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Articles written by: Baloo

Stories from the Book of Genesis Vol. 35

Stories from the Book of Genesis Vol. 35

Everyone remembers when they got their first Genesis. Those memories remain for a lifetime, and many gamers can attribute Sega’s 16-bit wonder to having started them down the path to serious gaming. In fact, the Genesis continues to inspire new generations of gamers today who will undoubtedly remember the first time they booted up classics like Sonic The Hedgehog or Revenge of Shinobi. Staff writer Christian Matozzo shares his early experiences with the Genesis in the latest installment of our Stories from the Book of Genesis series.

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Chicago Syndicate

Chicago Syndicate

Sega’s Eternal Champions is one of the more controversial fighting series out there. Most people tend to either love it or hate it, and the debate only gets stronger as time goes by. The majority during the 16-bit era seems to have been on the side of the game, as Sega made a strong push to promote it and its characters. There was plenty of merchandising, and even some spin-offs, so the franchise was obviously selling. That being said, not everything with the series moniker was quality, as evidenced by the atrocious Game Gear side-scroller Chicago Syndicate, which featured private eye Larcen Tyler. The bland level design is fitting complimented by an awful fighting mechanic, resulting in a game no one ever need play again.

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Double Take: Punisher

Double Take: Punisher

Marvel’s brooding vigilante, the Punisher, has been striking fear into the hearts of criminals for more than three decades. After making the rounds in arcades via a stellar Capcom beat-’em-up, Frank Castle blasted his way onto the Genesis. The port has always been a title of controversy, due to how watered down it is, but there’s a large portion of the Genesis community that loves it.

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Side by Side: James “Buster'” Douglas Knockout Boxing (Genesis vs. MS)

Side by Side: James “Buster'” Douglas Knockout Boxing (Genesis vs. MS)

When Sega released James “Buster” Douglas Knockout Boxing for the Genesis, the product’s shelf life had already been cut short. Shortly after the game hit shelves, Douglas lost the belt in his first title defense, and Sega was left with one big turkey of a license. To top it off, the game was little more than a remix of Taito’s Final Blow coin-op. Most people waiting for a real boxing title were left with a bad taste in their mouths, and by the time the game was ported to the Master System, people had moved on. What they didn’t realize is that the 8-bit version is totally different and bears more of a resemblance to Sega’s Rocky than it’s 16-bit sibling.

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Samurai Shodown CD

Samurai Shodown CD

IPPON! SNK’s Samurai Shodown sliced and diced its way onto just about every console imaginable, and many gamers expected the Sega CD version to be the best one. Sadly, this wasn’t the case. Long load times, a missing character, and an unforgivable bug hamper what is otherwise an excellent port.

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