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Thread: "state something completely random time!"

  1. #33391
    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker Lycanphoenix's Avatar
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    I wonder if a 3DO controller will work on a Mega Drive
    Poke me on Discord: “Amaroq the Kitsune#1092”.

  2. #33392
    AKA Mister Xiado Master of Shinobi Raijin Z's Avatar
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    They're horrible across the line. Even the Goldstar controllers feel like low-rent InterAct controllers.
    - Where it's always 1995 (or so).

  3. #33393
    Hedgehog-in-Training Hedgehog-in-TrainingSports Talker Lycanphoenix's Avatar
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    Yeah, but... I'm solely looking at compatibility. Shells can be redone.
    Poke me on Discord: “Amaroq the Kitsune#1092”.

  4. #33394
    Stuck in the Past Shining Hero The Jackal's Avatar
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  5. #33395
    Raging in the Streets Blades's Avatar
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    Quote Originally Posted by Lycanphoenix View Post
    I wonder if a 3DO controller will work on a Mega Drive
    It will not. The 3DO controller has a live audio feed going through the controller. Also, the 3DO uses serial communication while the Genesis uses parallel. They are completely incompatible.

  6. #33396
    Raging in the Streets Thierry Henry's Avatar
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    Indiana Jones, on the VHD videodisc format.


    Quote Originally Posted by soviet View Post
    We believe! SEGA Empire will live again! As the Jews re-established their Israel, GOD will never forget his people, SEGA will never forget her fans!

  7. #33397
    Underground Sega Nut BonusKun's Avatar
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    Quote Originally Posted by The Jackal View Post
    05/05/15

  8. #33398
    The Gaming Gangsta Master of Shinobi profholt82's Avatar
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    I should try Ristar again one of these days. It was one of those games that I got in a big lot many years ago, and I tried it a few times, and just didn't like it much. It looked like a Sonic game and had a weird long arm mechanic or something like that. Everyone else seems to love it, but my tastes tend to run different than most, at least when it comes to platformer type games.

  9. #33399
    Stuck in the Past Shining Hero The Jackal's Avatar
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    Quote Originally Posted by BonusKun View Post
    Tee Lopes' stuff is great. Thanks.



  10. #33400
    End of line.. Shining Hero gamevet's Avatar
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    Quote Originally Posted by BonusKun View Post
    It sounds like a song that would be in Nights.
    A Black Falcon: no, computer games and video games are NOT the same thing. Video games are on consoles, computer games are on PC. The two kinds of games are different, and have significantly different design styles, distribution methods, and game genre selections. Computer gaming and console (video) gaming are NOT the same thing."



  11. #33401
    Raging in the Streets Blades's Avatar
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    Last edited by Blades; 05-19-2022 at 02:15 PM.

  12. #33402
    The Gaming Gangsta Master of Shinobi profholt82's Avatar
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    I couldn't make it through the whole thing, but I did crack up when he spent a good 20 seconds or so drinking the soda and they ramped up the big cheesy orchestral score all dramatically like in a Spielberg movie.

  13. #33403
    Raging in the Streets Moirai's Avatar
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    Did anyone actually play þru Shenmue III? Was it any good? Nobody ſeems to talk about it. Weird how þe game was in ſuch demand for ſo many years only for it to ſeemingly fade away.

  14. #33404
    Master of Shinobi WarmSignal's Avatar
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    Could some would remind me again, why did SOME Genesis racing games have only sound effects, while others had sound effects AND music? If it's a hardware limitation, why not for all games?

  15. #33405
    The Gaming Gangsta Master of Shinobi profholt82's Avatar
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    I think at the end of the day, it comes down to not all programmers and development circumstances being equal. And some were just more adept at utilizing the hardware. One of the great things about that era was that the teams and budgets were smaller (so much more so than PS2 era and on), and by 93/94, the console hardware of that generation was far less powerful than the computers they were developing on, so it came down to making compromises and learning tricks on how to get the hardware to do more than it was originally thought capable of. Not that that still isn't done in some capacity today, but it's just a much different process nowadays. Creativity and imagination breakthroughs were just more likely under those circumstances. They often had to fit square pegs into round holes, so to speak. And figuring out where to make compromises without abandoning the integrity of the idea.

    I realize that I'm just waxing nostalgic, and don't really have a proper tech answer to your question, so hopefully someone with more knowledge in that area chimes in. Ha!

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