[QUOTE=Team Andromeda;858313]I would imagine developers will rather (have) 2 Teraflops of more GPU power myself, than a little faster loadingand I very much doubt the Series X will be a slouch in the loading dept either.
Who knows maybe SONY has better dictated Soundhardware
Sata SSD is limited by old ass AHSI standards which runs about @600MBps. The NVME drive in the PS5 will stream out data at 5.5 GBPs. This is beyond loading a game up. It is like having extremely fast virtual memory that will allow things like textures and geometry to stream on the fly, as you move along in an open world. There will no longer be texture pop up, that even top end PCs display. Games designed to use that NVME drive will have a clear advantage over just using GPU memory and the CPU will get a massive performance boost because of it.
Moore's Law is Dead has some interesting facts and tidbits from developers that are working on both consoles. He also talks about how the numbers game isn't really telling of the consoles' power.
I already gave you examples. Once the PS3 became the lead development platform, the PS3 games were either on-par, or better on the console, with a few exceptions. Dark Siders is another title that is marginally better on the console.I really can't think of any of the major 3rd party games looking or running better on the PS3 to their 360 version.
Sony is only bringing over 2 titles. One being the fairly old Horizon Zero Dawn. Still, I’d like to play it @1440p/144Hz.I wouldn't class Death Stranding as old.