vludi's Avatar
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    Quote Originally Posted by LinkueiBR View Post
    I follow this guy and i was really impressed with their projects. I hope that he finish it and release these 2 ports someday!

    What i see is that exist a LOT of japanese developers that made Arcade ports, but look like they never answer the comments or don't have interest in release their homebrews like this guy that made port of MUSHA and Twin Bee for the SMS:
    Well this guy already released a couple of his works so there is hope
    http://nendo16.jimdo.com/

    And i agree with the music, sounds really good, pretty similar to the X68K OPM tunes.

  13. #13
    Outrunner Vludi's Avatar
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    Quote Originally Posted by Raijin View Post
    The music could use some work, and the sound effects sound pretty low quality. The drums being interrupted for sound effects is weird, because in the original game, it's all FM, besides the voices. Guess he didn't feel like remaking the sound effects. That leaves the one PCM channel to do all the work, which isn't such a good idea.
    Gradius II's music isn't all FM, it uses samples too, compare the Arcade tunes to the X68K tunes and you'll see the difference (especially on themes like "Crystal World" and "Final Enemy")

    Arcade:

    X68K:

  14. #14
    Road Rasher Raijin's Avatar
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    I meant the sound effects, like the selection, death, or shot sound effect for example. It all sounds like it's being fed into the DAC, instead of manually programmed with FM.

  15. #15
    Outrunner Vludi's Avatar
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    Quote Originally Posted by Raijin View Post
    I meant the sound effects, like the selection, death, or shot sound effect for example. It all sounds like it's being fed into the DAC, instead of manually programmed with FM.
    In that case you are right, maybe he wanted that FM channel intact to replicate the music better?, but problem is that the SFX/drums will be interrupted all the time.
    Last edited by Vludi; 01-27-2016 at 11:12 PM.

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