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Reviews

Battlemaster

Battlemaster

Battlemaster mixed action and strategy with less than stellar results, but there’s still some merit in playing. The world is interesting, and there are some fun mechanics among the clumsy HUD interface and execution. It may not be on the same level as Warsong, but it’s still worth a play.

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Wonder Boy in Monster Land

Wonder Boy in Monster Land

Wonder Boy in Monster Land took a side-scrolling platformer and turned into an incredible action/RPG that launched a franchise. The Master System port was excellent, and while it suffered from many of the same flaws of the arcade original, it remains a great addition to anyone’s 8-bit Sega library.

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Incredible Crash Dummies, The

Incredible Crash Dummies, The

The Incredible Crash Dummies somehow got a toy line and a cartoon show, so of course there had to be a video game tie-in. It’s short and saddled with poor control, not offering much for its license. Though not the worst platforming experience out there, your time would be better spent with any of the better Genesis offerings in the category.

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Robo Aleste

Robo Aleste

Coming from shmup masters Compile, Robo Aleste had big shoes to fill after the masterpiece that was M.U.S.H.A. As practically the only vertical shooter on the Sega CD, it also filled a much-neglected niche. How did it fare in both areas? Read our full review for all the details.

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Twinkle Tale

Twinkle Tale

One of the best Mega Drive titles that stayed in Japan, Twinkle Tale was chock full of blazing action and dazzling visuals. It may not be the best in its class (a recent fan translation and upgrade improves the experience), and it’s damn expensive, but it’s definitely a great way to spend an afternoon.

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