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Thread: A Winner Is You 2020 Edition!

  1. #31
    Raging in the Streets Blades's Avatar
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    Ocarina of Time (1998)

    First Zelda. Great game.

  2. #32
    Hedgehog-in-Training Hedgehog-in-TrainingOutrunner
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    14. Sonic Unleashed - PS2

    Without knowing much about this game, it seemed like it would be ridiculous and bad. After playing it, it's still pretty ridiculous, but it's not bad. I'd say it's actually a pretty solid game. My biggest gripe is not having direct control over the camera. I hate not having that regardless, but there were some areas where it would have been very beneficial.

    15. Sonic Advance - GBA

    This... wasn't that great. It just seemed kind of uninspired. I played through as Amy, then I started a game as Knuckles, but everything seemed the exact same except for the gameplay. The level design didn't really seem to fit Amy's play style. They probably should have done what they did with the 3D Sonic games (well, some more than others) where they used different level design despite reusing the same areas.

  3. #33
    The Future Is Yesterday Hedgehog-in-TrainingRaging in the Streets Leynos's Avatar
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    Xenoblade DE. Much better this round with the QOL improvements. Will completed FC at a later date. Burned on RPGs for now

    Life!? ... What console is that on?



    [PSN] Segata-S //[Switch] FC-SW 3892 5228 2895 //[XBL]Dogi99


  4. #34
    Hedgehog-in-Training Hedgehog-in-TrainingOutrunner
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    16. Mario & Sonic at the Winter Olympic Games - Wii

    I completed a single player tournament, so I'm assuming that counts as beating it. It seems a bit easy considering I felt like I made tons of mistakes but still took first place overall, but it can also be enjoyable and satisfying at times. Not something I'd want to go though regularly, but it was nice experiencing it.

    17. Sonic the Hedgehog - Game Gear

    Out of all of the Game Gear titles I've played, this seems like the best Sonic game and was an overall solid title (doesn't touch the Genesis games though, but I didn't expect it to).

  5. #35
    The Gaming Gangsta Master of Shinobi profholt82's Avatar
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    Final Fight 2 (Super Famicom)

    Fun game, I beat it on default normal mode, and had to use continues. It was my first time playing through it though, and I was wrestling around with my kids periodically throughout, so there certainly distractions. Hahaha

    You really need to focus and maintain a rhythm during that last Japan stage. And in a couple of the boss fights, it's impossible not to take damage, at least so far as I could tell. So, I'm sure that I'll be able to get through it without continues or beat it on a higher difficulty setting with a little more practice and less distractions.


  6. #36
    In Your Mind Road Rasher Night Driver's Avatar
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    Altered Beast (Genesis)

    Granted, I'm just now getting around to a game that is 30 years past its sell-by-date, but, still, this one was just too stiff and rote for my tastes. I did get some enjoyment from figuring out the boss patterns and I didn't hate the music, but beyond that, I really struggled to get much out of this game. Played through it 3 times. Once on normal, then on normal again, looping through hard. Didn't have enough patience to continue on to hardest. I barely beat hard, so probably couldn't have beaten hardest anyway. Oddly, I thought the non-boss sections of hard were easier than their normal counterparts. Don't know if there's something to that or if I was just imagining things. (2/5)

    Shining in the Darkness

    Probably spent around 30 hours on this, which is a HUGE investment of time for me these days. Ended up facing Dark Sol with a party in the 50's level-wise, having reached those levels largely due to some late-game Muddle-farming of Mandagoras for additional Barrier Rings.

    Overall, I enjoyed the game, but the constant random encounters grew tiresome. It felt like I was grinding, even though I wasn't, which in a way was good because the constant random encounters allowed me to consistently gain levels without actually having to grind. However, it still felt like I was grinding, and if it felt like I was grinding, then I was grinding. I would have preferred the game to have been constructed around more unique, fixed encounters.

    Combat itself was pretty depthless and my approach to it required little in the way of tactics. I basically just slugged it out with everything and then cast healing spells afterward to recover whatever damage I had taken. To that end, I favored the high-damage, single-hit Mithril weapons (axe and rod) for my companions over the low-damage, multi-hit standard weapons (whips and flails). Instant-death dealers or large groups of damaging spell casters occasionally merited an opening barrage of offensive magical firepower or the occasional sleep spell to swing the odds in my favor.

    I must say, however, that not being able to target specific enemies really limits the potential of the Sleep spell in this game. It was aggravating to watch my party members target passive, unconscious enemies rather than neutralizing the enemies who were still capable of inflicting damage.

    Additionally, forced late-game backtracking to acquire the Light Shield was a real momentum killer. From that point on, the game began to feel more like a chore to me.

    However, the game's production values (music, art direction, UI, etc.) are all high (nearly unimpeachable), which made it much easier for me to tolerate these little aggravations and enjoy this game for what it is and not what I would, perhaps, have wished it to be. (4/5)
    Last edited by Night Driver; 07-21-2020 at 01:35 PM.

  7. #37
    The Future Is Yesterday Hedgehog-in-TrainingRaging in the Streets Leynos's Avatar
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    Daemon X Machina.

    Sure I had it since September and finished most of the game. It has some tower defense missions and those put me off a while. Not a fan of tower defense and escort stuff. Thankfully those are few are far between. I do like the Armored Core games but more in concept than practice. I like them but they some quirks. From just make difficult games. That's fine. Daemon X Machina is from some former Nier and Armored Core staff. DXM scratches the AC itch but it's more accessible than AC. Not nearly as difficult but can offer a challenge. I love to customize in games and like AC you can customize to your heart's content. From your character. The UI and your mech. Not just in look but function. There is no such thing as the wrong build. You build to fit your play style. It offers so many ways. Some might make it more difficult but it's up to you. I'm a mech fan and I really loved it.

    I think some things could be better. Melee could offer more variety. The blueprint system can be streamlined. Be nice to get the blueprints for some armor/weapons without needing to play the online missions multiple times just for a chance to get a piece of the blueprint. Ice cream could be explained better. A more interesting hub area. Let me pet the dog! The story is nothing special and somewhat nonsensical but not a game I come for the story anyway.

    It's not a game you will just love right away unless a real hardcore mech fan or AC fan. It's a game you have to push your way through some missions and more parts and money until it starts to feel good. Your base mech and CPU are pretty shitty and slow. Before long tho, the game can be any speed you wish. From faster than ZOE2 to being a tank if you wish. You can even make your CAC have mechanical parts to have some stat benefits but it's fully optional.

    Aside from the good main theme. The OST isn't for me. It's very Devil May Cry sounding. Never been a fan of that style. Doesn't bother me tho.

    It's on Switch and Steam.

    Life!? ... What console is that on?



    [PSN] Segata-S //[Switch] FC-SW 3892 5228 2895 //[XBL]Dogi99


  8. #38
    Raging in the Streets Blades's Avatar
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    Snatcher (1995)

    Great game. My first Kojima game. Act 3 was just a movie.
    Last edited by Blades; Today at 09:50 PM.

  9. #39
    The Future Is Yesterday Hedgehog-in-TrainingRaging in the Streets Leynos's Avatar
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    Quote Originally Posted by Blades View Post
    Snatcher (1995).

    Great game. My first Kojima game. Act 3 was just a movie.
    Try Policenauts and maybe Zone of the Enders 2.

    Life!? ... What console is that on?



    [PSN] Segata-S //[Switch] FC-SW 3892 5228 2895 //[XBL]Dogi99


  10. #40
    Raging in the Streets Blades's Avatar
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    Quote Originally Posted by Leynos View Post
    Try Policenauts and maybe Zone of the Enders 2.
    I definitely will. I have my Saturn and the Policenauts translation ready to go...

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