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Thread: On Sega licensing out old IPs (M2's Naoki Horii and Panzer Dragoon VR)

  1. #31
    Death Bringer Raging in the Streets Black_Tiger's Avatar
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    Quote Originally Posted by Team Andromeda View Post
    Well I always thought it was foolish to expect Shenmue 3 to be done on the cheap and with a small team . It was always going to letdown people sadly .

    Shenmue needs tons of cash and a huge team, otherwise it's not Shenmue
    Most of the cost in the original Shenmues was in development tools that are not so expensive and time consuming today. That and all of the time that was invested in character and world design, which does not need to be done now.
    Quote Originally Posted by year2kill06
    everyone knows nintendo is far way cooler than sega just face it nintendo has more better games and originals

  2. #32
    Raging in the Streets Sik's Avatar
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    Shenmue III was going to be a letdown either way. I remember when discussion about Shenmue was ramping up again when it was announced, and it seems that the overall consensus to advice to newcomers was to "just play Yakuza instead" because it did most of what Shenmue was remembered for but better.

  3. #33
    Mega Driver Hedgehog-in-TrainingMaster of Shinobi Gryson's Avatar
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    Quote Originally Posted by Sik View Post
    Shenmue III was going to be a letdown either way. I remember when discussion about Shenmue was ramping up again when it was announced, and it seems that the overall consensus to advice to newcomers was to "just play Yakuza instead" because it did most of what Shenmue was remembered for but better.
    Diehard Shenmue fans seem to get upset when this comparison is made, but seriously, Yakuza is basically the result of the thought "Hey, what if we take the mechanics of Shenmue and add a compelling, violence-fueled story?" Yes, the stories and tones are as different as can be, but Yakuza really feels like Shenmue "done right". Lots of fun side quests, more mini-games and things to do around town, combat has more depth and variety, story is huge.

  4. #34
    ESWAT Veteran Team Andromeda's Avatar
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    Quote Originally Posted by Black_Tiger View Post
    Most of the cost in the original Shenmues was in development tools that are not so expensive and time consuming today. That and all of the time that was invested in character and world design, which does not need to be done now.
    I think most of the costs were from having a team of 200 hundred staff working on it for over 5 years ?. Shenmue 3 was done on the cheap and it's showed. Sure we moved on and there is more middleware, but...

    Shenmue was all about the experience and spectical;The story wasn't that great and the script dire , but the world and it's gfx really made it IMO
    Panzer Dragoon Zwei is
    one of the best 3D shooting games available
    Presented for your pleasure

  5. #35
    The Future Is Yesterday Hedgehog-in-TrainingRaging in the Streets Leynos's Avatar
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    Yakuza is a beat 'em up with an RPG overworld and RPG level up mechanics. Shenmue is an adventure game with some action sequences. The comparison between the two is only surface level. Not the same kind of games at all. Shenmue you have to find out where to go. Yakuza just tells you. It's map function more like a PS1 RPG overworld in Yakuza. They really are nothing a like. Just because Star Trek and Star Wars take place in space doesn't mean they are comparable yet people do for some stupid reason.

    Life!? ... What console is that on?



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  6. #36
    Mega Driver Hedgehog-in-TrainingMaster of Shinobi Gryson's Avatar
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    Quote Originally Posted by Leynos View Post
    Yakuza is a beat 'em up with an RPG overworld and RPG level up mechanics. Shenmue is an adventure game with some action sequences. The comparison between the two is only surface level. Not the same kind of games at all. Shenmue you have to find out where to go. Yakuza just tells you. It's map function more like a PS1 RPG overworld in Yakuza. They really are nothing a like. Just because Star Trek and Star Wars take place in space doesn't mean they are comparable yet people do for some stupid reason.
    Quote Originally Posted by Gryson View Post
    Diehard Shenmue fans seem to get upset when this comparison is made
    Those genre labels don't mean anything. The game mechanics are incredibly similar.

  7. #37
    The Future Is Yesterday Hedgehog-in-TrainingRaging in the Streets Leynos's Avatar
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    But they aren't at all.

    Life!? ... What console is that on?



    [PSN] Segata-S //[Switch] FC-SW 3892 5228 2895 //[XBL]Dogi99


  8. #38
    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert Virtua Hunter's Avatar
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    Quote Originally Posted by Leynos View Post
    Yakuza is a beat 'em up with an RPG overworld and RPG level up mechanics. Shenmue is an adventure game with some action sequences. The comparison between the two is only surface level. Not the same kind of games at all. Shenmue you have to find out where to go. Yakuza just tells you. It's map function more like a PS1 RPG overworld in Yakuza. They really are nothing a like. Just because Star Trek and Star Wars take place in space doesn't mean they are comparable yet people do for some stupid reason.
    For once I agree with you, the star trek / star wars example is perfect.

    Even if Yakuza was created from a branch of Shenmue (pun not intended ), they are very different experiences, the similarities are only on the surface level ("story based OW games where you explore the city and beat thugs").

  9. #39
    Mega Driver Hedgehog-in-TrainingMaster of Shinobi Gryson's Avatar
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    Quote Originally Posted by Leynos View Post
    But they aren't at all.
    Can you name a game that is more similar in gameplay mechanics to Shenmue than Yakuza? I'm not saying that Yakuza is a sequel or spiritual successor to Shenmue - rather, Yakuza builds on the gameplay style and takes it into a more commercially successful direction.

    It's hard to imagine anyone familiar with Shenmue playing Yakuza and not thinking, "Hey, this is kind of similar to Shenmue. I wonder if they were made by the same people or something." Which, by the way, they kind of were.

    Gameplay in both Shenmue and Yakuza involve:

    -Exploring a subset of a highly detailed town/city, including being able to enter shops and restaurants
    -Talking to random people, which often results in some quest to help them out
    -3D brawl-style battle systems with a focus on improving through training
    -Lots of mini-games (darts, billiards, arcade games, etc.)
    -Collectibles (gachapon, UFO catcher)

    Yakuza is more focused on combat and side quests. Shenmue is more focused on fleshing out its world, with more conversant NPCs and adventure-game style play. The stories and tones are dramatically different. Regardless, the similarities make it clear they share a strong connection in how their gameplay is focused, even if Shenmue fans get upset each time someone points it out.

    One thing's for sure: Yakuza is a hell of a lot closer to Shenmue than it is to Grand Theft Auto, which for some odd reason is how it's often positioned in the media ("GTA in Japan!"). Ugh.

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    ESWAT Veteran Team Andromeda's Avatar
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    Quote Originally Posted by Virtua Hunter View Post
    For once I agree with you, the star trek / star wars example is perfect.

    Even if Yakuza was created from a branch of Shenmue (pun not intended ), they are very different experiences, the similarities are only on the surface level ("story based OW games where you explore the city and beat thugs").
    Agreed. And any major team is going to use knowledge assets gainned from development and look to put into new games and unrelated projects. There will be parts of the games, that may inspire the team to implement certain aspects (copy if you will) didn't Shenmue actually started out as a Virtua Fighter RPG, so fighting was always going to be an aspect of Shenmue. So what, if Yakuza used parts of Shenmue that were good, like going to the Arcades. It's like knocking REZ, for using parts of Panzer Dragoon gameplay

    Given that Shenmue is a quite a bit linear, Shenmue 3 need to sort of tech and level of detail one saw in Detroit Too Human, for it really to have the impact of the 1st game IMO. I found the 1st game to be quite dull and boring but walking around that world, seeing NPC's play out their lives with that gfx, was incredible in 1999
    Panzer Dragoon Zwei is
    one of the best 3D shooting games available
    Presented for your pleasure

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