Quantcast

Page 2 of 6 FirstFirst 123456 LastLast
Results 16 to 30 of 87

Thread: Darius getting a cartridge release

  1. #16
    Raging in the Streets Sik's Avatar
    Join Date
    Jan 2011
    Posts
    4,166
    Rep Power
    76

    Default

    Forgot to bring this up, but now they changed the sound driver so it has FM sound effects (as it should, really). It's still XGM, but they modified it to support FM/PSG sound effects at the expense of only having two PCM channels (XGM normally has four, which is kinda overkill).

    https://twitter.com/wing_ghost/statu...48192622170113

    They did say back then that if they ever got time to work on Darius again that they'd change the sound effects to make them FM, I guess that here's their chance.

    Also since we're starting to complain again about manufacturing issues, thought I should write up something… maybe when I talk to manufacturers of boards I can point them here meanwhile until we sort out proper specs to follow:
    https://www.plutiedev.com/blog/20201015

  2. #17
    Hero of Algol
    Join Date
    Aug 2010
    Posts
    7,952
    Rep Power
    182

    Default

    Quote Originally Posted by Sik View Post
    Forgot to bring this up, but now they changed the sound driver so it has FM sound effects (as it should, really). It's still XGM, but they modified it to support FM/PSG sound effects at the expense of only having two PCM channels (XGM normally has four, which is kinda overkill).

    https://twitter.com/wing_ghost/statu...48192622170113

    They did say back then that if they ever got time to work on Darius again that they'd change the sound effects to make them FM, I guess that here's their chance.
    This is awesome. Thanks for sharing the info.
    Explosions sounded like crap and some other effects sounded muffled in the version released with the Mega Drive Mini.

  3. #18
    Raging in the Streets Sik's Avatar
    Join Date
    Jan 2011
    Posts
    4,166
    Rep Power
    76

    Default

    For the record, from what I recall the only reason why the MD Mini release didn't do that is because they didn't have enough time to modify the sound driver and apparently the FM sound effects had been already done. I guess they weren't sure how to proceed, modifying XGM to drop some PCM channels probably was the easiest route in the end (part of the issue was that there's no Z80 RAM left with all the unrolled loops… but it's also true that we probably don't need four PCM channels, so dropping one or two frees up a lot of memory).

    I wonder if Zuntata was involved again this time? I know that they weren't that happy with the final result, but again, what I said earlier about the sound driver and the deadline.

  4. #19
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher
    Join Date
    Sep 2016
    Posts
    446
    Rep Power
    11

    Default

    Four is far from excessive. The first is occasionally taken by music, leaves 3. Say one is an extra environmental effect. Leaves two for hero/enemy/shot/etc, which is barely enough.

  5. #20
    Raging in the Streets Sik's Avatar
    Join Date
    Jan 2011
    Posts
    4,166
    Rep Power
    76

    Default

    You're underestimating how much mileage you can get out of FM and PSG channels :​P

  6. #21
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher
    Join Date
    Sep 2016
    Posts
    446
    Rep Power
    11

    Default

    FM = music drops out, PSG = beeps.

  7. #22
    Hedgehog-in-Training Hedgehog-in-Training Family Brick's Avatar
    Join Date
    May 2020
    Location
    South of England
    Posts
    11
    Rep Power
    0

    Default

    I thought Darius MD was pretty much a triumph on all fronts (especially when played on real hardware)..so this improved version is now my most wanted upcoming MD release. Can't wait tbh.

  8. #23
    Toejam is a wiener. Master of Shinobi SEGA-Jorge's Avatar
    Join Date
    May 2007
    Location
    Phoenix, AZ
    Age
    39
    Posts
    1,449
    Rep Power
    54

    Default

    I just got like how the US players are basically relegated to importing Megadrive stuff, or having to wait for rom dumps. I want to add this stuff to my collection, but I don't really collect Japanese games.

  9. #24
    Hedgehog-in-Training Hedgehog-in-Training
    Join Date
    Jun 2018
    Posts
    18
    Rep Power
    0

    Default

    Seems Strictly Limited Games will also release the game:

    https://mailchi.mp/strictlylimitedga...4?e=8d7184857b

  10. #25
    Raging in the Streets Sik's Avatar
    Join Date
    Jan 2011
    Posts
    4,166
    Rep Power
    76

    Default

    Considering how Ultracore got handled by them, I'm not sure that's any better :​P

  11. #26
    Outrunner thesegadude's Avatar
    Join Date
    Jun 2011
    Location
    Canada
    Posts
    746
    Rep Power
    31

    Default

    What happened with strictly Limiteds Ultracore?
    Sega Dude

    Visit my Instagram @RetroMegabit or RetroMegabit.com

  12. #27
    Toejam is a wiener. Master of Shinobi SEGA-Jorge's Avatar
    Join Date
    May 2007
    Location
    Phoenix, AZ
    Age
    39
    Posts
    1,449
    Rep Power
    54

    Default

    Looks like they were really hard to come by. All there stuff sells out really fast, then immediately gets put on ebay for crazy prices. They still have pre-orders for Mega Turrican, it seems. I'd probably buy Darius if they released it, and it was a good quality product. If anything, I kinda think that a lot of these new releases are pretty overpriced.

    SEGA-Jorge

  13. #28
    Raging in the Streets Sik's Avatar
    Join Date
    Jan 2011
    Posts
    4,166
    Rep Power
    76

    Default

    Basically, SLG released Ultracore in two batches of 500 each, and put a countdown before orders started (because no preorders, huzzah!) in order to encourage people to rush all at once Black Friday style. Oh, and they didn't put a purchase limit on orders, so it's easy to just order the entire batch at once (which is precisely what happened, scalpers grabbed nearly all copies easily). And let's not get started on the emphasis on no reprints ever to encourage people to make it an impulse purchase even harder. The whole thing was a disaster.

  14. #29
    Toejam is a wiener. Master of Shinobi SEGA-Jorge's Avatar
    Join Date
    May 2007
    Location
    Phoenix, AZ
    Age
    39
    Posts
    1,449
    Rep Power
    54

    Default

    Quote Originally Posted by Sik View Post
    Basically, SLG released Ultracore in two batches of 500 each, and put a countdown before orders started (because no preorders, huzzah!) in order to encourage people to rush all at once Black Friday style. Oh, and they didn't put a purchase limit on orders, so it's easy to just order the entire batch at once (which is precisely what happened, scalpers grabbed nearly all copies easily). And let's not get started on the emphasis on no reprints ever to encourage people to make it an impulse purchase even harder. The whole thing was a disaster.
    This sounds freaking terrible. It's like, somehow Limited Run Games was able to make retro gaming, an already freaking unbearably horrible collecting experience, even worse. It's a shame, because that game is now going to be more than likely, impossible to obtain for a vast majority of collectors.

  15. #30
    Road Rasher
    Join Date
    Mar 2010
    Posts
    338
    Rep Power
    21

    Default

    Quote Originally Posted by Sik View Post
    The whole thing was a disaster.
    SLG sales model is a disaster

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •