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Captain Planet and the Planeteers

Captain Planet and the Planeteers

While not inherently a bad game, it suffers from a wide range of problems that combine to keep the good captain from reaching his full potential. There are some good ideas here, but sadly no amount of heart can make Captain Planet’s Genesis adventure a good one.

Double Take: Gaiares

Double Take: Gaiares

In this excerpt from his forthcoming book, 100 Greatest Console Video Games: 1988–1998, author Brett Weiss takes another look at one of the most renowned shmups on the Genesis, Renovation’s Gaiares. What makes the game so popular? Why is it so damn hard? Read on and see!

The Sonic & Sega Fan Jam Is Back!

The Sonic & Sega Fan Jam Is Back!

After a four-year hiatus, the Sonic & Sega Fan Jam is back! A Kickstarter badge pre-sale has been launched for the event, which will be held in Marietta, GA this November. Get ready for the return of one of the Sega fan community’s coolest events!

Sonic Chaos

Sonic Chaos

Sonic had several outings on the Master System, some good and some bad. Sonic Chaos falls somewhere in the middle. Feeling more like basic training than a challenge, the game never really seems to get going. The result will leave many wanting more.

Interview: Randy Breen (Road Rash Creator)

Interview: Randy Breen (Road Rash Creator)

Road Rash creator Randy Breen sat with us to talk about the landmark franchise on Sega’s consoles, his time at Electronic Arts, and where he thinks the game industry stands today. It’s a great, in-depth chat with the mind behind one of the most beloved series on the Genesis.


8-Bit Reviews

Sonic Chaos

Sonic Chaos

Sonic had several outings on the Master System, some good and some bad. Sonic Chaos falls somewhere in the middle. Feeling more like basic training than a challenge, the game never really seems to get going. The result will leave many wanting more.

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16-bit Reviews

Captain Planet and the Planeteers

Captain Planet and the Planeteers

While not inherently a bad game, it suffers from a wide range of problems that combine to keep the good captain from reaching his full potential. There are some good ideas here, but sadly no amount of heart can make Captain Planet’s Genesis adventure a good one.

continue reading

Arcade/Saturn/DC Reviews

Sonic Adventure

Sonic Adventure

After an absence on the Saturn, Sonic returned on the Dreamcast with a new platform adventure. It was hailed and welcomed by many at the time, but the Blue Blur still had a lot of adjusting to do in the third dimension. A disjointed plot and a problematic camera keep Sonic’s first proper 3D outing from being a true classic.

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Features

Double Take: Gaiares

Double Take: Gaiares

In this excerpt from his forthcoming book, 100 Greatest Console Video Games: 1988–1998, author Brett Weiss takes another look at one of the most renowned shmups on the Genesis, Renovation’s Gaiares. What makes the game so popular? Why is it so damn hard? Read on and see!

continue reading

Recent Posts

Disney Collection: Quackshot Starring Donald Duck & Castle of Illusion Starring Mickey Mouse

Disney Collection: Quackshot Starring Donald Duck & Castle of Illusion Starring Mickey Mouse

Castle of Illusion and QuackShot are revered by Genesis owners as two of the best platformers of the 16-bit era. European gamers were lucky to get a collection of both these great games, and it might be an option for those looking to skip high prices.

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Classic Interview: Tetsuya Mitsuguchi (Sega AM3 Producer)

Classic Interview: Tetsuya Mitsuguchi (Sega AM3 Producer)

In this translated interview from the January 1996 issue of the Spanish video game magazine, Ultima Generación, Sega AM3 Producer Tetsuya Mizuguchi talks about porting Sega Rally to the Saturn and shares a bit about AM3’s upcoming arcade game, Manx TT.

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Battlemaster

Battlemaster

Battlemaster mixed action and strategy with less than stellar results, but there’s still some merit in playing. The world is interesting, and there are some fun mechanics among the clumsy HUD interface and execution. It may not be on the same level as Warsong, but it’s still worth a play.

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Wonder Boy in Monster Land

Wonder Boy in Monster Land

Wonder Boy in Monster Land took a side-scrolling platformer and turned into an incredible action/RPG that launched a franchise. The Master System port was excellent, and while it suffered from many of the same flaws of the arcade original, it remains a great addition to anyone’s 8-bit Sega library.

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Stories from the Book of Genesis Vol. 42

Stories from the Book of Genesis Vol. 42

Collecting video games can be fun and exciting, and it can be difficult to have to let a collection go. One challenge many new to the hobby face is high prices. Even the less-expensive Japanese versions aren’t immune, as one collector found in the latest installment of our Stories from the Book of Genesis series.

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