Quantcast

Page 1 of 2 12 LastLast
Results 1 to 15 of 18

Thread: Forgotten Franchises: Streets of Rage

  1. #1
    Blast processor Melf's Avatar
    Join Date
    Jun 2005
    Location
    Cabo Rojo, PR
    Posts
    9,545
    Rep Power
    135

    Mad Forgotten Franchises: Streets of Rage

    It would seem like a no-brainer that Streets of Rage would be brought back for another installment, doesn't it?

    Not to the company that released it.


    Time and time again, hope for another sequel has been crushed by the corporate boot. Even the game's creators have tried to resurrect it and were unsuccessful. The company just doesn't seem to want to be bothered with the series any more.


    So where did Streets of Rage go wrong? How did it fall from a first rate series to forgotten franchise? There's some history to that, so read on and prepared to get pissed.
    Last edited by Melf; 09-16-2011 at 10:26 AM.

  2. #2
    WCPO Agent JRedmond3's Avatar
    Join Date
    Jun 2009
    Posts
    861
    Rep Power
    18

    Default

    Didn't Sega of America say they weren't familiar with the franchise or something? Yet there were 3 titles on the Genesis and Streets of Rage 2 was a pack-in game at one point. The only way I'd really want a sequel now is if it was in 2D and on the DS or PSP(though I don't own either I'll probably buy a DS for the Castlevania series). I definitely don't want a 3D edition after playing Final Fight Streetwise, ugh.

  3. #3
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
    Join Date
    Mar 2008
    Location
    Cologne, FRG
    Posts
    7,816
    Rep Power
    92

    Default

    Sega of Japan recently released Bare Knuckle Mobile, a remake of the GG version of BK for mobile phones.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

  4. #4
    The Cat in the Hat Shining Hero NeoVamp's Avatar
    Join Date
    Nov 2008
    Posts
    10,271
    Rep Power
    189

    Default

    Quote Originally Posted by Christuserloeser View Post
    Sega of Japan recently released Bare Knuckle Mobile, a remake of the GG version of BK for mobile phones.
    That game seems impossible to get a hold of if you're not Japanese,
    i searched my ass off for this, i want to see more of what they did
    then just those 4 screen shots that can be viewed everywhere.

  5. #5
    Death Adder's minion WikiRafa's Avatar
    Join Date
    Apr 2009
    Location
    São Paulo, Brazil
    Posts
    11
    Rep Power
    0

    Default

    I wouldn't like to see a new Streets of Rage now. After SEGA released that horrible new versions of Golden Axe, Nights and Alien Syndrome, I can't think that they would make a good Streets of Rage. Probably, it would be as disappointing as Final Fight Streetwise.

    Beat'em up is a genre that couldn't make well into 3D polygonal worlds. There's not a single one that is comparable to the classics of late 80s and early 90s.

  6. #6
    Raider of the lost skip Nameless One h00n's Avatar
    Join Date
    May 2009
    Location
    Mars
    Posts
    67
    Rep Power
    12

    Default

    Quote Originally Posted by WikiRafa View Post
    I wouldn't like to see a new Streets of Rage now. After SEGA released that horrible new versions of Golden Axe, Nights and Alien Syndrome, I can't think that they would make a good Streets of Rage. Probably, it would be as disappointing as Final Fight Streetwise.

    Beat'em up is a genre that couldn't make well into 3D polygonal worlds. There's not a single one that is comparable to the classics of late 80s and early 90s.
    Tekken 3 man. The Tekken Force thing is great, although it lacks a little refinement. But if the whole game was Tekken Force rather than a side game
    with tweaked movement then it would be also great. Tekken force is super fun and an example of what could be done with a modern walk along and beat the crap outta people game.

    CHICKEN!

    Ahem. I think you speak outta nostalgia anyways. The Tekken franchise is bloody great. DOA is also great, if a game that leads to a bit of discomfert when your playing it with a group of guys... Soul caliber on the Dreamcast mmm tasty. let alone its playstation iterations. Guilty gear = super fun. Another Dreamcast gem = Project Justice: Rival Schools 2. Now in terms of all out zany superfun that game kicks the proverbial. And i strongly suggest you check it out if you have a Dreamcast. There are loads of others that are worth a play. The Dreamcast has some amazing fighting games as does the 3 Playstations and 2 X boxes. What they lack is walking along beating people up in hordes on the street games. A modern SOR with a refined combo structure, all the playable charectors from previos games + extras for duel mode and a fighting game side view, but 3d Could be the greatest thing ever. If done with respect and handled with care. Odds of that unfortunatley are low.

  7. #7
    Real Gamers Wear Monocles Master of Shinobi mick_aka's Avatar
    Join Date
    Sep 2007
    Location
    Staffordshire, UK.
    Posts
    1,924
    Rep Power
    32

    Default

    Fighting Force was developed originally as a Sega Saturn exclusive under the name Streets of Rage 4, but Sega had a disagreement with core over porting to other systems and pulled the SoR name, hence Fighting Force.

    As for re-launching the brand, Sega would obviously have to take a very different approach to fighting force, I'd love to see a HD 3D beat-em-up with cell shaded characters faithful to the original game, because let's face it a 2D SoR rebirth is about as likely as Dreamcast 2 launching


    Quote Originally Posted by MrSega
    When I speculate, I post sources to back up my claims.

  8. #8
    Master of Shinobi sketch's Avatar
    Join Date
    May 2007
    Location
    Bay Area, California
    Age
    52
    Posts
    1,592
    Rep Power
    34

    Default

    Quote Originally Posted by mick_aka View Post
    Fighting Force was developed originally as a Sega Saturn exclusive under the name Streets of Rage 4, but Sega had a disagreement with core over porting to other systems and pulled the SoR name, hence Fighting Force.

    As for re-launching the brand, Sega would obviously have to take a very different approach to fighting force, I'd love to see a HD 3D beat-em-up with cell shaded characters faithful to the original game, because let's face it a 2D SoR rebirth is about as likely as Dreamcast 2 launching
    I had never heard that before; pretty interesting.

    It's just as well that they changed the name, though. Fighting Force was a decent game, but it was no Streets of Rage.

  9. #9
    Banned by Administrators
    Join Date
    Dec 2006
    Age
    37
    Posts
    287
    Rep Power
    0

    Default

    Quote Originally Posted by WikiRafa View Post
    I wouldn't like to see a new Streets of Rage now. After SEGA released that horrible new versions of Golden Axe, Nights and Alien Syndrome, I can't think that they would make a good Streets of Rage. Probably, it would be as disappointing as Final Fight Streetwise.

    Beat'em up is a genre that couldn't make well into 3D polygonal worlds. There's not a single one that is comparable to the classics of late 80s and early 90s.
    Agreed. Streets of Rage now just wouldn't be the same. They probably wouldn't bring back the same artists and musicians.

  10. #10
    A Fabio Gunstar Wildside Expert moonmaster1's Avatar
    Join Date
    May 2009
    Location
    The Moon
    Posts
    189
    Rep Power
    12

    Default

    to make a good streets of rage game, you have to nitpick and stay close to alot of small details.

    I highly doubt today's youthful game makers care much for gameplay perks. but then again the age of realistic 3D makes that kinda hard to accomplish.

  11. #11
    ESWAT Veteran Da_Shocker's Avatar
    Join Date
    Apr 2009
    Location
    Cashville,TN
    Age
    38
    Posts
    5,250
    Rep Power
    70

    Default

    Quote Originally Posted by mick_aka View Post
    Fighting Force was developed originally as a Sega Saturn exclusive under the name Streets of Rage 4, but Sega had a disagreement with core over porting to other systems and pulled the SoR name, hence Fighting Force.

    As for re-launching the brand, Sega would obviously have to take a very different approach to fighting force, I'd love to see a HD 3D beat-em-up with cell shaded characters faithful to the original game, because let's face it a 2D SoR rebirth is about as likely as Dreamcast 2 launching
    That gamer was never gonna be SoR4 at first. It was always FF. Sega thought about licensing it for SoR4 but that fizzled out.
    Quote Originally Posted by Zoltor View Post
    Japan on the other hand is in real danger, if Japanese men don't start liking to play with their woman, more then them selves, experts calculated the Japanese will be extinct within 300 years.

  12. #12
    Raging in the Streets A Black Falcon's Avatar
    Join Date
    Jun 2008
    Age
    37
    Posts
    3,238
    Rep Power
    40

    Default

    Quote Originally Posted by Da_Shocker View Post
    That gamer was never gonna be SoR4 at first. It was always FF. Sega thought about licensing it for SoR4 but that fizzled out.
    Actually, the game did start out as a Saturn game, even though the final version wasn't released on the platform but just on PSX, PC, and N64. A prototype version of the Saturn version titled "Judgement Force", from after Sega dropped it as SoR4 but before they came up with the final title, leaked out last year. Evidently the Saturn version was actually completed, supposedly, but not released... the complete version hasn't leaked, yet at least.

    Anyway, why do you think it wasn't started as SoR4? All the evidence I have seen says that it was...

    Anyway, it wasn't that good a game, so it's better that it wasn't Streets of Rage 4. A fourth Streets of Rage should be as good as the first three, and that game definitely wasn't that.

  13. #13
    Sports Talker A2600's Avatar
    Join Date
    Jun 2009
    Posts
    35
    Rep Power
    0

    Default

    If they did that new Golden Axe we are possible we might see a SOR release soon... Maybe?

  14. #14
    Premier of the Guild Outrunner Ghaleon's Avatar
    Join Date
    Jul 2006
    Location
    Ardmore, Oklahoma, U.S.A.
    Age
    42
    Posts
    621
    Rep Power
    16

    Default

    Quote Originally Posted by A2600 View Post
    If they did that new Golden Axe we are possible we might see a SOR release soon... Maybe?
    Well, if Melf's take on Beast Rider is any indication, you may well wish they hadn't (if they ever do).

  15. #15
    Bite my shiny, metal ***! Hero of Algol retrospiel's Avatar
    Join Date
    Mar 2008
    Location
    Cologne, FRG
    Posts
    7,816
    Rep Power
    92

    Default

    In theory it would be possible to do a new Bare Knuckle game - if they hire some of the old artists and kept it 2D like KOF XII:



    ...and Koshiro doing FM chiptunes.
    The Mega Drive was far inferior to the NES in terms of diffusion rate and sales in the Japanese market, though there were ardent Sega users. But in the US and Europe, we knew Sega could challenge Nintendo. We aimed at dominating those markets, hiring experienced staff for our overseas department in Japan, and revitalising Sega of America and the ailing Virgin group in Europe.

    Then we set about developing killer games.

    - Hayao Nakayama, Mega Drive Collected Works (p. 17)

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •