I got my Saturn in May of 1995 and had a Die Hard Gameclub store near where I'd lived. I can say with most certainty, that the small amount of import software available for the Japanese Saturn, certainly made it feel like a console that was rushed to market. I'd bought a couple of the Japanese magazines that came with demo discs that literally had shit for game demos. I remember trading in my entire Sega CD collection, for next to nothing, so I could afford an Action Replay and a $78 copy of Wing Arms, which was the 1st notable game, outside of the initial lineup of games available.
Combining daughter boards into the main board isn't going to save the likes of $100. Sega of America was eating money with that price drop.