So, I've been reading some very interesting threads here at sega-16 but because my technical knowledge in also very limited my mind got messed up!
Please bear with me for a while.
Let's see if I can get this straight:
The genesis/megadrive can output various screen resolutions.
Games have to use some resolution, but it may not always be the same? I mean, the sega logo, intro, selection screens, etc, and main gameplay screen they all can vary the resolution?
Is it possible to tell what resolution the game is running at, just by looking at the screen...?
But, regardless of the game resolution, CRT television always show the picture fitted to 4 corners, in 4:3 aspect ratio (even if the correct resolution ratio isn't 4:3)?
I ask this because I've been using GENS and I noticed some games are "wider" than others.
For example, Turbo outrun looks smaller, whereas T2 arcade game occupies the game window.
Does this mean that when we play these games, for example, on a 4:3 CRT TV, T2 arcade game is shown correctly but Turbo outrun is not?
Now, has this something got to do with H40 mode and H32 mode?
I read somewhere about Klax and marble madness Widescreen modes having something to do with switching H40 and H32 modes, no sure if it's actually called like this.
Would that mean that games in H32 mode (and with its assets made for h32 mode) when forced to h40 mode would be in widescreen mode, and correctly viewed on a widescreen 16:9 CRT TV?
Is it possible to build a H40/H32 switch?