I haven't decided yet. It would certainly be nice to have for the immersion of the game, I just hope it doesn't cause any gameplay problems/slowdown etc. We'll see!![]()
I haven't decided yet. It would certainly be nice to have for the immersion of the game, I just hope it doesn't cause any gameplay problems/slowdown etc. We'll see!![]()
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I made an update about level design and character design. See: https://zebulog.wordpress.com/2018/0...ayed-again-24/
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As of today, I've worked on the game for three years. The graphics are almost done now with around 9 tilesets (with a few variations), 10 cutscenes (including intro and endings), around 90 sprites (most are animated), 18 character portraits and some other stuff. It's pretty much only about 7 sprites to animate and polish left to do, then I can move on to the next phase.
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Congrats on your progress!
Very exciting stuff!
Thanks, everyone! Here is a prototype I made in Unity about a year ago in school. Beware, it's full of bugs, priority errors and other things.
https://drive.google.com/file/d/1kj0...ew?usp=sharing
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Graphics are almost done, I'm mostly editing and polishing now. Here is a new UI with some updated graphics as well:
https://i.gyazo.com/631b9a8092204b5b...953089eab3.png
Now I'm in the talk with some programmers.
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Congratulations for your efforts!
I like the new status bar position, a video demo to see everything moving would be great.
Thanks!
I'll be sure to post one as soon as it's ready.
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Keen to see this! Congrats on the progress!
Another "RPG" for mega : D
the art in general quite reminded me of the mood of the lord of the rings, in city
https://zebulog.files.wordpress.com/...age2.png?w=720
Last edited by Cristiano Sword; 08-13-2019 at 04:50 PM.
You mean the Hobbiton houses? I actually wasn't inspired by them, I just wanted to make something original and thought about steampunk when I drew them.
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