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Thread: So are we all gonna just pretend like this didn't happen?

  1. #1
    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher
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    Default So are we all gonna just pretend like this didn't happen?


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    Master of Shinobi
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    -1 for the clickbait instead of explaining what you are posting on the thread name
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    AKA Mister Xiado Master of Shinobi Raijin Z's Avatar
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    It's nice and all, but a single level demo that isn't being released or completed, is just an annoyance.
    - Where it's always 1995 (or so).

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    Hedgehog-in-Training Hedgehog-in-TrainingRoad Rasher
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    Quote Originally Posted by chilled View Post
    -1 for the clickbait instead of explaining what you are posting on the thread name
    Clickbait... wut? Did you not watch the video or something haha

    Quote Originally Posted by Raijin Z View Post
    It's nice and all, but a single level demo that isn't being released or completed, is just an annoyance.
    Someone made something pretty damn impressive for the SMS and all you can do bitch about that you don't get to play it? Selfish much? No wonder why the SMS section on this site is dead.

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    Master of Shinobi
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    I clicked on the thread thinking maybe some drama happened between users of the forum and I got a better thing instead (that video), but still, this is plain clickbait (the thread name does not give any info about the thread content)
    Lists of MD games: officially licensed (~925) @ cart sizes @ Top 5 @ Top 250 @ Sonic hacks @ best title screens @ Arcade ports (150) @ best European games

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    AKA Mister Xiado Master of Shinobi Raijin Z's Avatar
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    Quote Originally Posted by turboxray View Post
    Someone made something pretty damn impressive for the SMS and all you can do bitch about that you don't get to play it? Selfish much? No wonder why the SMS section on this site is dead.
    And I can't buy a copy of it, nor help fund its production via crowdfunding. How is that selfish? You really need some life experience to temper your horrible personality.
    - Where it's always 1995 (or so).

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    Hedgehog-in-Training Hedgehog-in-TrainingWildside Expert OmegaMax's Avatar
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    It's impressive when the programmer can complete a full game as that's were the programming work is the most difficult.
    Last edited by OmegaMax; 12-07-2021 at 01:34 PM.

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    Hedgehog-in-Training Hedgehog-in-TrainingNameless One Centrale's Avatar
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    Regardless of the bad thread title, I think it's worth mentioning that that Youtuber (ふあう・らぼ) regularly creates very impressive ports (Gradius, Xevious, Musha Aleste, a more arcade-accurate Fantasy Zone) to the SMS/Mark III, as well as a few other classic systems. They usually just do the first level of the game, and they don't publicly release their work. I can understand being disappointed at not being able to play it, but obviously there are copyright issues preventing release; and 'leaking' their own work would be pointless because there are so few people capable of this that it would be no problem to figure out who had done it. As for why they only do the first level and not the whole game? I would say from personal experience that you can learn more from several small projects than you can by getting bogged down in one huge project, possibly getting burnt out and never finishing it. (...Speaking from having had both experiences!) Also there might be memory limitations that prevent doing the entire game at this level of fidelity. But regardless of speculation, obviously they prefer to just do the first level and then move on to other challenges. Nevertheless, I definitely recommend checking out the work they've done. It's impressive and enjoyable just to observe the passion and technical chops on display!

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    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker HyperSnugz's Avatar
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    Quote Originally Posted by Raijin Z View Post
    And I can't buy a copy of it, nor help fund its production via crowdfunding. How is that selfish? You really need some life experience to temper your horrible personality.
    Isn't the creator Japanese? Could be to do with the taboo nature of homebrew and use of third party IP in Japan.
    The 32X deserved to exist, if only to pave the way for the creation of the best waifu ever.

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    Quote Originally Posted by Centrale View Post
    Regardless of the bad thread title, I think it's worth mentioning that that Youtuber (ふあう・らぼ) regularly creates very impressive ports (Gradius, Xevious, Musha Aleste, a more arcade-accurate Fantasy Zone) to the SMS/Mark III, as well as a few other classic systems. They usually just do the first level of the game, and they don't publicly release their work. I can understand being disappointed at not being able to play it, but obviously there are copyright issues preventing release; and 'leaking' their own work would be pointless because there are so few people capable of this that it would be no problem to figure out who had done it. As for why they only do the first level and not the whole game? I would say from personal experience that you can learn more from several small projects than you can by getting bogged down in one huge project, possibly getting burnt out and never finishing it. (...Speaking from having had both experiences!) Also there might be memory limitations that prevent doing the entire game at this level of fidelity. But regardless of speculation, obviously they prefer to just do the first level and then move on to other challenges. Nevertheless, I definitely recommend checking out the work they've done. It's impressive and enjoyable just to observe the passion and technical chops on display!
    It's called demos, or proof of concept, etc. Doing a whole game takes a lot of investment. This takes less investment, but shows off what's possible. It's about as simple as that. We see a lot of this on other systems, including the MD (recently too). But yeah, just because someone can't play it - doesn't mean it doesn't inspire other devs in the SMS scene (stuff like this does!). What the author did isn't some trade secret or whatever, but do prove that it's viable, so hopefully it will inspire some similar challenges (we're already seeing lots of activity in the SMS scene). The transparency effect is actually quite nice. Since the SMS is planar tiles, this makes the effect doable (within limitations).

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