Quote Originally Posted by Stifu View Post
I don't think so. I'm pretty sure the Genesis can handle it. Mauro said that performances are good at the beginning of each stage, then degrade over time. This indicates some garbage accumulates over time. Probably some kind of memory leak.
Yeah Mauro seems confident he can get this running without slowdown, I hope he can pull it off. Just from looking at the video it seems like some of the sprite slots are getting overloaded, sprites are tearing even when there's not that much happening.