Quantcast
Sonic Adventure

Sonic Adventure

After an absence on the Saturn, Sonic returned on the Dreamcast with a new platform adventure. It was hailed and welcomed by many at the time, but the Blue Blur still had a lot of adjusting to do in the third dimension. A disjointed plot and a problematic camera keep Sonic’s first proper 3D outing from being a true classic.

Classic Interview: José Ángel Sánchez (Sega Spain)

Classic Interview: José Ángel Sánchez (Sega Spain)

These two interviews with Sega Spain’s CEO and General Director, José Ángel Sánchez, discuss Sega’s position in the Spanish 16-bit market, the Mega CD and 32X, the Saturn. and the Dreamcast’s launch and Sega’s online plans in Europe. They offer some great insight about the company’s business in Spain and its expectations for upcoming consoles.

Panzer Dragoon Saga

Panzer Dragoon Saga

Perhaps the most coveted of Saturn games, Panzer Dragoon Saga is an RPG that people desperately hope will one day be remastered. It’s short and extraordinarily expensive, but oh what a wonderful experience it is. If you want to see the Saturn at its best, this is the game you need to play.

Chack’n Pop

Chack’n Pop

As a precursor to Taito’s Bubble Bobble series, Chack’n Pop is a great little maze game that far too few people have had the chance to play. It’s one of the great number of fun SG-1000 titles that don’t get enough love, and it’s entirely playable in English.

Hands-On: Shenmue III

Hands-On: Shenmue III

It took almost 20 years, but the third entry in Yu Suzuki’s magnum opus finally arrived. Was it worth the wait? Did it answer all of our questions? The answer to both questions is mixed, and where Shenmue III improves upon its predecessors’ faults, it conjures up some confounding new ones.


8-Bit Reviews

Chack’n Pop

Chack’n Pop

As a precursor to Taito’s Bubble Bobble series, Chack’n Pop is a great little maze game that far too few people have had the chance to play. It’s one of the great number of fun SG-1000 titles that don’t get enough love, and it’s entirely playable in English.

continue reading

16-bit Reviews

Starblade

Starblade

Namco, one of the big names in video gaming, developed Starblade for the Sega CD in 1992. It’s highly addictive and certainly true to the source material despite all the hardware limitations. If you’re a rail shooter fan, this is a game you must play

continue reading

Arcade/Saturn/DC Reviews

Sonic Adventure

Sonic Adventure

After an absence on the Saturn, Sonic returned on the Dreamcast with a new platform adventure. It was hailed and welcomed by many at the time, but the Blue Blur still had a lot of adjusting to do in the third dimension. A disjointed plot and a problematic camera keep Sonic’s first proper 3D outing from being a true classic.

continue reading

Features

Classic Interview: José Ángel Sánchez (Sega Spain)

Classic Interview: José Ángel Sánchez (Sega Spain)

These two interviews with Sega Spain’s CEO and General Director, José Ángel Sánchez, discuss Sega’s position in the Spanish 16-bit market, the Mega CD and 32X, the Saturn. and the Dreamcast’s launch and Sega’s online plans in Europe. They offer some great insight about the company’s business in Spain and its expectations for upcoming consoles.

continue reading

Recent Posts

mr. Bones

mr. Bones

Blending platform action with the undead and a rockin’ soundtrack might not sound like the kind of things games are made of, but mr. Bones gave it one hell of a try. It’s not a game for everyone, to be sure. Stick with it a while though, and you just might find a decent title for your Saturn.

read more

Starblade

Starblade

Namco, one of the big names in video gaming, developed Starblade for the Sega CD in 1992. It’s highly addictive and certainly true to the source material despite all the hardware limitations. If you’re a rail shooter fan, this is a game you must play

read more

Tintin in Tibet

Tintin in Tibet

Tintin has been a classic comic hero for over a century, so it was only natural for him to get his own video game. It’s based on the 1960 book and features visuals were straight out of the comic. Lamentably, the gameplay and difficulty make this one adventure better left to the printed page.

read more

Creative Genesis: The Untranslated Japanese of Jet Set Radio (Part 1)

Creative Genesis: The Untranslated Japanese of Jet Set Radio (Part 1)

Jet Set Radio did such a wonderful job of creating a living, breathing city to run around in. Though it was localized to the West, a lot of the in-game Japanese remained untranslated. Join us as we take a look at some of the signs detailing life in the game’s first area, Shibuya-chou.

read more

Saturn Bomberman

Saturn Bomberman

Hudson’s 32-bit Bomberman remains the defining entry in the franchise and perhaps the best multi-player game on the Saturn. It’s reason enough to own more than one multi-tap and as many controllers as you can find. If you’re looking for the ultimate Saturn party or tournament game, this is it.

read more