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Enemy Zero

Enemy Zero

Warp’s ambitious, sci-fi survival horror romp was unique on the Saturn but it was also not very exciting. Repetitive environments, vague objectives, and uninspired puzzles take away from the amazing ambiance. Still, you might want to check out Enemy Zero just to experience the tension and fear for yourself.

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Rayman 2: The Great Escape

Rayman 2: The Great Escape

After its debut on the Nintendo 64, Rayman 2: The Great Escape was ported to the Dreamcast as what many consider the best console version. Its large, colorful world and great platforming make it one of the best in the genre, and it definitely deserves a place in every Dreamcast owner’s library.

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Paprium

Paprium

It took the better part of an entire decade, but WaterMelon’s massive brawler Paprium has finally arrived. After so long and so many promises, does it live up to expectations? The answer is mixed, but it’s definitely a game that’s worth giving some playtime.

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Interview: Jacob Andersen (Designer: Amok & Scorcher)

Interview: Jacob Andersen (Designer: Amok & Scorcher)

We spoke to Jacob Andersen, the Lemon co-founder who worked on Amok and Scorcher for the Saturn. Both games were technically impressive and showed the system’s power in capable hands. Mr. Andersen spoke to us about his time at Lemon and his work on both of these Saturn titles.

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Chester Cheetah: Too Cool to Fool

Chester Cheetah: Too Cool to Fool

Cheeto’s mascot made two appearances on the Genesis. While not the deepest platformer, the first game isn’t necessarily bad. It just doesn’t go out of its way to do anymore than one would expect from a licensed product. It’s short and unpolished, but perhaps there’s some worth here for the curious.

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