Because it's a bit unclear to me...
The Saturn was released around the same time as the PS1 but was retailed at a higher price.
Saturn / 1994-11-22 / ¥44,800 in Japan and $399 in US.
PS1 / 1994-12-03 / ¥39,800 in Japan and $299 in US.
Furthermore, the Saturn also needed things like RAM carts to properly run some games which further increase its price.
So given this, you would expect the Saturn to perform better or something but the problem is that it's not really the case.
It's said to be a 2D powerhouse but I've seen some impressive 2D games on PS1 as well, like Symphony of the Night, Panzer Bandit or Hercules.
3D games on the other hand seem to perform better on PS1, with impressive titles such as Tekken 3, Ridge Racer Type 4 or Quake 2.
There are a few surprising things about all of this like the fact that the PS1 is said to be designed solely around 3D yet it can do some superb 2D games.
Also the fact that the Saturn has a complex sound hardware yet it can't even compress data???
And the PS1 seem to have full transparency support whereas the Saturn is kinda compromised in that regard.
So, was the Saturn poorly engineered and too expensive for what it is? Or does it have some actual advantages over the PS1 and if so, which ones exactly?
I'm sure there are already a few threads related to this but I thought that a whole new one with all the knowledge that people gathered so far would make things clearer. So please try to be the most concise possible and thanks in advance for any relevant informations regarding this subject!![]()