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Almost Lost in Space: Zaxxon’s Rocky Journey to Home Computers

Almost Lost in Space: Zaxxon’s Rocky Journey to Home Computers

In this excerpt from the book “The Sega Arcade Revolution: a History in 62 Games,” Ken Horowitz looks at the troubled journey of Sega’s arcade hit Zaxxon to the C64 computer. A web of lies and deception caused Sega a major headache, as well as a financial loss to its parent company, Paramount.

Remembering Zaxxon: Gaming’s Early Steps Into The Third Dimension

Remembering Zaxxon: Gaming’s Early Steps Into The Third Dimension

Zaxxon is a true Sega classic that broke ground on many levels. From its innovative isometric perspective to its pioneering use of television promotion, the game redefined the space shooter genre in 1982. Decades removed from its historic debut, it’s still a blast to play, proving that great games never lose their shine.

Virtua Cop 2 (Saturn)

Virtua Cop 2 (Saturn)

Sega set a new benchmark for light gun games in 1995 with Virtua Cop 2. Improving on almost everything that made the original game so great, the sequel came locked and loaded to the Saturn, giving players one of the signature titles in the genre. If you own a Saturn, this one needs to be on your shelf.

Classic Interview: Tomikazu Kirita (Konami R&D Director)

Classic Interview: Tomikazu Kirita (Konami R&D Director)

This short interview with Konami’s General Director of Research & Development, Tomikazu Kirita appeared in issue six of the Spanish game magazine TodoSega. Kirita gives a few bits of good info regarding Konami’s thoughts on the game market in Spain and whether it considered making games for the popular Master System in Europe.

Jet Grind Radio

Jet Grind Radio

Sega took lots of chances with the Dreamcast, and Jet Grind Radio is an example of the strategy paying off. Incredible visuals, solid gameplay, and a memorable soundtrack combine to form one of the console’s premier titles. If you have a Dreamcast, you must own Jet Grind Radio. This is Sega at its creative best.


8-Bit Reviews

Congo Bongo (SG-1000)

Congo Bongo (SG-1000)

Congo Bongo is one of Sega’s underrated arcade titles, and it’s more than a mere Donkey Kong clone. Unfortunately, its charm and engaging gameplay didn’t make it into the SG-1000 conversion. What’s left is barely reminiscent of the coin-op, and it fails to offer any incentive for play over superior ports on other hardware of the era.

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16-bit Reviews

Ultracore

Ultracore

Ultracore is a good example of how games long-thought lost can somehow manage to overcome the odds and find their way into the eager hands of gamers. It only took around three decades, but Psygnosis’ run-‘n-gun is finally available. Was it worth the wait? Read our full review to find out!

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Arcade/Saturn/DC Reviews

Virtua Cop 2 (Saturn)

Virtua Cop 2 (Saturn)

Sega set a new benchmark for light gun games in 1995 with Virtua Cop 2. Improving on almost everything that made the original game so great, the sequel came locked and loaded to the Saturn, giving players one of the signature titles in the genre. If you own a Saturn, this one needs to be on your shelf.

continue reading

Features

Almost Lost in Space: Zaxxon’s Rocky Journey to Home Computers

Almost Lost in Space: Zaxxon’s Rocky Journey to Home Computers

In this excerpt from the book “The Sega Arcade Revolution: a History in 62 Games,” Ken Horowitz looks at the troubled journey of Sega’s arcade hit Zaxxon to the C64 computer. A web of lies and deception caused Sega a major headache, as well as a financial loss to its parent company, Paramount.

continue reading

Recent Posts

Unfinished Business: Moon Dancer

Unfinished Business: Moon Dancer

Among the slew of Genesis titles that were canceled is Moon Dancer, a strategy/RPG that integrated innovative gameplay mechanics with a large cast and an interesting plot. Some newly-translated details offer more details about the plot and how it played, presenting a deeper look into what could have been a stellar 16-bit title.

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Tomb Raider

Tomb Raider

Tomb Raider was conceived on the Saturn but found its niche on Sony’s PlayStation. Lara Croft went on to practically become the machine’s go-to character. Even so, the Saturn version is still highly playable and worth owning. It might not be as visually impressive, but its gameplay still holds up despite its flaws.

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Classic Interview: Sega Amusements Spain

Classic Interview: Sega Amusements Spain

This interview by J. Luis Sanz originally appeared in the July/August 1995 issue of the Spanish video game magazine Ultima Generación (the Spanish version of Next Generation magazine). In it, three of Sega Amusements Spain discuss the manufacturer’s origins in the country and plans for expansion.

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Classic Interview: Paco Pastor (Sega Spain President)

Classic Interview: Paco Pastor (Sega Spain President)

This interview with Sega Spain President Paco Pastor originally appeared in the November 1992 issue of Mega Force. In it, Pastor shares some candid opinions on Sega’s products at a time when the company’s European fortunes were on the rise. It’s an interesting glimpse into how Sega ran its business in Spain, a sector that doesn’t usually get much press.

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Virtua Cop (Saturn)

Virtua Cop (Saturn)

The Saturn sports some great arcade conversions, and one of the best is Virtua Cop. It can be an exhilarating experience when played with the Stunner light gun, and anyone with the console needs to have this one in their library. A great port of a great game!

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